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d89b13f9555b3cde33499ed7bcece20c166e4dfd
MapLibreParticleLab/include/mbgl
History
Alexander Shalamov 300c91b46a [core] Move should not call destructors
2019-04-05 22:35:04 +03:00
..
actor
[core] Avoid blocking in Thread<Object> constructor (#12151)
2018-07-03 17:17:39 -04:00
annotation
[build] Update to geometry v1.0.0
2018-11-13 17:28:26 +02:00
gfx
[core] move GLContextMode to RendererBackend
2019-04-05 11:49:17 +02:00
gl
[core] move GLContextMode to RendererBackend
2019-04-05 11:49:17 +02:00
layermanager
[core] Layer manager is responsible for buckets and layouts creation
2019-02-25 13:47:56 +02:00
map
[core] move depth/stencil buffer debug viz to gfx::Context
2019-04-05 11:49:17 +02:00
math
[core] util::wrap(): std::fmod is not lossless
2019-03-06 18:09:14 +02:00
platform
[build] Use the correct define on Windows
2019-02-19 16:20:56 +02:00
renderer
[core] remove Renderer::flush
2019-04-05 11:49:17 +02:00
storage
[core] ResoureOptions explicit copy via clone()
2019-03-25 13:15:09 +02:00
style
[core] Move should not call destructors
2019-04-05 22:35:04 +03:00
tile
[core] OverscaledTileID::isChildOf should check wrap values.
2018-11-30 12:30:50 -08:00
util
[core] Introduce variable text placement for point labels - Layout part
2019-03-29 16:18:41 +02:00
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