make iproj now produces a target that pulls together static libraries like core and platform-ios into a real dynamic framework. iosapp is pretty much just a regular iOS application that links Mapbox.framework (except for the inclusion of default_styles.hpp). iosapp runs fine in the Simulator and on a device, and the same is true for any application linking against Mapbox.framework. The ipackage target produces both a Bitcode-disabled static framework and a Bitcode-enabled dynamic framework, eliminating the need for a separate framework.sh. It disables code signing, since that happens on copy when the framework is embedded inside the application bundle. It also merges the device and simulator builds into a single fat framework. Also bumped itest minimum deployment target to iOS 8.0, the first version that supports linking frameworks. Fixes #828.
30 lines
743 B
Objective-C
30 lines
743 B
Objective-C
#import <Mapbox/Mapbox.h>
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#import "../../platform/ios/src/NSBundle+MGLAdditions.h"
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#import "../../platform/ios/src/NSProcessInfo+MGLAdditions.h"
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#import "../../platform/darwin/NSString+MGLAdditions.h"
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__attribute__((constructor))
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static void InitializeMapbox() {
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static int initialized = 0;
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if (initialized) {
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return;
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}
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mgl_linkBundleCategory();
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mgl_linkStringCategory();
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mgl_linkProcessInfoCategory();
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[MGLAccountManager class];
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[MGLAnnotationImage class];
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[MGLMapCamera class];
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[MGLMapView class];
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[MGLMultiPoint class];
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[MGLPointAnnotation class];
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[MGLPolygon class];
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[MGLPolyline class];
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[MGLShape class];
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[MGLStyle class];
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[MGLUserLocation class];
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}
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