Files
MapLibreParticleLab/platform/macos/config.cmake
2016-12-05 08:31:00 -08:00

170 lines
4.9 KiB
CMake

set(CMAKE_OSX_DEPLOYMENT_TARGET 10.10)
mason_use(glfw VERSION 3.2.1)
mason_use(boost_libprogram_options VERSION 1.62.0)
mason_use(gtest VERSION 1.7.0${MASON_CXXABI_SUFFIX})
mason_use(benchmark VERSION 1.0.0)
include(cmake/loop-darwin.cmake)
macro(mbgl_platform_core)
set_xcode_property(mbgl-core GCC_SYMBOLS_PRIVATE_EXTERN YES)
target_sources(mbgl-core
# File source
PRIVATE platform/darwin/src/http_file_source.mm
PRIVATE platform/default/asset_file_source.cpp
PRIVATE platform/default/default_file_source.cpp
PRIVATE platform/default/local_file_source.cpp
PRIVATE platform/default/online_file_source.cpp
# Default styles
PRIVATE platform/default/mbgl/util/default_styles.hpp
PRIVATE platform/default/mbgl/util/default_styles.cpp
# Offline
PRIVATE platform/default/mbgl/storage/offline.cpp
PRIVATE platform/default/mbgl/storage/offline_database.cpp
PRIVATE platform/default/mbgl/storage/offline_database.hpp
PRIVATE platform/default/mbgl/storage/offline_download.cpp
PRIVATE platform/default/mbgl/storage/offline_download.hpp
PRIVATE platform/default/sqlite3.cpp
PRIVATE platform/default/sqlite3.hpp
# Misc
PRIVATE platform/darwin/mbgl/storage/reachability.h
PRIVATE platform/darwin/mbgl/storage/reachability.m
PRIVATE platform/darwin/src/logging_nslog.mm
PRIVATE platform/darwin/src/nsthread.mm
PRIVATE platform/darwin/src/string_nsstring.mm
# Image handling
PRIVATE platform/darwin/src/image.mm
# Headless view
PRIVATE platform/default/mbgl/gl/headless_backend.cpp
PRIVATE platform/default/mbgl/gl/headless_backend.hpp
PRIVATE platform/darwin/src/headless_backend_cgl.cpp
PRIVATE platform/default/mbgl/gl/headless_display.hpp
PRIVATE platform/darwin/src/headless_display_cgl.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.cpp
PRIVATE platform/default/mbgl/gl/offscreen_view.hpp
# Thread pool
PRIVATE platform/default/mbgl/util/default_thread_pool.cpp
PRIVATE platform/default/mbgl/util/default_thread_pool.cpp
)
target_add_mason_package(mbgl-core PUBLIC geojson)
target_compile_options(mbgl-core
PRIVATE -fobjc-arc
)
target_include_directories(mbgl-core
PUBLIC platform/darwin
PUBLIC platform/default
)
target_link_libraries(mbgl-core
PUBLIC -lz
)
endmacro()
macro(mbgl_platform_glfw)
target_link_libraries(mbgl-glfw
PRIVATE mbgl-loop
PRIVATE "-framework OpenGL"
PRIVATE "-lsqlite3"
)
endmacro()
macro(mbgl_platform_render)
set_xcode_property(mbgl-render GCC_SYMBOLS_PRIVATE_EXTERN YES)
target_link_libraries(mbgl-render
PRIVATE mbgl-loop
PRIVATE "-framework Foundation"
PRIVATE "-framework CoreGraphics"
PRIVATE "-framework OpenGL"
PRIVATE "-framework ImageIO"
PRIVATE "-framework CoreServices"
PRIVATE "-lsqlite3"
)
endmacro()
macro(mbgl_platform_offline)
set_xcode_property(mbgl-offline GCC_SYMBOLS_PRIVATE_EXTERN YES)
target_link_libraries(mbgl-offline
PRIVATE mbgl-loop
PRIVATE "-framework Foundation"
PRIVATE "-framework CoreGraphics"
PRIVATE "-framework OpenGL"
PRIVATE "-framework ImageIO"
PRIVATE "-framework CoreServices"
PRIVATE "-lsqlite3"
)
endmacro()
macro(mbgl_platform_test)
set_xcode_property(mbgl-test GCC_SYMBOLS_PRIVATE_EXTERN YES)
target_sources(mbgl-test
PRIVATE test/src/main.cpp
)
set_source_files_properties(
test/src/main.cpp
PROPERTIES
COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}"
)
target_link_libraries(mbgl-test
PRIVATE mbgl-loop
PRIVATE "-framework Foundation"
PRIVATE "-framework CoreGraphics"
PRIVATE "-framework OpenGL"
PRIVATE "-framework ImageIO"
PRIVATE "-framework CoreServices"
PRIVATE "-lsqlite3"
)
endmacro()
macro(mbgl_platform_benchmark)
set_xcode_property(mbgl-benchmark GCC_SYMBOLS_PRIVATE_EXTERN YES)
target_sources(mbgl-benchmark
PRIVATE benchmark/src/main.cpp
)
set_source_files_properties(
benchmark/src/main.cpp
PROPERTIES
COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}"
)
target_link_libraries(mbgl-benchmark
PRIVATE mbgl-loop
PRIVATE "-framework Foundation"
PRIVATE "-framework CoreGraphics"
PRIVATE "-framework OpenGL"
PRIVATE "-framework ImageIO"
PRIVATE "-framework CoreServices"
PRIVATE "-lsqlite3"
)
endmacro()
macro(mbgl_platform_node)
set_xcode_property(mbgl-node GCC_SYMBOLS_PRIVATE_EXTERN YES)
target_link_libraries(mbgl-node
PRIVATE "-framework Foundation"
PRIVATE "-framework OpenGL"
)
endmacro()