210 lines
6.1 KiB
C++
210 lines
6.1 KiB
C++
#ifndef MBGL_MAP_MAP
|
|
#define MBGL_MAP_MAP
|
|
|
|
#include <mbgl/map/transform.hpp>
|
|
#include <mbgl/renderer/painter.hpp>
|
|
|
|
#include <mbgl/util/noncopyable.hpp>
|
|
#include <mbgl/util/time.hpp>
|
|
#include <mbgl/util/uv.hpp>
|
|
|
|
#include <cstdint>
|
|
#include <atomic>
|
|
#include <iosfwd>
|
|
#include <memory>
|
|
#include <set>
|
|
#include <vector>
|
|
|
|
namespace mbgl {
|
|
|
|
class GlyphAtlas;
|
|
class GlyphStore;
|
|
class LayerDescription;
|
|
class SpriteAtlas;
|
|
class Sprite;
|
|
class Style;
|
|
class StyleLayer;
|
|
class StyleLayerGroup;
|
|
class StyleSource;
|
|
class Texturepool;
|
|
class FileSource;
|
|
class View;
|
|
|
|
class Map : private util::noncopyable {
|
|
public:
|
|
explicit Map(View &view);
|
|
~Map();
|
|
|
|
// Start/stop the map render thread
|
|
void start();
|
|
void stop();
|
|
|
|
// Runs the map event loop.
|
|
void run();
|
|
|
|
// Triggers a lazy rerender: only performs a render when the map is not clean.
|
|
void rerender();
|
|
|
|
// Forces a map update: always triggers a rerender.
|
|
void update();
|
|
|
|
// Triggers a cleanup that releases resources.
|
|
void cleanup();
|
|
|
|
// Controls buffer swapping.
|
|
bool needsSwap();
|
|
void swapped();
|
|
|
|
// Size
|
|
void resize(uint16_t width, uint16_t height, float ratio = 1);
|
|
void resize(uint16_t width, uint16_t height, float ratio, uint16_t fb_width, uint16_t fb_height);
|
|
|
|
// Styling
|
|
const std::set<std::shared_ptr<StyleSource>> getActiveSources() const;
|
|
void setAppliedClasses(const std::vector<std::string> &classes);
|
|
void toggleClass(const std::string &name);
|
|
const std::vector<std::string> &getAppliedClasses() const;
|
|
void setDefaultTransitionDuration(uint64_t duration_milliseconds = 0);
|
|
void setStyleURL(const std::string &url);
|
|
void setStyleJSON(std::string newStyleJSON, const std::string &base = "");
|
|
std::string getStyleJSON() const;
|
|
void setAccessToken(std::string access_token);
|
|
std::string getAccessToken() const;
|
|
|
|
// Transition
|
|
void cancelTransitions();
|
|
|
|
// Position
|
|
void moveBy(double dx, double dy, double duration = 0);
|
|
void setLonLat(double lon, double lat, double duration = 0);
|
|
void getLonLat(double &lon, double &lat) const;
|
|
void startPanning();
|
|
void stopPanning();
|
|
void resetPosition();
|
|
|
|
// Scale
|
|
void scaleBy(double ds, double cx = -1, double cy = -1, double duration = 0);
|
|
void setScale(double scale, double cx = -1, double cy = -1, double duration = 0);
|
|
double getScale() const;
|
|
void setZoom(double zoom, double duration = 0);
|
|
double getZoom() const;
|
|
void setLonLatZoom(double lon, double lat, double zoom, double duration = 0);
|
|
void getLonLatZoom(double &lon, double &lat, double &zoom) const;
|
|
void resetZoom();
|
|
void startScaling();
|
|
void stopScaling();
|
|
double getMinZoom() const;
|
|
double getMaxZoom() const;
|
|
|
|
// Rotation
|
|
void rotateBy(double sx, double sy, double ex, double ey, double duration = 0);
|
|
void setBearing(double degrees, double duration = 0);
|
|
void setBearing(double degrees, double cx, double cy);
|
|
double getBearing() const;
|
|
void resetNorth();
|
|
void startRotating();
|
|
void stopRotating();
|
|
bool canRotate();
|
|
|
|
// Debug
|
|
void setDebug(bool value);
|
|
void toggleDebug();
|
|
bool getDebug() const;
|
|
|
|
public:
|
|
inline const TransformState &getState() const { return state; }
|
|
inline std::shared_ptr<FileSource> getFileSource() const { return fileSource; }
|
|
inline std::shared_ptr<Style> getStyle() const { return style; }
|
|
inline std::shared_ptr<GlyphAtlas> getGlyphAtlas() { return glyphAtlas; }
|
|
inline std::shared_ptr<GlyphStore> getGlyphStore() { return glyphStore; }
|
|
inline std::shared_ptr<SpriteAtlas> getSpriteAtlas() { return spriteAtlas; }
|
|
std::shared_ptr<Sprite> getSprite();
|
|
inline std::shared_ptr<Texturepool> getTexturepool() { return texturepool; }
|
|
inline std::shared_ptr<uv::loop> getLoop() { return loop; }
|
|
inline timestamp getAnimationTime() const { return animationTime; }
|
|
inline timestamp getTime() const { return animationTime; }
|
|
|
|
private:
|
|
// uv async callbacks
|
|
static void render(uv_async_t *async);
|
|
static void terminate(uv_async_t *async);
|
|
static void cleanup(uv_async_t *async);
|
|
static void delete_async(uv_handle_t *handle);
|
|
|
|
// Setup
|
|
void setup();
|
|
|
|
void updateSources();
|
|
void updateSources(const std::shared_ptr<StyleLayerGroup> &group);
|
|
|
|
void updateTiles();
|
|
void updateRenderState();
|
|
|
|
size_t countLayers(const std::vector<LayerDescription>& layers);
|
|
|
|
// Prepares a map render by updating the tiles we need for the current view, as well as updating
|
|
// the stylesheet.
|
|
void prepare();
|
|
|
|
enum RenderPass { Opaque, Translucent };
|
|
|
|
// Unconditionally performs a render with the current map state.
|
|
void render();
|
|
void renderLayers(std::shared_ptr<StyleLayerGroup> group);
|
|
void renderLayer(std::shared_ptr<StyleLayer> layer_desc, RenderPass pass);
|
|
|
|
private:
|
|
bool async = false;
|
|
std::shared_ptr<uv::loop> loop;
|
|
uv_thread_t thread;
|
|
uv_async_t *async_terminate = nullptr;
|
|
uv_async_t *async_render = nullptr;
|
|
uv_async_t *async_cleanup = nullptr;
|
|
|
|
private:
|
|
// If cleared, the next time the render thread attempts to render the map, it will *actually*
|
|
// render the map.
|
|
std::atomic_flag is_clean = ATOMIC_FLAG_INIT;
|
|
|
|
// If this flag is cleared, the current back buffer is ready for being swapped with the front
|
|
// buffer (i.e. it has rendered data).
|
|
std::atomic_flag is_swapped = ATOMIC_FLAG_INIT;
|
|
|
|
// This is cleared once the current front buffer has been presented and the back buffer is
|
|
// ready for rendering.
|
|
std::atomic_flag is_rendered = ATOMIC_FLAG_INIT;
|
|
|
|
public:
|
|
View &view;
|
|
|
|
private:
|
|
Transform transform;
|
|
TransformState state;
|
|
|
|
std::shared_ptr<FileSource> fileSource;
|
|
|
|
std::shared_ptr<Style> style;
|
|
std::shared_ptr<GlyphAtlas> glyphAtlas;
|
|
std::shared_ptr<GlyphStore> glyphStore;
|
|
std::shared_ptr<SpriteAtlas> spriteAtlas;
|
|
std::shared_ptr<Sprite> sprite;
|
|
std::shared_ptr<Texturepool> texturepool;
|
|
|
|
Painter painter;
|
|
|
|
std::string styleJSON = "";
|
|
std::string accessToken = "";
|
|
|
|
bool debug = false;
|
|
timestamp animationTime = 0;
|
|
|
|
int indent = 0;
|
|
|
|
std::set<std::shared_ptr<StyleSource>> activeSources;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|