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MapLibreParticleLab/platform/ios/platform/macos/README.md
2023-01-12 01:42:09 +01:00

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MapLibre GL Native for macOS

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Put interactive, scalable world maps into your native Cocoa application with MapLibre GL Native for macOS.

  • High-performance OpenGL rendering and multitouch gestures keep your users happy.
  • A well-designed, fully documented API helps you stay productive.
  • Develop across multiple platforms, including iOS, using the same styles and similar APIs.

MapLibre GL Native for macOS is compatible with macOS 10.10.0 and above for Cocoa applications developed in Objective-C, Swift, Interface Builder, or AppleScript. For hybrid applications, consider MapLibre GL JS.

Contributing

The MapLibre Organization does not officially support the macOS to the same extent as iOS (see project tiers); however, bug reports and pull requests are certainly welcome.