Files
MapLibreParticleLab/platform/android/src/file_source.hpp

67 lines
1.7 KiB
C++

#pragma once
#include <mbgl/storage/default_file_source.hpp>
#include "asset_manager.hpp"
#include <jni/jni.hpp>
namespace mbgl {
template <typename T> class Actor;
class ResourceTransform;
namespace android {
/**
* Peer class for the Android FileSource holder. Ensures that a single DefaultFileSource is used
*/
class FileSource {
public:
static constexpr auto Name() { return "com/mapbox/mapboxsdk/storage/FileSource"; };
struct ResourceTransformCallback {
static constexpr auto Name() { return "com/mapbox/mapboxsdk/storage/FileSource$ResourceTransformCallback"; }
static std::string onURL(jni::JNIEnv&, jni::Object<FileSource::ResourceTransformCallback>, int, std::string);
static jni::Class<ResourceTransformCallback> javaClass;
};
FileSource(jni::JNIEnv&, jni::String, jni::String, jni::Object<AssetManager>);
~FileSource();
jni::String getAccessToken(jni::JNIEnv&);
void setAccessToken(jni::JNIEnv&, jni::String);
void setAPIBaseUrl(jni::JNIEnv&, jni::String);
void setResourceTransform(jni::JNIEnv&, jni::Object<FileSource::ResourceTransformCallback>);
void resume(jni::JNIEnv&);
void pause(jni::JNIEnv&);
jni::jboolean isResumed(jni::JNIEnv&);
static jni::Class<FileSource> javaClass;
static FileSource* getNativePeer(jni::JNIEnv&, jni::Object<FileSource>);
static mbgl::DefaultFileSource& getDefaultFileSource(jni::JNIEnv&, jni::Object<FileSource>);
static void registerNative(jni::JNIEnv&);
private:
optional<int> activationCounter;
std::unique_ptr<Actor<ResourceTransform>> resourceTransform;
std::unique_ptr<mbgl::DefaultFileSource> fileSource;
};
} // namespace android
} // namespace mbgl