Files
MapLibreParticleLab/src/mbgl/style/layers/symbol_layer.cpp

1062 lines
36 KiB
C++

// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`.
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/layers/symbol_layer_impl.hpp>
#include <mbgl/style/layer_observer.hpp>
namespace mbgl {
namespace style {
SymbolLayer::SymbolLayer(const std::string& layerID, const std::string& sourceID)
: Layer(makeMutable<Impl>(LayerType::Symbol, layerID, sourceID)) {
}
SymbolLayer::SymbolLayer(Immutable<Impl> impl_)
: Layer(std::move(impl_)) {
}
SymbolLayer::~SymbolLayer() = default;
const SymbolLayer::Impl& SymbolLayer::impl() const {
return static_cast<const Impl&>(*baseImpl);
}
Mutable<SymbolLayer::Impl> SymbolLayer::mutableImpl() const {
return makeMutable<Impl>(impl());
}
std::unique_ptr<Layer> SymbolLayer::cloneRef(const std::string& id_) const {
auto impl_ = mutableImpl();
impl_->id = id_;
impl_->paint = SymbolPaintProperties::Transitionable();
return std::make_unique<SymbolLayer>(std::move(impl_));
}
void SymbolLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffer>& writer) const {
layout.stringify(writer);
}
// Source
const std::string& SymbolLayer::getSourceID() const {
return impl().source;
}
void SymbolLayer::setSourceLayer(const std::string& sourceLayer) {
auto impl_ = mutableImpl();
impl_->sourceLayer = sourceLayer;
baseImpl = std::move(impl_);
}
const std::string& SymbolLayer::getSourceLayer() const {
return impl().sourceLayer;
}
// Filter
void SymbolLayer::setFilter(const Filter& filter) {
auto impl_ = mutableImpl();
impl_->filter = filter;
baseImpl = std::move(impl_);
observer->onLayerFilterChanged(*this);
}
const Filter& SymbolLayer::getFilter() const {
return impl().filter;
}
// Visibility
void SymbolLayer::setVisibility(VisibilityType value) {
if (value == getVisibility())
return;
auto impl_ = mutableImpl();
impl_->visibility = value;
baseImpl = std::move(impl_);
observer->onLayerVisibilityChanged(*this);
}
// Zoom range
void SymbolLayer::setMinZoom(float minZoom) {
auto impl_ = mutableImpl();
impl_->minZoom = minZoom;
baseImpl = std::move(impl_);
}
void SymbolLayer::setMaxZoom(float maxZoom) {
auto impl_ = mutableImpl();
impl_->maxZoom = maxZoom;
baseImpl = std::move(impl_);
}
// Layout properties
PropertyValue<SymbolPlacementType> SymbolLayer::getDefaultSymbolPlacement() {
return SymbolPlacement::defaultValue();
}
PropertyValue<SymbolPlacementType> SymbolLayer::getSymbolPlacement() const {
return impl().layout.get<SymbolPlacement>();
}
void SymbolLayer::setSymbolPlacement(PropertyValue<SymbolPlacementType> value) {
if (value == getSymbolPlacement())
return;
auto impl_ = mutableImpl();
impl_->layout.get<SymbolPlacement>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "symbol-placement");
}
PropertyValue<float> SymbolLayer::getDefaultSymbolSpacing() {
return SymbolSpacing::defaultValue();
}
PropertyValue<float> SymbolLayer::getSymbolSpacing() const {
return impl().layout.get<SymbolSpacing>();
}
void SymbolLayer::setSymbolSpacing(PropertyValue<float> value) {
if (value == getSymbolSpacing())
return;
auto impl_ = mutableImpl();
impl_->layout.get<SymbolSpacing>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "symbol-spacing");
}
PropertyValue<bool> SymbolLayer::getDefaultSymbolAvoidEdges() {
return SymbolAvoidEdges::defaultValue();
}
PropertyValue<bool> SymbolLayer::getSymbolAvoidEdges() const {
return impl().layout.get<SymbolAvoidEdges>();
}
void SymbolLayer::setSymbolAvoidEdges(PropertyValue<bool> value) {
if (value == getSymbolAvoidEdges())
return;
auto impl_ = mutableImpl();
impl_->layout.get<SymbolAvoidEdges>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "symbol-avoid-edges");
}
PropertyValue<bool> SymbolLayer::getDefaultIconAllowOverlap() {
return IconAllowOverlap::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconAllowOverlap() const {
return impl().layout.get<IconAllowOverlap>();
}
void SymbolLayer::setIconAllowOverlap(PropertyValue<bool> value) {
if (value == getIconAllowOverlap())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconAllowOverlap>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-allow-overlap");
}
PropertyValue<bool> SymbolLayer::getDefaultIconIgnorePlacement() {
return IconIgnorePlacement::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconIgnorePlacement() const {
return impl().layout.get<IconIgnorePlacement>();
}
void SymbolLayer::setIconIgnorePlacement(PropertyValue<bool> value) {
if (value == getIconIgnorePlacement())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconIgnorePlacement>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-ignore-placement");
}
PropertyValue<bool> SymbolLayer::getDefaultIconOptional() {
return IconOptional::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconOptional() const {
return impl().layout.get<IconOptional>();
}
void SymbolLayer::setIconOptional(PropertyValue<bool> value) {
if (value == getIconOptional())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconOptional>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-optional");
}
PropertyValue<AlignmentType> SymbolLayer::getDefaultIconRotationAlignment() {
return IconRotationAlignment::defaultValue();
}
PropertyValue<AlignmentType> SymbolLayer::getIconRotationAlignment() const {
return impl().layout.get<IconRotationAlignment>();
}
void SymbolLayer::setIconRotationAlignment(PropertyValue<AlignmentType> value) {
if (value == getIconRotationAlignment())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconRotationAlignment>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-rotation-alignment");
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconSize() {
return IconSize::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getIconSize() const {
return impl().layout.get<IconSize>();
}
void SymbolLayer::setIconSize(DataDrivenPropertyValue<float> value) {
if (value == getIconSize())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconSize>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-size");
}
PropertyValue<IconTextFitType> SymbolLayer::getDefaultIconTextFit() {
return IconTextFit::defaultValue();
}
PropertyValue<IconTextFitType> SymbolLayer::getIconTextFit() const {
return impl().layout.get<IconTextFit>();
}
void SymbolLayer::setIconTextFit(PropertyValue<IconTextFitType> value) {
if (value == getIconTextFit())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconTextFit>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-text-fit");
}
PropertyValue<std::array<float, 4>> SymbolLayer::getDefaultIconTextFitPadding() {
return IconTextFitPadding::defaultValue();
}
PropertyValue<std::array<float, 4>> SymbolLayer::getIconTextFitPadding() const {
return impl().layout.get<IconTextFitPadding>();
}
void SymbolLayer::setIconTextFitPadding(PropertyValue<std::array<float, 4>> value) {
if (value == getIconTextFitPadding())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconTextFitPadding>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-text-fit-padding");
}
DataDrivenPropertyValue<std::string> SymbolLayer::getDefaultIconImage() {
return IconImage::defaultValue();
}
DataDrivenPropertyValue<std::string> SymbolLayer::getIconImage() const {
return impl().layout.get<IconImage>();
}
void SymbolLayer::setIconImage(DataDrivenPropertyValue<std::string> value) {
if (value == getIconImage())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconImage>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-image");
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconRotate() {
return IconRotate::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getIconRotate() const {
return impl().layout.get<IconRotate>();
}
void SymbolLayer::setIconRotate(DataDrivenPropertyValue<float> value) {
if (value == getIconRotate())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconRotate>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-rotate");
}
PropertyValue<float> SymbolLayer::getDefaultIconPadding() {
return IconPadding::defaultValue();
}
PropertyValue<float> SymbolLayer::getIconPadding() const {
return impl().layout.get<IconPadding>();
}
void SymbolLayer::setIconPadding(PropertyValue<float> value) {
if (value == getIconPadding())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconPadding>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-padding");
}
PropertyValue<bool> SymbolLayer::getDefaultIconKeepUpright() {
return IconKeepUpright::defaultValue();
}
PropertyValue<bool> SymbolLayer::getIconKeepUpright() const {
return impl().layout.get<IconKeepUpright>();
}
void SymbolLayer::setIconKeepUpright(PropertyValue<bool> value) {
if (value == getIconKeepUpright())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconKeepUpright>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-keep-upright");
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconOffset() {
return IconOffset::defaultValue();
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getIconOffset() const {
return impl().layout.get<IconOffset>();
}
void SymbolLayer::setIconOffset(DataDrivenPropertyValue<std::array<float, 2>> value) {
if (value == getIconOffset())
return;
auto impl_ = mutableImpl();
impl_->layout.get<IconOffset>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "icon-offset");
}
PropertyValue<AlignmentType> SymbolLayer::getDefaultTextPitchAlignment() {
return TextPitchAlignment::defaultValue();
}
PropertyValue<AlignmentType> SymbolLayer::getTextPitchAlignment() const {
return impl().layout.get<TextPitchAlignment>();
}
void SymbolLayer::setTextPitchAlignment(PropertyValue<AlignmentType> value) {
if (value == getTextPitchAlignment())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextPitchAlignment>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-pitch-alignment");
}
PropertyValue<AlignmentType> SymbolLayer::getDefaultTextRotationAlignment() {
return TextRotationAlignment::defaultValue();
}
PropertyValue<AlignmentType> SymbolLayer::getTextRotationAlignment() const {
return impl().layout.get<TextRotationAlignment>();
}
void SymbolLayer::setTextRotationAlignment(PropertyValue<AlignmentType> value) {
if (value == getTextRotationAlignment())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextRotationAlignment>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-rotation-alignment");
}
DataDrivenPropertyValue<std::string> SymbolLayer::getDefaultTextField() {
return TextField::defaultValue();
}
DataDrivenPropertyValue<std::string> SymbolLayer::getTextField() const {
return impl().layout.get<TextField>();
}
void SymbolLayer::setTextField(DataDrivenPropertyValue<std::string> value) {
if (value == getTextField())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextField>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-field");
}
PropertyValue<std::vector<std::string>> SymbolLayer::getDefaultTextFont() {
return TextFont::defaultValue();
}
PropertyValue<std::vector<std::string>> SymbolLayer::getTextFont() const {
return impl().layout.get<TextFont>();
}
void SymbolLayer::setTextFont(PropertyValue<std::vector<std::string>> value) {
if (value == getTextFont())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextFont>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-font");
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextSize() {
return TextSize::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getTextSize() const {
return impl().layout.get<TextSize>();
}
void SymbolLayer::setTextSize(DataDrivenPropertyValue<float> value) {
if (value == getTextSize())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextSize>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-size");
}
PropertyValue<float> SymbolLayer::getDefaultTextMaxWidth() {
return TextMaxWidth::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextMaxWidth() const {
return impl().layout.get<TextMaxWidth>();
}
void SymbolLayer::setTextMaxWidth(PropertyValue<float> value) {
if (value == getTextMaxWidth())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextMaxWidth>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-max-width");
}
PropertyValue<float> SymbolLayer::getDefaultTextLineHeight() {
return TextLineHeight::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextLineHeight() const {
return impl().layout.get<TextLineHeight>();
}
void SymbolLayer::setTextLineHeight(PropertyValue<float> value) {
if (value == getTextLineHeight())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextLineHeight>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-line-height");
}
PropertyValue<float> SymbolLayer::getDefaultTextLetterSpacing() {
return TextLetterSpacing::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextLetterSpacing() const {
return impl().layout.get<TextLetterSpacing>();
}
void SymbolLayer::setTextLetterSpacing(PropertyValue<float> value) {
if (value == getTextLetterSpacing())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextLetterSpacing>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-letter-spacing");
}
PropertyValue<TextJustifyType> SymbolLayer::getDefaultTextJustify() {
return TextJustify::defaultValue();
}
PropertyValue<TextJustifyType> SymbolLayer::getTextJustify() const {
return impl().layout.get<TextJustify>();
}
void SymbolLayer::setTextJustify(PropertyValue<TextJustifyType> value) {
if (value == getTextJustify())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextJustify>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-justify");
}
PropertyValue<TextAnchorType> SymbolLayer::getDefaultTextAnchor() {
return TextAnchor::defaultValue();
}
PropertyValue<TextAnchorType> SymbolLayer::getTextAnchor() const {
return impl().layout.get<TextAnchor>();
}
void SymbolLayer::setTextAnchor(PropertyValue<TextAnchorType> value) {
if (value == getTextAnchor())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextAnchor>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-anchor");
}
PropertyValue<float> SymbolLayer::getDefaultTextMaxAngle() {
return TextMaxAngle::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextMaxAngle() const {
return impl().layout.get<TextMaxAngle>();
}
void SymbolLayer::setTextMaxAngle(PropertyValue<float> value) {
if (value == getTextMaxAngle())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextMaxAngle>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-max-angle");
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextRotate() {
return TextRotate::defaultValue();
}
DataDrivenPropertyValue<float> SymbolLayer::getTextRotate() const {
return impl().layout.get<TextRotate>();
}
void SymbolLayer::setTextRotate(DataDrivenPropertyValue<float> value) {
if (value == getTextRotate())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextRotate>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-rotate");
}
PropertyValue<float> SymbolLayer::getDefaultTextPadding() {
return TextPadding::defaultValue();
}
PropertyValue<float> SymbolLayer::getTextPadding() const {
return impl().layout.get<TextPadding>();
}
void SymbolLayer::setTextPadding(PropertyValue<float> value) {
if (value == getTextPadding())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextPadding>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-padding");
}
PropertyValue<bool> SymbolLayer::getDefaultTextKeepUpright() {
return TextKeepUpright::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextKeepUpright() const {
return impl().layout.get<TextKeepUpright>();
}
void SymbolLayer::setTextKeepUpright(PropertyValue<bool> value) {
if (value == getTextKeepUpright())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextKeepUpright>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-keep-upright");
}
DataDrivenPropertyValue<TextTransformType> SymbolLayer::getDefaultTextTransform() {
return TextTransform::defaultValue();
}
DataDrivenPropertyValue<TextTransformType> SymbolLayer::getTextTransform() const {
return impl().layout.get<TextTransform>();
}
void SymbolLayer::setTextTransform(DataDrivenPropertyValue<TextTransformType> value) {
if (value == getTextTransform())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextTransform>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-transform");
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextOffset() {
return TextOffset::defaultValue();
}
DataDrivenPropertyValue<std::array<float, 2>> SymbolLayer::getTextOffset() const {
return impl().layout.get<TextOffset>();
}
void SymbolLayer::setTextOffset(DataDrivenPropertyValue<std::array<float, 2>> value) {
if (value == getTextOffset())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextOffset>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-offset");
}
PropertyValue<bool> SymbolLayer::getDefaultTextAllowOverlap() {
return TextAllowOverlap::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextAllowOverlap() const {
return impl().layout.get<TextAllowOverlap>();
}
void SymbolLayer::setTextAllowOverlap(PropertyValue<bool> value) {
if (value == getTextAllowOverlap())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextAllowOverlap>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-allow-overlap");
}
PropertyValue<bool> SymbolLayer::getDefaultTextIgnorePlacement() {
return TextIgnorePlacement::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextIgnorePlacement() const {
return impl().layout.get<TextIgnorePlacement>();
}
void SymbolLayer::setTextIgnorePlacement(PropertyValue<bool> value) {
if (value == getTextIgnorePlacement())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextIgnorePlacement>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-ignore-placement");
}
PropertyValue<bool> SymbolLayer::getDefaultTextOptional() {
return TextOptional::defaultValue();
}
PropertyValue<bool> SymbolLayer::getTextOptional() const {
return impl().layout.get<TextOptional>();
}
void SymbolLayer::setTextOptional(PropertyValue<bool> value) {
if (value == getTextOptional())
return;
auto impl_ = mutableImpl();
impl_->layout.get<TextOptional>() = value;
baseImpl = std::move(impl_);
observer->onLayerLayoutPropertyChanged(*this, "text-optional");
}
// Paint properties
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconOpacity() {
return { 1 };
}
DataDrivenPropertyValue<float> SymbolLayer::getIconOpacity(const optional<std::string>& klass) const {
return impl().paint.template get<IconOpacity>().get(klass);
}
void SymbolLayer::setIconOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
if (value == getIconOpacity(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconOpacity>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setIconOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconOpacity>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconOpacityTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconOpacity>().getTransition(klass);
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultIconColor() {
return { Color::black() };
}
DataDrivenPropertyValue<Color> SymbolLayer::getIconColor(const optional<std::string>& klass) const {
return impl().paint.template get<IconColor>().get(klass);
}
void SymbolLayer::setIconColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
if (value == getIconColor(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconColor>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setIconColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconColor>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconColorTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconColor>().getTransition(klass);
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultIconHaloColor() {
return { {} };
}
DataDrivenPropertyValue<Color> SymbolLayer::getIconHaloColor(const optional<std::string>& klass) const {
return impl().paint.template get<IconHaloColor>().get(klass);
}
void SymbolLayer::setIconHaloColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
if (value == getIconHaloColor(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconHaloColor>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setIconHaloColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconHaloColor>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconHaloColorTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconHaloColor>().getTransition(klass);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconHaloWidth() {
return { 0 };
}
DataDrivenPropertyValue<float> SymbolLayer::getIconHaloWidth(const optional<std::string>& klass) const {
return impl().paint.template get<IconHaloWidth>().get(klass);
}
void SymbolLayer::setIconHaloWidth(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
if (value == getIconHaloWidth(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconHaloWidth>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setIconHaloWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconHaloWidth>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconHaloWidthTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconHaloWidth>().getTransition(klass);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultIconHaloBlur() {
return { 0 };
}
DataDrivenPropertyValue<float> SymbolLayer::getIconHaloBlur(const optional<std::string>& klass) const {
return impl().paint.template get<IconHaloBlur>().get(klass);
}
void SymbolLayer::setIconHaloBlur(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
if (value == getIconHaloBlur(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconHaloBlur>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setIconHaloBlurTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconHaloBlur>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconHaloBlurTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconHaloBlur>().getTransition(klass);
}
PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconTranslate() {
return { {{ 0, 0 }} };
}
PropertyValue<std::array<float, 2>> SymbolLayer::getIconTranslate(const optional<std::string>& klass) const {
return impl().paint.template get<IconTranslate>().get(klass);
}
void SymbolLayer::setIconTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
if (value == getIconTranslate(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconTranslate>().set(value, klass);
baseImpl = std::move(impl_);
observer->onLayerPaintPropertyChanged(*this);
}
void SymbolLayer::setIconTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconTranslate>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconTranslateTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconTranslate>().getTransition(klass);
}
PropertyValue<TranslateAnchorType> SymbolLayer::getDefaultIconTranslateAnchor() {
return { TranslateAnchorType::Map };
}
PropertyValue<TranslateAnchorType> SymbolLayer::getIconTranslateAnchor(const optional<std::string>& klass) const {
return impl().paint.template get<IconTranslateAnchor>().get(klass);
}
void SymbolLayer::setIconTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
if (value == getIconTranslateAnchor(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<IconTranslateAnchor>().set(value, klass);
baseImpl = std::move(impl_);
observer->onLayerPaintPropertyChanged(*this);
}
void SymbolLayer::setIconTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<IconTranslateAnchor>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getIconTranslateAnchorTransition(const optional<std::string>& klass) const {
return impl().paint.template get<IconTranslateAnchor>().getTransition(klass);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextOpacity() {
return { 1 };
}
DataDrivenPropertyValue<float> SymbolLayer::getTextOpacity(const optional<std::string>& klass) const {
return impl().paint.template get<TextOpacity>().get(klass);
}
void SymbolLayer::setTextOpacity(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
if (value == getTextOpacity(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextOpacity>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setTextOpacityTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextOpacity>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextOpacityTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextOpacity>().getTransition(klass);
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultTextColor() {
return { Color::black() };
}
DataDrivenPropertyValue<Color> SymbolLayer::getTextColor(const optional<std::string>& klass) const {
return impl().paint.template get<TextColor>().get(klass);
}
void SymbolLayer::setTextColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
if (value == getTextColor(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextColor>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setTextColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextColor>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextColorTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextColor>().getTransition(klass);
}
DataDrivenPropertyValue<Color> SymbolLayer::getDefaultTextHaloColor() {
return { {} };
}
DataDrivenPropertyValue<Color> SymbolLayer::getTextHaloColor(const optional<std::string>& klass) const {
return impl().paint.template get<TextHaloColor>().get(klass);
}
void SymbolLayer::setTextHaloColor(DataDrivenPropertyValue<Color> value, const optional<std::string>& klass) {
if (value == getTextHaloColor(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextHaloColor>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setTextHaloColorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextHaloColor>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextHaloColorTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextHaloColor>().getTransition(klass);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextHaloWidth() {
return { 0 };
}
DataDrivenPropertyValue<float> SymbolLayer::getTextHaloWidth(const optional<std::string>& klass) const {
return impl().paint.template get<TextHaloWidth>().get(klass);
}
void SymbolLayer::setTextHaloWidth(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
if (value == getTextHaloWidth(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextHaloWidth>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setTextHaloWidthTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextHaloWidth>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextHaloWidthTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextHaloWidth>().getTransition(klass);
}
DataDrivenPropertyValue<float> SymbolLayer::getDefaultTextHaloBlur() {
return { 0 };
}
DataDrivenPropertyValue<float> SymbolLayer::getTextHaloBlur(const optional<std::string>& klass) const {
return impl().paint.template get<TextHaloBlur>().get(klass);
}
void SymbolLayer::setTextHaloBlur(DataDrivenPropertyValue<float> value, const optional<std::string>& klass) {
if (value == getTextHaloBlur(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextHaloBlur>().set(value, klass);
baseImpl = std::move(impl_);
if (value.isDataDriven()) {
observer->onLayerDataDrivenPaintPropertyChanged(*this);
} else {
observer->onLayerPaintPropertyChanged(*this);
}
}
void SymbolLayer::setTextHaloBlurTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextHaloBlur>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextHaloBlurTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextHaloBlur>().getTransition(klass);
}
PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextTranslate() {
return { {{ 0, 0 }} };
}
PropertyValue<std::array<float, 2>> SymbolLayer::getTextTranslate(const optional<std::string>& klass) const {
return impl().paint.template get<TextTranslate>().get(klass);
}
void SymbolLayer::setTextTranslate(PropertyValue<std::array<float, 2>> value, const optional<std::string>& klass) {
if (value == getTextTranslate(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextTranslate>().set(value, klass);
baseImpl = std::move(impl_);
observer->onLayerPaintPropertyChanged(*this);
}
void SymbolLayer::setTextTranslateTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextTranslate>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextTranslateTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextTranslate>().getTransition(klass);
}
PropertyValue<TranslateAnchorType> SymbolLayer::getDefaultTextTranslateAnchor() {
return { TranslateAnchorType::Map };
}
PropertyValue<TranslateAnchorType> SymbolLayer::getTextTranslateAnchor(const optional<std::string>& klass) const {
return impl().paint.template get<TextTranslateAnchor>().get(klass);
}
void SymbolLayer::setTextTranslateAnchor(PropertyValue<TranslateAnchorType> value, const optional<std::string>& klass) {
if (value == getTextTranslateAnchor(klass))
return;
auto impl_ = mutableImpl();
impl_->paint.template get<TextTranslateAnchor>().set(value, klass);
baseImpl = std::move(impl_);
observer->onLayerPaintPropertyChanged(*this);
}
void SymbolLayer::setTextTranslateAnchorTransition(const TransitionOptions& value, const optional<std::string>& klass) {
auto impl_ = mutableImpl();
impl_->paint.template get<TextTranslateAnchor>().setTransition(value, klass);
baseImpl = std::move(impl_);
}
TransitionOptions SymbolLayer::getTextTranslateAnchorTransition(const optional<std::string>& klass) const {
return impl().paint.template get<TextTranslateAnchor>().getTransition(klass);
}
} // namespace style
} // namespace mbgl