Files
MapLibreParticleLab/src/mbgl/platform/gl.cpp
Leith Bade d599fc5504 Merge branch 'master' of github.com:mapbox/mapbox-gl-native into android-mason
Conflicts:
	platform/default/glfw_view.cpp
	platform/default/headless_view.cpp
	src/mbgl/renderer/painter.cpp
	src/mbgl/renderer/prerendered_texture.cpp
2014-12-11 00:09:26 +11:00

106 lines
4.7 KiB
C++

#include <mbgl/platform/gl.hpp>
#include <mbgl/platform/log.hpp>
#include <iostream>
namespace mbgl {
namespace gl {
PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl = nullptr;
PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert = nullptr;
PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback = nullptr;
PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog = nullptr;
PFNGLGETPOINTERVPROC GetPointerv = nullptr;
PFNGLPUSHDEBUGGROUPPROC PushDebugGroup = nullptr;
PFNGLPOPDEBUGGROUPPROC PopDebugGroup = nullptr;
PFNGLOBJECTLABELPROC ObjectLabel = nullptr;
PFNGLGETOBJECTLABELPROC GetObjectLabel = nullptr;
PFNGLOBJECTPTRLABELPROC ObjectPtrLabel = nullptr;
PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel = nullptr;
void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei, const GLchar *message, const void *) {
std::string strSource;
switch (source) {
case GL_DEBUG_SOURCE_API: strSource = "DEBUG_SOURCE_API"; break;
case GL_DEBUG_SOURCE_WINDOW_SYSTEM: strSource = "DEBUG_SOURCE_WINDOW_SYSTEM"; break;
case GL_DEBUG_SOURCE_SHADER_COMPILER: strSource = "DEBUG_SOURCE_SHADER_COMPILER"; break;
case GL_DEBUG_SOURCE_THIRD_PARTY: strSource = "DEBUG_SOURCE_THIRD_PARTY"; break;
case GL_DEBUG_SOURCE_APPLICATION: strSource = "DEBUG_SOURCE_APPLICATION"; break;
case GL_DEBUG_SOURCE_OTHER: strSource = "DEBUG_SOURCE_OTHER"; break;
default: strSource = "(unknown)"; break;
}
std::string strType;
switch (type) {
case GL_DEBUG_TYPE_ERROR: strType = "DEBUG_TYPE_ERROR"; break;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: strType = "DEBUG_TYPE_DEPRECATED_BEHAVIOR"; break;
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: strType = "DEBUG_TYPE_UNDEFINED_BEHAVIOR"; break;
case GL_DEBUG_TYPE_PERFORMANCE: strType = "DEBUG_TYPE_PERFORMANCE"; break;
case GL_DEBUG_TYPE_PORTABILITY: strType = "DEBUG_TYPE_PORTABILITY"; break;
case GL_DEBUG_TYPE_OTHER: strType = "DEBUG_TYPE_OTHER"; break;
case GL_DEBUG_TYPE_MARKER: strType = "DEBUG_TYPE_MARKER"; break;
case GL_DEBUG_TYPE_PUSH_GROUP: strType = "DEBUG_TYPE_OTHER"; break;
case GL_DEBUG_TYPE_POP_GROUP: strType = "DEBUG_TYPE_POP_GROUP"; break;
default: strSource = "(unknown)"; break;
}
std::string strSeverity;
mbgl::EventSeverity evtSeverity;
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH: strSeverity = "DEBUG_SEVERITY_HIGH"; evtSeverity = mbgl::EventSeverity::Error; break;
case GL_DEBUG_SEVERITY_MEDIUM: strSeverity = "DEBUG_SEVERITY_MEDIUM"; evtSeverity = mbgl::EventSeverity::Warning; break;
case GL_DEBUG_SEVERITY_LOW: strSeverity = "DEBUG_SEVERITY_LOW"; evtSeverity = mbgl::EventSeverity::Info; break;
case GL_DEBUG_SEVERITY_NOTIFICATION: strSeverity = "DEBUG_SEVERITY_NOTIFICATION"; evtSeverity = mbgl::EventSeverity::Debug; break;
default: strSource = "(unknown)"; evtSeverity = mbgl::EventSeverity::Debug; break;
}
mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL_%s GL_%s %u GL_%s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message);
}
PFNGLINSERTEVENTMARKEREXTPROC InsertEventMarkerEXT = nullptr;
PFNGLPUSHGROUPMARKEREXTPROC PushGroupMarkerEXT = nullptr;
PFNGLPOPGROUPMARKEREXTPROC PopGroupMarkerEXT = nullptr;
PFNGLLABELOBJECTEXTPROC LabelObjectEXT = nullptr;
PFNGLGETOBJECTLABELEXTPROC GetObjectLabelEXT = nullptr;
PFNGLBINDVERTEXARRAYPROC BindVertexArray = nullptr;
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays = nullptr;
PFNGLGENVERTEXARRAYSPROC GenVertexArrays = nullptr;
PFNGLISVERTEXARRAYPROC IsVertexArray = nullptr;
bool isPackedDepthStencilSupported = false;
bool isDepth24Supported = false;
PFNGLGETPROGRAMBINARYPROC GetProgramBinary = nullptr;
PFNGLPROGRAMBINARYPROC ProgramBinary = nullptr;
PFNGLPROGRAMPARAMETERIPROC ProgramParameteri = nullptr;
void checkError(const char *cmd, const char *file, int line) {
const GLenum err = glGetError();
if (err != GL_NO_ERROR) {
const char *error = nullptr;
switch (err) {
case GL_INVALID_ENUM: error = "INVALID_ENUM"; break;
case GL_INVALID_VALUE: error = "INVALID_VALUE"; break;
case GL_INVALID_OPERATION: error = "INVALID_OPERATION"; break;
case GL_INVALID_FRAMEBUFFER_OPERATION: error = "INVALID_FRAMEBUFFER_OPERATION"; break;
case GL_OUT_OF_MEMORY: error = "OUT_OF_MEMORY"; break;
#ifdef GL_STACK_UNDERFLOW
case GL_STACK_UNDERFLOW: error = "STACK_UNDERFLOW"; break;
#endif
#ifdef GL_STACK_OVERFLOW
case GL_STACK_OVERFLOW: error = "STACK_OVERFLOW"; break;
#endif
default: error = "(unknown)"; break;
}
throw ::mbgl::gl::Error(err, std::string(cmd) + ": Error GL_" + error + " - " + file + ":" + std::to_string(line));
}
}
}
}