Files
MapLibreParticleLab/include/mbgl/map/mode.hpp
John Firebaugh a625ba8a09 Remove Map::start/stop
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00

15 lines
208 B
C++

#ifndef MBGL_MAP_MODE
#define MBGL_MAP_MODE
#include <cstdint>
namespace mbgl {
enum class MapMode : uint8_t {
Continuous, // continually updating map
Still, // a once-off still image
};
}
#endif