Files
MapLibreParticleLab/test/api/recycle_map.cpp
Ansis Brammanis 22c07596a0 [core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
2017-11-17 10:05:15 -08:00

59 lines
2.1 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/gl/headless_frontend.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/storage/online_file_source.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/sources/geojson_source.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/geometry.hpp>
#include <mbgl/util/geojson.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
using namespace mbgl;
using namespace mbgl::style;
TEST(API, RecycleMapUpdateImages) {
util::RunLoop loop;
StubFileSource fileSource;
ThreadPool threadPool(4);
float pixelRatio { 1 };
HeadlessFrontend frontend { pixelRatio, fileSource, threadPool };
auto map = std::make_unique<Map>(frontend, MapObserver::nullObserver(), frontend.getSize(),
pixelRatio, fileSource, threadPool, MapMode::Static);
EXPECT_TRUE(map);
auto loadStyle = [&](auto markerName, auto markerPath) {
auto source = std::make_unique<GeoJSONSource>("geometry");
source->setGeoJSON({ Point<double> { 0, 0 } });
auto layer = std::make_unique<SymbolLayer>("geometry", "geometry");
layer->setIconImage({ markerName });
map->getStyle().loadJSON(util::read_file("test/fixtures/api/empty.json"));
map->getStyle().addSource(std::move(source));
map->getStyle().addLayer(std::move(layer));
map->getStyle().addImage(std::make_unique<style::Image>(markerName, decodeImage(util::read_file(markerPath)), 1.0));
};
// default marker
loadStyle("default_marker", "test/fixtures/sprites/default_marker.png");
test::checkImage("test/fixtures/recycle_map/default_marker", frontend.render(*map), 0.0006, 0.1);
// flipped marker
loadStyle("flipped_marker", "test/fixtures/sprites/flipped_marker.png");
test::checkImage("test/fixtures/recycle_map/flipped_marker", frontend.render(*map), 0.0006, 0.1);
}