Files
MapLibreParticleLab/include/mbgl/storage/default_file_source.hpp
John Firebaugh dbb8e58aea [core] Moving caching logic to DefaultFileSource
This results in OnlineFileSource containing precisely the logic we want for reuse by OfflineFileSource, and no more.
2016-02-10 15:40:20 -08:00

36 lines
793 B
C++

#ifndef MBGL_STORAGE_DEFAULT_FILE_SOURCE
#define MBGL_STORAGE_DEFAULT_FILE_SOURCE
#include <mbgl/storage/file_source.hpp>
namespace mbgl {
class SQLiteCache;
class DefaultFileSource : public FileSource {
public:
DefaultFileSource(const std::string& cachePath, const std::string& assetRoot);
~DefaultFileSource() override;
void setAccessToken(const std::string&);
std::string getAccessToken() const;
void setMaximumCacheSize(uint64_t size);
void setMaximumCacheEntrySize(uint64_t size);
std::unique_ptr<FileRequest> request(const Resource&, Callback) override;
// For testing purposes only.
SQLiteCache& getCache();
private:
class Impl;
friend class DefaultFileRequest;
const std::unique_ptr<Impl> impl;
};
} // namespace mbgl
#endif