Files
MapLibreParticleLab/test/util/memory.test.cpp
Petr Pokorny d62ff400c6 Replacing hardcoded configuration with configurable API and removing Mapbox assets (#90)
* Refactoring online file source so that tile server configuration is not hardcoded - part 1

* Added default templates

* Update from master

* Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration

* Fixing build

* Addedm missing theme

* Unit tests fixes

* Fixing unit tests, adding factory methods for creating predefined configuration.

* Fixing mapbox unit tests

* Additional unit test fixes

* Making MapboxConfiguration default

* Making get/set resource options available in all classes that inherits from FileSource

* Making get/set resource options available in all classes that inherits from FileSource - part 2

* Fixes for Android

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Removing hardcoded configuration in iOS project - part 1

* Fixing wrong file extension, making use of tile server options.

* Use apiKey and MGL_API_KEY everywhere

* Just a rename

* Re-enabling tests and improving MGLSettings init

* Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions

* Lint issues.

* Integrating configurable tile server properties into Android SDK - part 2

* Removing mabox accounts

* Exposing multiple configurations to Android SDK - bug fixes

* Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded

* Adding support for configurable predefined styles

* Migrating predefined styles in test app + cleanup

* Parameter fix

* Bug fixes

* Fixing render test build

* Fixing offline tester

* Fixing benchmark tool

* Fix: typo in method name

* Adding code for public access to TileServerOptions

* Bug fixes and debug code removal

* Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource

* Unit test fixes

* MacOS test app - migrating to configurable tile server options, part 1

* Fixing offline maps

* Migrating macOS test app to MapTiler

* Minor improvements

* Putting back apiKey test

* Added unit tests for MapTiler configuration

* Migrating test resources to MapTiler

* minor fix

* A few fixes

* Fixing macOS tests, removing feedback functionality

* Migrating ios test app to MapTiler

* Migrating ui tests

* UI tests fix

* Benchmarking app fix

* Cleanup and strings updates

* Migrating benchmark app to maptiler

* API key injection in benchmark app

* Putting back release configuration

* Additional tests and fixing issues identified by thread sanitizer.

* Removing test filters

* Fixes and addressing lint issues

* More Maptiler tests + minro fix

* Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes.

* No requirements on API key format.

* Fixing offline cache test tool

* Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup

* Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup

* More tests

* Updated database size

* Lint issues

* Fixed test

* Updating developer config API key

* Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests

* Just a few more fixes

* Propagating updated settings to file sources + additional unit test

* Lint issues

* Removing test filter and fixing incorrect uri

* Release preparation

* macos release notes
2021-06-29 12:44:51 +02:00

182 lines
5.7 KiB
C++

#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/test/getrss.hpp>
#include <mbgl/test/util.hpp>
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/gfx/headless_frontend.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/style/style.hpp>
#include <algorithm>
#include <iostream>
#include <iterator>
#include <string>
#include <unordered_map>
#include <utility>
#include <memory>
#include <cstdlib>
#include <unistd.h>
using namespace mbgl;
using namespace std::literals::string_literals;
class MemoryTest {
public:
MemoryTest() {
fileSource->styleResponse = [&](const Resource& res) {
auto resName = "style_" + getType(res) + ".json";
return response(resName);
};
fileSource->tileResponse = [&](const Resource& res) {
auto resName = getType(res) + ".tile";
return response(resName);
};
fileSource->sourceResponse = [&](const Resource& res) {
auto resName = "source_" + getType(res) + ".json";
return response(resName);
};
fileSource->glyphsResponse = [&](const Resource&) { return response("glyphs.pbf"); };
fileSource->spriteJSONResponse = [&](const Resource&) { return response("sprite.json"); };
fileSource->spriteImageResponse = [&](const Resource&) { return response("sprite.png"); };
}
util::RunLoop runLoop;
std::shared_ptr<StubFileSource> fileSource = std::make_shared<StubFileSource>();
private:
Response response(const std::string& path) {
Response result;
auto it = cache.find(path);
if (it != cache.end()) {
result.data = it->second;
} else {
auto data = std::make_shared<std::string>(
util::read_file("test/fixtures/resources/"s + path));
cache.insert(it, std::make_pair(path, data));
result.data = data;
}
return result;
}
std::string getType(const Resource& res) {
if (res.url.find("hybrid") != std::string::npos || res.url.find("satellite") != std::string::npos) {
return "raster";
} else {
return "vector";
}
};
std::unordered_map<std::string, std::shared_ptr<std::string>> cache;
};
TEST(Memory, Vector) {
MemoryTest test;
float ratio { 2 };
HeadlessFrontend frontend { { 256, 256 }, ratio };
MapAdapter map(frontend, MapObserver::nullObserver(), test.fileSource,
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(ratio));
map.jumpTo(CameraOptions().withZoom(16));
map.getStyle().loadURL("maptiler://maps/streets");
frontend.render(map);
}
TEST(Memory, Raster) {
MemoryTest test;
float ratio { 2 };
HeadlessFrontend frontend { { 256, 256 }, ratio };
MapAdapter map(frontend, MapObserver::nullObserver(), test.fileSource,
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(ratio));
map.getStyle().loadURL("maptiler://maps/hybrid");
frontend.render(map);
}
/**
On CI, we only run the memory footprint test in the Qt build, because it uses
jemalloc, which yields more consistent memory usage results. To force it to
run locally, use `DO_MEMORY_FOOTPRINT=1 make run-test-Memory.Footprint.
*/
bool shouldRunFootprint() {
const char* preload = getenv("LD_PRELOAD");
if (preload) {
return std::string(preload).find("libjemalloc.so") != std::string::npos;
} else {
return getenv("DO_MEMORY_FOOTPRINT");
}
}
// This test will measure the size of a Map object
// after rendering a raster and a vector style. The
// idea is to try to keep the memory footprint within
// reasonable limits, so this test acts more like a
// safeguard.
TEST(Memory, Footprint) {
if (!shouldRunFootprint()) {
return;
}
MemoryTest test;
class FrontendAndMap {
public:
FrontendAndMap(MemoryTest& test_, const char* style)
: frontend(Size{ 256, 256 }, 2)
, map(frontend, MapObserver::nullObserver(), test_.fileSource,
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()).withPixelRatio(2)) {
map.jumpTo(CameraOptions().withZoom(16));
map.getStyle().loadURL(style);
frontend.render(map);
}
HeadlessFrontend frontend;
MapAdapter map;
};
// Warm up buffers and cache.
for (unsigned i = 0; i < 10; ++i) {
FrontendAndMap(test, "maptiler://maps/streets");
FrontendAndMap(test, "maptiler://maps/hybrid");
}
// Process close callbacks, mostly needed by
// libuv runloop.
test.runLoop.runOnce();
std::vector<std::unique_ptr<FrontendAndMap>> maps;
unsigned runs = 15;
long vectorInitialRSS = mbgl::test::getCurrentRSS();
for (unsigned i = 0; i < runs; ++i) {
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "maptiler://maps/streets"));
}
double vectorFootprint = (mbgl::test::getCurrentRSS() - vectorInitialRSS) / double(runs);
long rasterInitialRSS = mbgl::test::getCurrentRSS();
for (unsigned i = 0; i < runs; ++i) {
maps.emplace_back(std::make_unique<FrontendAndMap>(test, "maptiler://maps/hybrid"));
}
double rasterFootprint = (mbgl::test::getCurrentRSS() - rasterInitialRSS) / double(runs);
RecordProperty("vectorFootprint", vectorFootprint);
RecordProperty("rasterFootprint", rasterFootprint);
ASSERT_LT(vectorFootprint, 40 * 1024 * 1024) << "\
mbgl::Map footprint over 65.2MB for vector styles.";
ASSERT_LT(rasterFootprint, 25 * 1024 * 1024) << "\
mbgl::Map footprint over 25MB for raster styles.";
}