62 lines
2.2 KiB
Plaintext
62 lines
2.2 KiB
Plaintext
// This file is generated.
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// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
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#import "MGLBaseStyleLayer_Private.h"
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#import "MGLStyleLayer_Private.h"
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#import "MGLStyleAttributeValue.h"
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#import "MGLBackgroundStyleLayer.h"
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#include <mbgl/style/layers/background_layer.hpp>
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@interface MGLBackgroundStyleLayer ()
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@property (nonatomic) mbgl::style::BackgroundLayer *layer;
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@property (nonatomic, readwrite) NSString *layerIdentifier;
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@property (nonatomic, readwrite) NSString *sourceIdentifier;
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@end
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@implementation MGLBackgroundStyleLayer
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@synthesize mapView;
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- (instancetype)initWithLayerIdentifier:(NSString *)layerIdentifier sourceIdentifier:(NSString *)sourceIdentifier {
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if (self = [super init]) {
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_layerIdentifier = layerIdentifier;
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_sourceIdentifier = sourceIdentifier;
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_layer = new mbgl::style::BackgroundLayer(layerIdentifier.UTF8String);
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}
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return self;
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}
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#pragma mark - Accessing the Paint Attributes
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- (void)setBackgroundColor:(id <MGLStyleAttributeValue, MGLStyleAttributeValue_Private>)backgroundColor {
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self.layer->setBackgroundColor(backgroundColor.mbgl_colorPropertyValue);
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[self update];
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}
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- (id <MGLStyleAttributeValue>)backgroundColor {
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return [MGLStyleAttribute mbgl_colorWithPropertyValueColor:self.layer->getBackgroundColor() ?: self.layer->getDefaultBackgroundColor()];
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}
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- (void)setBackgroundPattern:(id <MGLStyleAttributeValue, MGLStyleAttributeValue_Private>)backgroundPattern {
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self.layer->setBackgroundPattern(backgroundPattern.mbgl_stringPropertyValue);
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[self update];
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}
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- (id <MGLStyleAttributeValue>)backgroundPattern {
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return [MGLStyleAttribute mbgl_stringWithPropertyValueString:self.layer->getBackgroundPattern() ?: self.layer->getDefaultBackgroundPattern()];
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}
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- (void)setBackgroundOpacity:(id <MGLStyleAttributeValue, MGLStyleAttributeValue_Private>)backgroundOpacity {
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self.layer->setBackgroundOpacity(backgroundOpacity.mbgl_floatPropertyValue);
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[self update];
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}
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- (id <MGLStyleAttributeValue>)backgroundOpacity {
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return [MGLStyleAttribute mbgl_numberWithPropertyValueNumber:self.layer->getBackgroundOpacity() ?: self.layer->getDefaultBackgroundOpacity()];
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}
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@end
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