* Refactoring online file source so that tile server configuration is not hardcoded - part 1 * Added default templates * Update from master * Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration * Fixing build * Addedm missing theme * Unit tests fixes * Fixing unit tests, adding factory methods for creating predefined configuration. * Fixing mapbox unit tests * Additional unit test fixes * Making MapboxConfiguration default * Making get/set resource options available in all classes that inherits from FileSource * Making get/set resource options available in all classes that inherits from FileSource - part 2 * Fixes for Android * Disable test coverage reports * Disable test coverage reports * Disable test coverage reports * Disable test coverage reports * Removing hardcoded configuration in iOS project - part 1 * Fixing wrong file extension, making use of tile server options. * Use apiKey and MGL_API_KEY everywhere * Just a rename * Re-enabling tests and improving MGLSettings init * Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions * Lint issues. * Integrating configurable tile server properties into Android SDK - part 2 * Removing mabox accounts * Exposing multiple configurations to Android SDK - bug fixes * Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded * Adding support for configurable predefined styles * Migrating predefined styles in test app + cleanup * Parameter fix * Bug fixes * Fixing render test build * Fixing offline tester * Fixing benchmark tool * Fix: typo in method name * Adding code for public access to TileServerOptions * Bug fixes and debug code removal * Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource * Unit test fixes * MacOS test app - migrating to configurable tile server options, part 1 * Fixing offline maps * Migrating macOS test app to MapTiler * Minor improvements * Putting back apiKey test * Added unit tests for MapTiler configuration * Migrating test resources to MapTiler * minor fix * A few fixes * Fixing macOS tests, removing feedback functionality * Migrating ios test app to MapTiler * Migrating ui tests * UI tests fix * Benchmarking app fix * Cleanup and strings updates * Migrating benchmark app to maptiler * API key injection in benchmark app * Putting back release configuration * Additional tests and fixing issues identified by thread sanitizer. * Removing test filters * Fixes and addressing lint issues * More Maptiler tests + minro fix * Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes. * No requirements on API key format. * Fixing offline cache test tool * Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup * Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup * More tests * Updated database size * Lint issues * Fixed test * Updating developer config API key * Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests * Just a few more fixes * Propagating updated settings to file sources + additional unit test * Lint issues * Removing test filter and fixing incorrect uri * Release preparation * macos release notes
231 lines
11 KiB
CMake
231 lines
11 KiB
CMake
add_library(
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mbgl-test STATIC EXCLUDE_FROM_ALL
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${PROJECT_SOURCE_DIR}/test/actor/actor.test.cpp
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${PROJECT_SOURCE_DIR}/test/actor/actor_ref.test.cpp
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${PROJECT_SOURCE_DIR}/test/algorithm/update_renderables.test.cpp
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${PROJECT_SOURCE_DIR}/test/algorithm/update_tile_masks.test.cpp
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${PROJECT_SOURCE_DIR}/test/api/annotations.test.cpp
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${PROJECT_SOURCE_DIR}/test/api/api_misuse.test.cpp
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${PROJECT_SOURCE_DIR}/test/api/custom_geometry_source.test.cpp
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${PROJECT_SOURCE_DIR}/test/api/query.test.cpp
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${PROJECT_SOURCE_DIR}/test/api/recycle_map.cpp
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${PROJECT_SOURCE_DIR}/test/geometry/dem_data.test.cpp
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${PROJECT_SOURCE_DIR}/test/geometry/line_atlas.test.cpp
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${PROJECT_SOURCE_DIR}/test/map/map.test.cpp
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${PROJECT_SOURCE_DIR}/test/map/prefetch.test.cpp
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${PROJECT_SOURCE_DIR}/test/map/transform.test.cpp
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${PROJECT_SOURCE_DIR}/test/math/clamp.test.cpp
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${PROJECT_SOURCE_DIR}/test/math/minmax.test.cpp
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${PROJECT_SOURCE_DIR}/test/math/wrap.test.cpp
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${PROJECT_SOURCE_DIR}/test/platform/settings.test.cpp
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${PROJECT_SOURCE_DIR}/test/programs/symbol_program.test.cpp
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${PROJECT_SOURCE_DIR}/test/renderer/image_manager.test.cpp
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${PROJECT_SOURCE_DIR}/test/renderer/pattern_atlas.test.cpp
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${PROJECT_SOURCE_DIR}/test/sprite/sprite_loader.test.cpp
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${PROJECT_SOURCE_DIR}/test/sprite/sprite_parser.test.cpp
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/fixture_log_observer.cpp
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/getrss.cpp
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/sqlite3_test_fs.cpp
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/stub_file_source.cpp
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/test.cpp
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/util.cpp
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${PROJECT_SOURCE_DIR}/test/storage/asset_file_source.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/database_file_source.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/headers.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/http_file_source.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/local_file_source.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/main_resource_loader.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/offline.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/offline_database.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/offline_download.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/online_file_source.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/resource.test.cpp
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${PROJECT_SOURCE_DIR}/test/storage/sqlite.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/conversion_impl.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/function.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/geojson_options.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/layer.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/light.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/property_value.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/stringify.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/conversion/tileset.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/expression/expression.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/expression/util.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/filter.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/properties.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/property_expression.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/source.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/style.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/style_image.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/style_layer.test.cpp
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${PROJECT_SOURCE_DIR}/test/style/style_parser.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/bidi.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/calculate_tile_distances.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/cross_tile_symbol_index.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/formatted.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/get_anchors.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/glyph_manager.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/glyph_pbf.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/language_tag.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/local_glyph_rasterizer.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/quads.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/shaping.test.cpp
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${PROJECT_SOURCE_DIR}/test/text/tagged_string.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/custom_geometry_tile.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/geojson_tile.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/geometry_tile_data.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/raster_dem_tile.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/raster_tile.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/tile_cache.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/tile_coordinate.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/tile_id.test.cpp
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${PROJECT_SOURCE_DIR}/test/tile/vector_tile.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/async_task.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/bounding_volumes.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/camera.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/dtoa.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/geo.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/grid_index.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/http_timeout.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/image.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/mapbox.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/memory.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/merge_lines.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/number_conversions.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/pass.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/position.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/projection.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/rotation.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/run_loop.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/string.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/text_conversions.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/thread.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/thread_local.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/tile_cover.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/tile_range.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/timer.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/token.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/url.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/tile_server_options.test.cpp
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)
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# MapSnapshotter uses headless backend that is rendering image on a background thread. QT / macOS adaptation for headless backend creates
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# new window and updates it's parameters, which is not allowed since macOS mohave 10.14. Following block disables snapshotter unit tests for
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# QT on macOS. https://github.com/mapbox/mapbox-gl-native/issues/16267
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if(NOT (MBGL_WITH_QT AND CMAKE_SYSTEM_NAME STREQUAL Darwin))
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target_sources(
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mbgl-test
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PRIVATE
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${PROJECT_SOURCE_DIR}/platform/default/src/mbgl/map/map_snapshotter.cpp ${PROJECT_SOURCE_DIR}/test/map/map_snapshotter.test.cpp
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)
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endif()
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if(MBGL_WITH_OPENGL)
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target_sources(
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mbgl-test
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PRIVATE
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${PROJECT_SOURCE_DIR}/test/api/custom_layer.test.cpp
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${PROJECT_SOURCE_DIR}/test/gl/bucket.test.cpp
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${PROJECT_SOURCE_DIR}/test/gl/context.test.cpp
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${PROJECT_SOURCE_DIR}/test/gl/gl_functions.test.cpp
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${PROJECT_SOURCE_DIR}/test/gl/object.test.cpp
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${PROJECT_SOURCE_DIR}/test/renderer/backend_scope.test.cpp
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${PROJECT_SOURCE_DIR}/test/util/offscreen_texture.test.cpp
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)
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target_compile_definitions(
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mbgl-test
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PRIVATE MBGL_RENDER_BACKEND_OPENGL=1
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)
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endif()
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if(WIN32 OR CMAKE_SYSTEM_NAME STREQUAL Android AND ANDROID_NATIVE_API_LEVEL VERSION_LESS 24)
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message("Target platform does not support HTTP tests or dependencies not found.")
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set(MBGL_TEST_HAS_TEST_SERVER 0)
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else()
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set(MBGL_TEST_HAS_TEST_SERVER 1)
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target_sources(
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mbgl-test
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PRIVATE ${PROJECT_SOURCE_DIR}/test/src/mbgl/test/http_server.cpp
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)
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set_source_files_properties(
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/http_server.cpp
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PROPERTIES
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COMPILE_FLAGS
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-Wno-shadow
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)
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set_source_files_properties(
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${PROJECT_SOURCE_DIR}/test/src/mbgl/test/http_server.cpp
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PROPERTIES
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COMPILE_OPTIONS
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$<$<STREQUAL:${CMAKE_SYSTEM_NAME},iOS>:-Wno-shorten-64-to-32>
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)
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endif()
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if(NOT DEFINED ENV{CI})
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set(MBGL_TEST_BUILD_ON_CI 0)
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else()
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set(MBGL_TEST_BUILD_ON_CI 1)
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endif()
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target_compile_definitions(
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mbgl-test
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PRIVATE TEST_HAS_SERVER=${MBGL_TEST_HAS_TEST_SERVER} CI_BUILD=${MBGL_TEST_BUILD_ON_CI}
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)
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target_include_directories(
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mbgl-test
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PRIVATE ${PROJECT_SOURCE_DIR}/platform/default/include ${PROJECT_SOURCE_DIR}/src ${PROJECT_SOURCE_DIR}/test/src
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)
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target_include_directories(
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mbgl-test
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PUBLIC ${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/test/include
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)
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include(${PROJECT_SOURCE_DIR}/vendor/cpp-httplib.cmake)
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include(${PROJECT_SOURCE_DIR}/vendor/googletest.cmake)
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if(CMAKE_SYSTEM_NAME STREQUAL iOS)
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set_target_properties(mbgl-vendor-googletest PROPERTIES XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${IOS_DEPLOYMENT_TARGET}")
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set_target_properties(mbgl-vendor-googletest PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
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set_target_properties(mbgl-vendor-googletest PROPERTIES XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode)
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set_target_properties(mbgl-vendor-googletest PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH $<$<CONFIG:Debug>:YES>)
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set_target_properties(mbgl-test PROPERTIES XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${IOS_DEPLOYMENT_TARGET}")
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set_target_properties(mbgl-test PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
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set_target_properties(mbgl-test PROPERTIES XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode)
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set_target_properties(mbgl-test PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH $<$<CONFIG:Debug>:YES>)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL Darwin)
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set_target_properties(mbgl-test mbgl-vendor-googletest PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH $<$<CONFIG:Debug>:YES>)
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set_target_properties(mbgl-test mbgl-vendor-googletest
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}"
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)
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endif()
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# Needed for testing private classes
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get_target_property(MBGL_CORE_PRIVATE_LIBRARIES mbgl-core LINK_LIBRARIES)
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target_link_libraries(
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mbgl-test
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PRIVATE
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${MBGL_CORE_PRIVATE_LIBRARIES}
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Mapbox::Base::Extras::args
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Mapbox::Base::pixelmatch-cpp
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mbgl-compiler-options
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mbgl-vendor-cpp-httplib
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PUBLIC mbgl-core
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)
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target_link_libraries(
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mbgl-test
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PUBLIC mbgl-vendor-googletest
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)
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set_property(TARGET mbgl-test PROPERTY FOLDER Core)
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