Files
MapLibreParticleLab/test/tile/vector_tile.test.cpp
Petr Pokorny d62ff400c6 Replacing hardcoded configuration with configurable API and removing Mapbox assets (#90)
* Refactoring online file source so that tile server configuration is not hardcoded - part 1

* Added default templates

* Update from master

* Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration

* Fixing build

* Addedm missing theme

* Unit tests fixes

* Fixing unit tests, adding factory methods for creating predefined configuration.

* Fixing mapbox unit tests

* Additional unit test fixes

* Making MapboxConfiguration default

* Making get/set resource options available in all classes that inherits from FileSource

* Making get/set resource options available in all classes that inherits from FileSource - part 2

* Fixes for Android

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Removing hardcoded configuration in iOS project - part 1

* Fixing wrong file extension, making use of tile server options.

* Use apiKey and MGL_API_KEY everywhere

* Just a rename

* Re-enabling tests and improving MGLSettings init

* Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions

* Lint issues.

* Integrating configurable tile server properties into Android SDK - part 2

* Removing mabox accounts

* Exposing multiple configurations to Android SDK - bug fixes

* Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded

* Adding support for configurable predefined styles

* Migrating predefined styles in test app + cleanup

* Parameter fix

* Bug fixes

* Fixing render test build

* Fixing offline tester

* Fixing benchmark tool

* Fix: typo in method name

* Adding code for public access to TileServerOptions

* Bug fixes and debug code removal

* Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource

* Unit test fixes

* MacOS test app - migrating to configurable tile server options, part 1

* Fixing offline maps

* Migrating macOS test app to MapTiler

* Minor improvements

* Putting back apiKey test

* Added unit tests for MapTiler configuration

* Migrating test resources to MapTiler

* minor fix

* A few fixes

* Fixing macOS tests, removing feedback functionality

* Migrating ios test app to MapTiler

* Migrating ui tests

* UI tests fix

* Benchmarking app fix

* Cleanup and strings updates

* Migrating benchmark app to maptiler

* API key injection in benchmark app

* Putting back release configuration

* Additional tests and fixing issues identified by thread sanitizer.

* Removing test filters

* Fixes and addressing lint issues

* More Maptiler tests + minro fix

* Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes.

* No requirements on API key format.

* Fixing offline cache test tool

* Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup

* Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup

* More tests

* Updated database size

* Lint issues

* Fixed test

* Updating developer config API key

* Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests

* Just a few more fixes

* Propagating updated settings to file sources + additional unit test

* Lint issues

* Removing test filter and fixing incorrect uri

* Release preparation

* macos release notes
2021-06-29 12:44:51 +02:00

108 lines
3.8 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/tile/vector_tile.hpp>
#include <mbgl/tile/vector_tile_data.hpp>
#include <mbgl/tile/tile_loader_impl.hpp>
#include <mbgl/storage/resource_options.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/renderer/buckets/symbol_bucket.hpp>
#include <mbgl/renderer/query.hpp>
#include <mbgl/geometry/feature_index.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/text/glyph_manager.hpp>
#include <memory>
using namespace mbgl;
class VectorTileTest {
public:
std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>(ResourceOptions::Default());
TransformState transformState;
util::RunLoop loop;
style::Style style{fileSource, 1};
AnnotationManager annotationManager { style };
ImageManager imageManager;
GlyphManager glyphManager;
Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
TileParameters tileParameters{1.0,
MapDebugOptions(),
transformState,
fileSource,
MapMode::Continuous,
annotationManager.makeWeakPtr(),
imageManager,
glyphManager,
0};
};
TEST(VectorTile, setError) {
VectorTileTest test;
VectorTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, test.tileset);
tile.setError(std::make_exception_ptr(std::runtime_error("test")));
EXPECT_FALSE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
}
TEST(VectorTile, onError) {
VectorTileTest test;
VectorTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, test.tileset);
tile.onError(std::make_exception_ptr(std::runtime_error("test")), 0);
EXPECT_FALSE(tile.isRenderable());
EXPECT_TRUE(tile.isLoaded());
EXPECT_TRUE(tile.isComplete());
}
TEST(VectorTile, Issue8542) {
VectorTileTest test;
VectorTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, test.tileset);
// Query before data is set
std::vector<Feature> result;
tile.querySourceFeatures(result, { { {"layer"} }, {} });
}
TEST(VectorTileData, ParseResults) {
VectorTileData data(std::make_shared<std::string>(util::read_file("test/fixtures/map/issue12432/0-0-0.mvt")));
std::vector<std::string> layerNames = data.layerNames();
ASSERT_EQ(layerNames.size(), 2u);
ASSERT_EQ(layerNames.at(0), "admin");
ASSERT_EQ(layerNames.at(1), "water");
ASSERT_FALSE(data.getLayer("invalid"));
std::unique_ptr<GeometryTileLayer> layer = data.getLayer("admin");
ASSERT_EQ(layer->getName(), "admin");
ASSERT_EQ(layer->featureCount(), 17154u);
try {
layer->getFeature(17154u);
ASSERT_TRUE(false) << "should throw: feature index is out of range.";
} catch (const std::out_of_range&) {
ASSERT_TRUE(true);
} catch (...) { // needed for iOS when MBGL_WITH_RTTI=OFF
ASSERT_TRUE(true);
}
std::unique_ptr<GeometryTileFeature> feature = layer->getFeature(0u);
ASSERT_EQ(feature->getType(), mbgl::FeatureType::LineString);
ASSERT_TRUE(feature->getID().is<uint64_t>());
ASSERT_EQ(feature->getID().get<uint64_t>(), 1u);
const std::unordered_map<std::string, Value>& properties = feature->getProperties();
ASSERT_EQ(properties.size(), 3u);
ASSERT_EQ(properties.at("disputed"), *feature->getValue("disputed"));
ASSERT_EQ(feature->getValue("invalid"), nullopt);
}