Files
MapLibreParticleLab/platform/darwin
Jesse Bounds 4c8d61abf1 [ios, macos] Put MGLStyleLayer inits in respective classes
Previously, we declared MGLStyleLayer initializers in the MGLStyleLayer
protocol as optional methods. This made it easy to opt in and out
of initializers that did or or did not make sense for the subclass.
However, this approach was dangerous since it was easy for an
application developer to initialize an MGLStyleLayer subclass with an
init method that was actually not implemented in that class causing
an exception at runtime.

This commit moves the init methods that each subclass supports to
each subclass so xcode (and the compiler) help the developer avoid
the previously possible runtime exception.

In addition, a new init method is added that takes the source layer
and passes that on to `mbgl::style:Layer` (but only on classes
where this is possible in core). This allows an application developer
to style a specific source layer (i.e. the contour lines of the mapbox
terrain vector source).

Finally, this refactors MGLStyleLayer classes to use an MGLSource instead of a
string identifier for the source when initializing the style.
2016-09-08 09:17:35 -07:00
..

Darwin

The code in the Darwin platform targets Apple platforms but is not specific to iOS or macOS. This code is not distributed as an SDK in itself, but is required by the Mapbox iOS SDK and Mapbox macOS SDK.

These files depend on the Foundation and Core Foundation frameworks but do not depend on iOS- or macOS–specific frameworks, such as UIKit or AppKit. Any non-cross-platform code is guarded by TargetConditionals.h macros.