Files
MapLibreParticleLab/Makefile
Minh Nguyễn 85b01eed5b [ios] Fixed make test-ios
For some reason, the SDK tests are less accurate when run on the command line than when run in Xcode or on OS X.

Also fixed unused variable warnings in the tests.
2016-04-16 22:46:25 -07:00

199 lines
6.1 KiB
Makefile

export BUILDTYPE ?= Release
export ENABLE_COVERAGE ?= 0
ifeq ($(shell uname -s), Darwin)
export JOBS ?= $(shell sysctl -n hw.ncpu)
else ifeq ($(shell uname -s), Linux)
export JOBS ?= $(shell grep --count processor /proc/cpuinfo)
else
$(error Cannot determine host platform)
endif
RUN = +$(MAKE) -f scripts/main.mk
default:
@printf "You must specify a valid target\n"
#### OS X targets ##############################################################
OSX_PROJ_PATH = build/osx-x86_64/platform/osx/platform.xcodeproj
osx:
$(RUN) PLATFORM=osx Xcode/All
$(OSX_PROJ_PATH): platform/osx/platform.gyp platform/osx/scripts/configure.sh mbgl.gypi test/test.gypi bin/*.gypi
$(RUN) PLATFORM=osx Xcode/__project__
xproj: $(OSX_PROJ_PATH)
open $(OSX_PROJ_PATH)
$(OSX_PROJ_PATH)/xcshareddata/xcschemes/osxtest.xcscheme: platform/osx/scripts/osxtest.xcscheme
mkdir -p $(basename $@)
cp $< $@
test-osx: $(OSX_PROJ_PATH) $(OSX_PROJ_PATH)/xcshareddata/xcschemes/osxtest.xcscheme node_modules/express
set -o pipefail && xcodebuild -project $(OSX_PROJ_PATH) -configuration $(BUILDTYPE) -target test build | xcpretty
ulimit -c unlimited && (build/osx-x86_64/$(BUILDTYPE)/test & pid=$$! && wait $$pid \
|| (lldb -c /cores/core.$$pid --batch --one-line 'thread backtrace all' --one-line 'quit' && exit 1))
set -o pipefail && xcodebuild -project $(OSX_PROJ_PATH) -configuration $(BUILDTYPE) -scheme osxtest test | xcpretty
#### iOS targets ##############################################################
IOS_PROJ_PATH = build/ios-all/platform/ios/platform.xcodeproj
IOS_WORK_PATH = platform/ios/ios.xcworkspace
$(IOS_PROJ_PATH): platform/ios/platform.gyp platform/ios/scripts/configure.sh mbgl.gypi test/test.gypi
$(RUN) PLATFORM=ios Xcode/__project__
ios: $(IOS_PROJ_PATH)
set -o pipefail && xcodebuild \
ARCHS=i386 ONLY_ACTIVE_ARCH=YES \
-configuration $(BUILDTYPE) -sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 6,OS=latest' \
-workspace $(IOS_WORK_PATH) -scheme CI build | xcpretty
iproj: $(IOS_PROJ_PATH)
open $(IOS_WORK_PATH)
test-ios: ios
ios-sim start
ios-sim launch build/ios-all/$(BUILDTYPE)-iphonesimulator/ios-test.app --verbose
set -o pipefail && xcodebuild \
ARCHS=i386 ONLY_ACTIVE_ARCH=YES \
-configuration $(BUILDTYPE) -sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 6,OS=latest' \
-workspace $(IOS_WORK_PATH) -scheme CI test | xcpretty
ipackage: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=$(SYMBOLS) \
BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
./platform/ios/scripts/package.sh
ipackage-strip: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=NO \
BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
./platform/ios/scripts/package.sh
ipackage-sim: $(IOS_PROJ_PATH)
BUILDTYPE=Debug BITCODE=$(BITCODE) FORMAT=dynamic BUILD_DEVICE=false SYMBOLS=$(SYMBOLS) \
BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
./platform/ios/scripts/package.sh
iframework: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=dynamic BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=$(SYMBOLS) \
./platform/ios/scripts/package.sh
ifabric: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=NO BUNDLE_RESOURCES=YES \
./platform/ios/scripts/package.sh
idocument:
OUTPUT=$(OUTPUT) ./platform/ios/scripts/document.sh
#### Android targets #####################################################
# Builds a particular android architecture.
android-lib-%:
$(RUN) PLATFORM=android SUBPLATFORM=$* Makefile/all
# Builds the default Android library
.PHONY: android-lib
android-lib: android-lib-arm-v7
# Builds the selected/default Android library
.PHONY: android
android: android-lib
cd platform/android && ./gradlew --parallel --max-workers=$(JOBS) assemble$(BUILDTYPE)
# Builds all android architectures for distribution.
.PHONY: apackage
apackage: android-lib-arm-v5 android-lib-arm-v7 android-lib-arm-v8 android-lib-x86 android-lib-x86-64 android-lib-mips
cd platform/android && ./gradlew --parallel-threads=$(JOBS) assemble$(BUILDTYPE)
test-android:
cd platform/android && ./gradlew testReleaseUnitTest --continue
#### Node targets #####################################################
node_modules: package.json
npm update # Install dependencies but don't run our own install script.
.PHONY: node
node: node_modules
$(RUN) PLATFORM=node Makefile/node
.PHONY: xnode
xnode:
$(RUN) Xcode/node
./platform/node/scripts/create_node_scheme.sh "node test" "`npm bin tape`/tape platform/node/test/js/**/*.test.js"
./platform/node/scripts/create_node_scheme.sh "npm run test-suite" "platform/node/test/render.test.js"
open ./build/binding.xcodeproj
.PHONY: test-node
test-node: node
npm test
npm run test-suite
#### Miscellaneous targets #####################################################
.PHONY: linux
linux: glfw-app render offline
.PHONY: test-linux
test-linux: test-*
.PHONY: glfw-app
glfw-app:
$(RUN) Makefile/glfw-app
.PHONY: run-glfw-app
run-glfw-app: glfw-app
$(RUN) run-glfw-app
.PHONY: run-valgrind-glfw-app
run-valgrind-glfw-app: glfw-app
$(RUN) run-valgrind-glfw-app
.PHONY: test
test:
$(RUN) Makefile/test
test-%: node_modules/express
$(RUN) test-$*
node_modules/express:
npm install express@4.11.1
.PHONY: check
check:
$(RUN) BUILDTYPE=Debug ENABLE_COVERAGE=1 check
.PHONY: render
render:
$(RUN) Makefile/mbgl-render
.PHONY: offline
offline:
$(RUN) Makefile/mbgl-offline
# Generates a compilation database with ninja for use in clang tooling
.PHONY: compdb
compdb:
$(RUN) Ninja/compdb
.PHONY: tidy
tidy:
$(RUN) tidy
clean:
-find ./deps/gyp -name "*.pyc" -exec rm {} \;
-find ./build -type f -not -path '*/*.xcodeproj/*' -exec rm {} \;
-rm -rf ./platform/android/MapboxGLAndroidSDK/build \
./platform/android/MapboxGLAndroidSDKTestApp/build \
./platform/android/MapboxGLAndroidSDK/src/main/jniLibs \
./platform/android/MapboxGLAndroidSDKTestApp/src/main/jniLibs \
./platform/android/MapboxGLAndroidSDK/src/main/assets
distclean: clean
-rm -rf ./mason_packages