Files
MapLibreParticleLab/src/mbgl/geometry/dem_data.hpp
Tim Sylvester 29428dce42 Add support for parsing MLT-format vector tile sources (#3246)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2025-10-31 17:24:12 -07:00

42 lines
1.0 KiB
C++

#pragma once
#include <mbgl/math/clamp.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/tileset.hpp>
#include <memory>
#include <array>
#include <cassert>
#include <vector>
namespace mbgl {
class DEMData {
public:
DEMData(const PremultipliedImage& image, Tileset::RasterEncoding encoding);
void backfillBorder(const DEMData& borderTileData, int8_t dx, int8_t dy);
int32_t get(int32_t x, int32_t y) const;
const std::array<float, 4>& getUnpackVector() const;
const PremultipliedImage* getImage() const { return &*image; }
const std::shared_ptr<PremultipliedImage>& getImagePtr() const { return image; }
const int32_t dim;
const int32_t stride;
const Tileset::RasterEncoding encoding;
private:
std::shared_ptr<PremultipliedImage> image;
size_t idx(const int32_t x, const int32_t y) const {
assert(x >= -1);
assert(x < dim + 1);
assert(y >= -1);
assert(y < dim + 1);
return (y + 1) * stride + (x + 1);
}
};
} // namespace mbgl