Files
MapLibreParticleLab/src/mbgl/map/raster_tile_data.hpp
2015-07-01 15:21:11 -07:00

44 lines
903 B
C++

#ifndef MBGL_MAP_RASTER_TILE_DATA
#define MBGL_MAP_RASTER_TILE_DATA
#include <mbgl/map/tile_data.hpp>
#include <mbgl/style/style_layout.hpp>
#include <mbgl/renderer/raster_bucket.hpp>
namespace mbgl {
class SourceInfo;
class Request;
class StyleLayer;
class TexturePool;
class WorkRequest;
class RasterTileData : public TileData {
public:
RasterTileData(const TileID&, TexturePool&, const SourceInfo&, Worker&);
~RasterTileData();
void request(float pixelRatio,
const std::function<void()>& callback) override;
bool reparse(std::function<void ()> callback) override;
void cancel() override;
Bucket* getBucket(StyleLayer const &layer_desc) override;
private:
const SourceInfo& source;
Worker& worker;
Request* req = nullptr;
StyleLayoutRaster layout;
RasterBucket bucket;
std::unique_ptr<WorkRequest> workRequest;
};
}
#endif