Files
MapLibreParticleLab/CMakeLists.txt
Alex Cristici 29d70ef0bb Implemented synchronous update for GeoJSON source (#3968)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-12-03 00:02:29 +01:00

1736 lines
96 KiB
CMake

cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
option(MLN_WITH_CORE_ONLY "Build only the core bits, no platform code" OFF)
option(MLN_WITH_CLANG_TIDY "Build with clang-tidy checks enabled" OFF)
option(MLN_WITH_COVERAGE "Enable code coverage collection" OFF)
option(MLN_WITH_QT "Build MapLibre Native Qt bindings" OFF)
option(MLN_WITH_NODE "Build MapLibre Native Node.js bindings" OFF)
option(MLN_WITH_GLFW "Set up targets for GLFW platform" ON)
option(MLN_WITH_SANITIZER "Use [address|thread|undefined] here" OFF)
option(MLN_WITH_RTTI "Compile with runtime type information" OFF)
option(MLN_WITH_OPENGL "Build with OpenGL renderer" OFF)
option(MLN_WITH_EGL "Build with EGL renderer" OFF)
option(MLN_WITH_VULKAN "Build with Vulkan renderer" OFF)
option(MLN_WITH_METAL "Build with Metal renderer" OFF)
option(MLN_WITH_WEBGPU "Build with WebGPU renderer" OFF)
option(MLN_WITH_PMTILES "Build with PMTiles support" ON)
option(MLN_WITH_WERROR "Make all compilation warnings errors" ON)
option(MLN_USE_UNORDERED_DENSE "Use ankerl dense containers for performance" ON)
option(MLN_USE_TRACY "Enable Tracy instrumentation" OFF)
option(MLN_USE_RUST "Use components in Rust" OFF)
option(MLN_TEXT_SHAPING_HARFBUZZ "Use haffbuzz to shape complex text" ON)
option(MLN_CORE_INCLUDE_DEPS "Include depdendencies in static build of core" OFF)
option(MLN_CREATE_AUTORELEASEPOOL "Create autoreleasepool in render loop" OFF)
include(cmake/validate-backend-options.cmake)
include(cmake/clang-tidy.cmake)
if (MLN_WITH_QT AND NOT CMAKE_OSX_DEPLOYMENT_TARGET)
set(CMAKE_OSX_DEPLOYMENT_TARGET 13.0)
endif()
if(WIN32 AND NOT DEFINED ENV{MSYSTEM} AND NOT MLN_WITH_QT AND NOT CMAKE_SYSTEM_NAME STREQUAL Android)
set(CMAKE_TOOLCHAIN_FILE ${CMAKE_CURRENT_LIST_DIR}/platform/windows/custom-toolchain.cmake)
endif()
project("MapLibre Native" LANGUAGES CXX C)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER MapLibre)
set(
MEMORYCHECK_COMMAND_OPTIONS
"--leak-check=full --gen-suppressions=all --error-exitcode=1 --suppressions=${PROJECT_SOURCE_DIR}/scripts/valgrind.sup"
)
include(CTest)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
add_library(
mbgl-compiler-options INTERFACE
)
set(UBSAN_BLACKLIST ${PROJECT_SOURCE_DIR}/scripts/ubsan.blacklist)
if (MLN_WITH_SANITIZER)
message(STATUS "MLN_WITH_SANITIZER is enabled, using \"${MLN_WITH_SANITIZER}\" sanitizer")
endif()
target_compile_options(
mbgl-compiler-options
INTERFACE
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$<$<STREQUAL:${MLN_WITH_SANITIZER},undefined>:-fsanitize=implicit-conversion,
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$<$<STREQUAL:${MLN_WITH_SANITIZER},undefined>:-fsanitize=undefined,
-fsanitize-blacklist=${UBSAN_BLACKLIST}>
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$<$<PLATFORM_ID:iOS>:-fembed-bitcode>
$<$<AND:$<OR:$<COMPILE_LANGUAGE:CXX>,$<COMPILE_LANGUAGE:OBJCXX>>,$<NOT:$<OR:$<BOOL:${MLN_WITH_RTTI}>,$<CXX_COMPILER_ID:MSVC>>>>:-fno-rtti>
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$<$<CXX_COMPILER_ID:MSVC>:/utf-8>
$<$<CXX_COMPILER_ID:MSVC>:/WX> # all warnings as errors
$<$<CXX_COMPILER_ID:MSVC>:/EHsc> # exceptions
$<$<CXX_COMPILER_ID:MSVC>:/wd4068> # pragma
$<$<CXX_COMPILER_ID:MSVC>:/D_USE_MATH_DEFINES>
$<$<AND:$<NOT:$<CXX_COMPILER_ID:MSVC>>,$<PLATFORM_ID:Windows>>:-D_USE_MATH_DEFINES>
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target_link_libraries(
mbgl-compiler-options
INTERFACE
$<$<BOOL:${MLN_WITH_COVERAGE}>:--coverage>
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$<$<STREQUAL:${MLN_WITH_SANITIZER},undefined>:-fsanitize=undefined>
)
cmake_policy(SET CMP0063 NEW)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_C_EXTENSIONS OFF)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_VISIBILITY_PRESET hidden)
if (CMAKE_GENERATOR STREQUAL "Ninja Multi-Config")
set(CMAKE_CROSS_CONFIGS "all")
set(CMAKE_DEFAULT_CONFIGS "all")
endif()
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
if(MLN_WITH_QT)
add_library(mbgl-core OBJECT)
else()
add_library(mbgl-core STATIC)
endif()
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list(APPEND INCLUDE_FILES
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list(APPEND SRC_FILES
${PROJECT_SOURCE_DIR}/src/mbgl/shaders/gl/shader_info.cpp
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endif()
if(MLN_WITH_METAL)
message(STATUS "Configuring Metal renderer backend")
target_compile_definitions(
mbgl-core
PUBLIC
MLN_RENDER_BACKEND_METAL=1
"MLN_USE_UNORDERED_DENSE=$<BOOL:${MLN_USE_UNORDERED_DENSE}>"
)
list(APPEND
INCLUDE_FILES
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list(APPEND
SRC_FILES
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)
find_library(METAL_FRAMEWORK Metal)
if (METAL_FRAMEWORK)
target_link_libraries(mbgl-core PRIVATE ${METAL_FRAMEWORK})
endif()
endif()
if(MLN_WITH_VULKAN)
message(STATUS "Configuring Vulkan renderer backend")
target_compile_definitions(
mbgl-core
PUBLIC
MLN_RENDER_BACKEND_VULKAN=1
)
list(APPEND
INCLUDE_FILES
${PROJECT_SOURCE_DIR}/include/mbgl/vulkan/buffer_resource.hpp
${PROJECT_SOURCE_DIR}/include/mbgl/vulkan/command_encoder.hpp
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list(APPEND
SRC_FILES
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)
endif()
if(MLN_WITH_WEBGPU)
message(STATUS "Configuring WebGPU renderer backend")
target_compile_definitions(
mbgl-core
PUBLIC
MLN_RENDER_BACKEND_WEBGPU=1
)
list(APPEND
SRC_FILES
${PROJECT_SOURCE_DIR}/src/mbgl/webgpu/buffer_resource.cpp
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list(APPEND
INCLUDE_FILES
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list(APPEND
SRC_FILES
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${PROJECT_SOURCE_DIR}/src/mbgl/webgpu/context.cpp
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# Include WebGPU vendor configuration (Dawn or wgpu)
include(${PROJECT_SOURCE_DIR}/vendor/webgpu.cmake)
# Include Dawn integration when requested
if(MLN_WEBGPU_IMPL_DAWN)
include(${PROJECT_SOURCE_DIR}/vendor/dawn.cmake)
if(TARGET mbgl-vendor-dawn)
target_link_libraries(mbgl-core PRIVATE mbgl-vendor-dawn)
endif()
elseif(MLN_WEBGPU_IMPL_WGPU)
# Include wgpu-native integration
include(${PROJECT_SOURCE_DIR}/vendor/wgpu.cmake)
if(TARGET mbgl-vendor-wgpu)
target_link_libraries(mbgl-core PRIVATE mbgl-vendor-wgpu)
# Add WebGPU-Cpp implementation file (required for wgpu-native backend)
list(APPEND SRC_FILES ${PROJECT_SOURCE_DIR}/src/mbgl/webgpu/webgpu_cpp_impl.cpp)
endif()
endif()
endif()
list(APPEND
SRC_FILES
${PROJECT_SOURCE_DIR}/src/mbgl/layermanager/custom_drawable_layer_factory.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/renderer/layers/render_custom_drawable_layer.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/renderer/layers/render_custom_drawable_layer.hpp
${PROJECT_SOURCE_DIR}/src/mbgl/style/layers/custom_drawable_layer_impl.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/style/layers/custom_drawable_layer_impl.hpp
${PROJECT_SOURCE_DIR}/src/mbgl/style/layers/custom_drawable_layer.cpp
)
# Harfbuzz text shaping
set(SHAPE_TARGETS, "")
list(APPEND
SRC_FILES
# Base text shaping files, which are always included. They don't depend on HarfBuzz if MLN_TEXT_SHAPING_HARFBUZZ is OFF.
${PROJECT_SOURCE_DIR}/src/mbgl/text/harfbuzz.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/text/harfbuzz.hpp
)
if (MLN_TEXT_SHAPING_HARFBUZZ)
message(STATUS "Configuring with HarfBuzz text shaping")
list(APPEND
SRC_FILES
${PROJECT_SOURCE_DIR}/src/mbgl/text/harfbuzz_impl.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/text/harfbuzz_impl.hpp
${PROJECT_SOURCE_DIR}/src/mbgl/text/freetype.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/text/freetype.hpp
)
target_compile_definitions(
mbgl-core
PRIVATE MLN_TEXT_SHAPING_HARFBUZZ=1
)
include(${PROJECT_SOURCE_DIR}/vendor/freetype.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/harfbuzz.cmake)
target_include_directories(
mbgl-core SYSTEM
PUBLIC
${PROJECT_SOURCE_DIR}/vendor/freetype/include
${PROJECT_SOURCE_DIR}/vendor/harfbuzz/src
)
endif()
target_sources(
mbgl-core PRIVATE
${INCLUDE_FILES}
${SRC_FILES}
)
if (MLN_WITH_CLANG_TIDY)
set_target_properties(mbgl-core PROPERTIES CXX_CLANG_TIDY "${CLANG_TIDY_COMMAND}")
endif()
set_source_files_properties(
${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/util/utf.cpp
PROPERTIES
COMPILE_FLAGS
$<$<OR:$<CXX_COMPILER_ID:GNU>,$<CXX_COMPILER_ID:Clang>>:-Wno-deprecated-declarations>
)
# gcc 12 compiler bug, remove when fixed
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105651
set_source_files_properties(
${PROJECT_SOURCE_DIR}/src/mbgl/style/expression/compound_expression.cpp
${PROJECT_SOURCE_DIR}/src/mbgl/util/font_stack.cpp
PROPERTIES
COMPILE_FLAGS
$<$<AND:$<CXX_COMPILER_ID:GNU>,$<VERSION_GREATER:$<CXX_COMPILER_VERSION>,12.0.0>,$<VERSION_LESS:$<CXX_COMPILER_VERSION>,13.0.0>>:-Wno-restrict>
)
source_group(TREE ${PROJECT_SOURCE_DIR}/include FILES ${INCLUDE_FILES})
source_group(TREE ${PROJECT_SOURCE_DIR}/src FILES ${SRC_FILES})
if(EXISTS ${PROJECT_SOURCE_DIR}/.git/HEAD)
execute_process(
COMMAND
git
rev-parse
--short=8
HEAD
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
OUTPUT_VARIABLE MLN_VERSION_REV
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else()
set(MLN_VERSION_REV 00000000)
endif()
set_source_files_properties(
${PROJECT_SOURCE_DIR}/src/mbgl/util/version.cpp
PROPERTIES
COMPILE_DEFINITIONS
MBGL_VERSION_REV="${MLN_VERSION_REV}"
)
target_include_directories(
mbgl-core
PRIVATE ${PROJECT_SOURCE_DIR}/src
)
target_include_directories(
mbgl-core
PUBLIC ${PROJECT_SOURCE_DIR}/include
)
include(${PROJECT_SOURCE_DIR}/vendor/args.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/boost.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/csscolorparser.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/earcut.hpp.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/eternal.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/rapidjson.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/maplibre-native-base.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/parsedate.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/pmtiles.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/polylabel.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/protozero.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/tracy.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/unique_resource.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/unordered_dense.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/vector-tile.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/wagyu.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/metal-cpp.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/maplibre-tile-spec.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/supercluster.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/expected-lite.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/kdbush.cmake)
include(${PROJECT_SOURCE_DIR}/vendor/filesystem.cmake)
if(MLN_USE_RUST)
include(${PROJECT_SOURCE_DIR}/rustutils/rustutils.cmake)
endif()
target_link_libraries(
mbgl-core
PRIVATE
mbgl-vendor-kdbush
MapLibreNative::Base::shelf-pack-cpp
MapLibreNative::Base::geojson-vt-cpp
MapLibreNative::Base::cheap-ruler-cpp
mbgl-compiler-options
mbgl-vendor-boost
mbgl-vendor-earcut.hpp
mbgl-vendor-eternal
mbgl-vendor-parsedate
mbgl-vendor-pmtiles
mbgl-vendor-polylabel
mbgl-vendor-protozero
mbgl-vendor-supercluster
mbgl-vendor-unique_resource
mbgl-vendor-vector-tile
mbgl-vendor-wagyu
mlt-cpp
$<$<BOOL:${MLN_WITH_METAL}>:mbgl-vendor-metal-cpp>
$<IF:$<BOOL:${MLN_USE_RUST}>,mbgl-rustutils,mbgl-vendor-csscolorparser>
$<$<BOOL:${MLN_TEXT_SHAPING_HARFBUZZ}>:mbgl-freetype>
$<$<BOOL:${MLN_TEXT_SHAPING_HARFBUZZ}>:mbgl-harfbuzz>
PUBLIC
MapLibreNative::Base
mbgl-vendor-expected-lite
mbgl-vendor-rapidjson
MapLibreNative::Base::geojson.hpp
MapLibreNative::Base::geometry.hpp
MapLibreNative::Base::variant
$<$<BOOL:${MLN_USE_TRACY}>:TracyClient>
unordered_dense
)
set(EXPORT_TARGETS
mbgl-core
maplibre-native-base
maplibre-native-base-cheap-ruler-cpp
mbgl-vendor-expected-lite
mbgl-vendor-kdbush
maplibre-native-base-geojson-vt-cpp
maplibre-native-base-geojson.hpp
maplibre-native-base-geometry.hpp
maplibre-native-base-jni.hpp
maplibre-native-base-pixelmatch-cpp
maplibre-native-base-shelf-pack-cpp
mbgl-vendor-supercluster
maplibre-native-base-variant
mbgl-compiler-options
mbgl-vendor-boost
mbgl-vendor-earcut.hpp
mbgl-vendor-eternal
mbgl-vendor-filesystem
mbgl-vendor-metal-cpp
mbgl-vendor-rapidjson
mbgl-vendor-parsedate
mbgl-vendor-pmtiles
mbgl-vendor-polylabel
mbgl-vendor-protozero
mbgl-vendor-unique_resource
mbgl-vendor-vector-tile
mbgl-vendor-wagyu
mlt-cpp
unordered_dense
)
if(MLN_USE_RUST)
list(APPEND EXPORT_TARGETS mbgl-rustutils rustutils)
else()
list(APPEND EXPORT_TARGETS mbgl-vendor-csscolorparser)
endif()
if(MLN_TEXT_SHAPING_HARFBUZZ)
list(APPEND EXPORT_TARGETS mbgl-freetype mbgl-harfbuzz)
endif()
if(TARGET mbgl-vendor-dawn)
list(APPEND EXPORT_TARGETS mbgl-vendor-dawn)
endif()
if(TARGET mbgl-vendor-wgpu)
list(APPEND EXPORT_TARGETS mbgl-vendor-wgpu)
endif()
export(TARGETS ${EXPORT_TARGETS} FILE MapboxCoreTargets.cmake)
if(MLN_WITH_VULKAN)
include(${PROJECT_SOURCE_DIR}/vendor/vulkan.cmake)
target_link_libraries(
mbgl-core
PUBLIC
mbgl-vendor-vulkan-headers
mbgl-vendor-VulkanMemoryAllocator
glslang
SPIRV
glslang-default-resource-limits
)
endif()
set_target_properties(
mbgl-core
PROPERTIES
INTERFACE_MAPLIBRE_NAME "MapLibre Native"
INTERFACE_MAPLIBRE_URL "https://github.com/maplibre/maplibre-native"
INTERFACE_MAPLIBRE_AUTHOR "MapLibre"
INTERFACE_MAPLIBRE_LICENSE ${PROJECT_SOURCE_DIR}/LICENSE.md
)
if(MLN_WITH_METAL AND MLN_CREATE_AUTORELEASEPOOL)
# When using the Metal backend, if there is is no AutoreleasePool, it will result
# in memory leaks when autoreleased objects are created.
# Platforms such as iOS and GLFW use ARC with @autoreleasepool blocks, for these platforms
# creating an AutoreleasePool is not neccesary (and in fact will not work).
# When using MapLibre Native with Metal on other platforms such as Node.js, you can pass
# this variable to ensure an AutoReleasePool is created in the render loop.
# See also:
# https://developer.apple.com/documentation/foundation/nsautoreleasepool
# https://github.com/maplibre/maplibre-native/issues/2928
# vendor/metal-cpp/README.md 'AutoreleasePools and Objects'
target_compile_definitions(
mbgl-core
PRIVATE MLN_CREATE_AUTORELEASEPOOL=1
)
endif()
set_property(TARGET mbgl-core PROPERTY FOLDER MapLibre)
add_library(
Mapbox::Map ALIAS mbgl-core
)
if(MLN_WITH_CORE_ONLY)
return()
endif()
include(${PROJECT_SOURCE_DIR}/scripts/license.cmake)
if(MLN_WITH_QT)
include(${PROJECT_SOURCE_DIR}/platform/qt/qt.cmake)
elseif(CMAKE_SYSTEM_NAME STREQUAL Android)
include(${PROJECT_SOURCE_DIR}/platform/android/android.cmake)
elseif(CMAKE_SYSTEM_NAME STREQUAL Linux)
include(${PROJECT_SOURCE_DIR}/platform/linux/linux.cmake)
elseif(CMAKE_SYSTEM_NAME STREQUAL Darwin)
include(${PROJECT_SOURCE_DIR}/platform/darwin/darwin.cmake)
include(${PROJECT_SOURCE_DIR}/platform/macos/macos.cmake)
elseif(CMAKE_SYSTEM_NAME STREQUAL iOS)
include(${PROJECT_SOURCE_DIR}/platform/darwin/darwin.cmake)
include(${PROJECT_SOURCE_DIR}/platform/ios/ios.cmake)
elseif(WIN32)
include(${PROJECT_SOURCE_DIR}/platform/windows/windows.cmake)
else()
message(FATAL_ERROR "Unsupported target platform: " ${CMAKE_SYSTEM_NAME})
endif()
add_subdirectory(${PROJECT_SOURCE_DIR}/test)
add_subdirectory(${PROJECT_SOURCE_DIR}/benchmark)
add_subdirectory(${PROJECT_SOURCE_DIR}/render-test)
include(cmake/mbgl-core-deps.cmake)