Files
MapLibreParticleLab/src/mbgl/util/thread.cpp

20 lines
593 B
C++

#include <functional>
#include <mbgl/platform/settings.hpp>
#include <mbgl/util/platform.hpp>
namespace mbgl {
namespace util {
std::function<void()> makeThreadPrioritySetter(std::string threadType_) {
return [threadType = std::move(threadType_)] {
auto& settings = platform::Settings::getInstance();
auto value = settings.get(threadType);
if (auto* priority = value.getDouble()) {
platform::setCurrentThreadPriority(*priority);
} else {
platform::makeThreadLowPriority();
}
};
}
} // namespace util
} // namespace mbgl