37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
#include <mbgl/layermanager/circle_layer_factory.hpp>
|
|
|
|
#include <mbgl/renderer/buckets/circle_bucket.hpp>
|
|
#include <mbgl/renderer/layers/render_circle_layer.hpp>
|
|
#include <mbgl/style/layers/circle_layer.hpp>
|
|
#include <mbgl/style/layers/circle_layer_impl.hpp>
|
|
|
|
namespace mbgl {
|
|
|
|
const style::LayerTypeInfo* CircleLayerFactory::getTypeInfo() const noexcept {
|
|
return style::CircleLayer::Impl::staticTypeInfo();
|
|
}
|
|
|
|
std::unique_ptr<style::Layer> CircleLayerFactory::createLayer(const std::string& id, const style::conversion::Convertible& value) noexcept {
|
|
optional<std::string> source = getSource(value);
|
|
if (!source) {
|
|
return nullptr;
|
|
}
|
|
|
|
std::unique_ptr<style::Layer> layer = std::unique_ptr<style::Layer>(new style::CircleLayer(id, *source));
|
|
if (!initSourceLayerAndFilter(layer.get(), value)) {
|
|
return nullptr;
|
|
}
|
|
return layer;
|
|
}
|
|
|
|
std::unique_ptr<Bucket> CircleLayerFactory::createBucket(const BucketParameters& parameters, const std::vector<const RenderLayer*>& layers) noexcept {
|
|
return std::make_unique<CircleBucket>(parameters, layers);
|
|
}
|
|
|
|
std::unique_ptr<RenderLayer> CircleLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept {
|
|
assert(impl->getTypeInfo() == getTypeInfo());
|
|
return std::make_unique<RenderCircleLayer>(staticImmutableCast<style::CircleLayer::Impl>(std::move(impl)));
|
|
}
|
|
|
|
} // namespace mbgl
|