Files
MapLibreParticleLab/include/mbgl/storage/resource_options.hpp
Petr Pokorny d62ff400c6 Replacing hardcoded configuration with configurable API and removing Mapbox assets (#90)
* Refactoring online file source so that tile server configuration is not hardcoded - part 1

* Added default templates

* Update from master

* Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration

* Fixing build

* Addedm missing theme

* Unit tests fixes

* Fixing unit tests, adding factory methods for creating predefined configuration.

* Fixing mapbox unit tests

* Additional unit test fixes

* Making MapboxConfiguration default

* Making get/set resource options available in all classes that inherits from FileSource

* Making get/set resource options available in all classes that inherits from FileSource - part 2

* Fixes for Android

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Removing hardcoded configuration in iOS project - part 1

* Fixing wrong file extension, making use of tile server options.

* Use apiKey and MGL_API_KEY everywhere

* Just a rename

* Re-enabling tests and improving MGLSettings init

* Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions

* Lint issues.

* Integrating configurable tile server properties into Android SDK - part 2

* Removing mabox accounts

* Exposing multiple configurations to Android SDK - bug fixes

* Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded

* Adding support for configurable predefined styles

* Migrating predefined styles in test app + cleanup

* Parameter fix

* Bug fixes

* Fixing render test build

* Fixing offline tester

* Fixing benchmark tool

* Fix: typo in method name

* Adding code for public access to TileServerOptions

* Bug fixes and debug code removal

* Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource

* Unit test fixes

* MacOS test app - migrating to configurable tile server options, part 1

* Fixing offline maps

* Migrating macOS test app to MapTiler

* Minor improvements

* Putting back apiKey test

* Added unit tests for MapTiler configuration

* Migrating test resources to MapTiler

* minor fix

* A few fixes

* Fixing macOS tests, removing feedback functionality

* Migrating ios test app to MapTiler

* Migrating ui tests

* UI tests fix

* Benchmarking app fix

* Cleanup and strings updates

* Migrating benchmark app to maptiler

* API key injection in benchmark app

* Putting back release configuration

* Additional tests and fixing issues identified by thread sanitizer.

* Removing test filters

* Fixes and addressing lint issues

* More Maptiler tests + minro fix

* Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes.

* No requirements on API key format.

* Fixing offline cache test tool

* Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup

* Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup

* More tests

* Updated database size

* Lint issues

* Fixed test

* Updating developer config API key

* Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests

* Just a few more fixes

* Propagating updated settings to file sources + additional unit test

* Lint issues

* Removing test filter and fixing incorrect uri

* Release preparation

* macos release notes
2021-06-29 12:44:51 +02:00

132 lines
3.4 KiB
C++

#pragma once
#include <memory>
#include <string>
#include <mbgl/util/tile_server_options.hpp>
namespace mbgl {
/**
* @brief Holds values for resource options.
*/
class ResourceOptions final {
public:
/**
* @brief Constructs a ResourceOptions object with default values.
*/
ResourceOptions();
~ResourceOptions();
ResourceOptions(ResourceOptions&&) noexcept;
ResourceOptions& operator=(ResourceOptions& options);
ResourceOptions clone() const;
/**
* @brief Sets the Mapbox access token - see https://docs.mapbox.com/help/how-mapbox-works/access-tokens/ for details.
*
* @param token Mapbox access token.
* @return ResourceOptions for chaining options together.
*/
ResourceOptions& withApiKey(std::string token);
/**
* @brief Gets the previously set (or default) Mapbox access token.
*
* @return const std::string& Mapbox access token.
*/
const std::string& apiKey() const;
/**
* @brief Sets the tile server options..
*
* @param tileServerOptions Tile server options.
* @return ResourceOptions for chaining options together.
*/
ResourceOptions& withTileServerOptions(TileServerOptions tileServerOptions);
/**
* @brief Gets the previously set (or default) TileServerOptions.
*
* @return const TileServerOptions tile server options.
*/
const TileServerOptions tileServerOptions() const;
/**
* @brief Sets the cache path.
*
* @param path Cache path.
* @return ResourceOptions for chaining options together.
*/
ResourceOptions& withCachePath(std::string path);
/**
* @brief Gets the previously set (or default) cache path.
*
* @return cache path
*/
const std::string& cachePath() const;
/**
* @brief Sets the asset path, which is the root directory from where
* the asset:// scheme gets resolved in a style.
*
* @param path Asset path.
* @return ResourceOptions for chaining options together.
*/
ResourceOptions& withAssetPath(std::string path);
/**
* @brief Gets the previously set (or default) asset path.
*
* @return asset path
*/
const std::string& assetPath() const;
/**
* @brief Sets the maximum cache size.
*
* @param size Cache maximum size in bytes.
* @return reference to ResourceOptions for chaining options together.
*/
ResourceOptions& withMaximumCacheSize(uint64_t size);
/**
* @brief Gets the previously set (or default) maximum allowed cache size.
*
* @return maximum allowed cache database size in bytes.
*/
uint64_t maximumCacheSize() const;
/**
* @brief Sets the platform context. A platform context is usually an object
* that assists the creation of a file source.
*
* @param context Platform context.
* @return reference to ResourceOptions for chaining options together.
*/
ResourceOptions& withPlatformContext(void* context);
/**
* @brief Gets the previously set (or default) platform context.
*
* @return Platform context.
*/
void* platformContext() const;
/**
* @brief Returns default resource options.
*
* @return Resource options.
*/
static ResourceOptions Default();
private:
ResourceOptions(const ResourceOptions&);
class Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace mbgl