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MapLibreParticleLab/src
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Justin R. Miller 1dd3fdfba3 background grid
2014-06-02 11:42:00 -07:00
..
clipper
use std::abs
2014-05-29 13:24:26 -07:00
csscolorparser
always use std:: namespace for math functions
2014-05-14 16:40:24 +02:00
geometry
mark all sprites as uninitialized on pixelRatio changes
2014-05-30 14:28:42 +02:00
libtess2
add tessellation library
2014-02-17 12:45:57 +01:00
map
background grid
2014-06-02 11:42:00 -07:00
platform
retain the uv loop until all things deconstructed
2014-05-30 17:32:09 +02:00
renderer
background grid
2014-06-02 11:42:00 -07:00
shader
release mode: silent debug output + ifdef any potentially expensive calls
2014-05-29 18:07:19 -07:00
style
allow setting prerender state with a function too
2014-06-01 18:12:44 +02:00
text
fix another potential invalid memory access
2014-05-30 12:41:41 -07:00
util
use malloc/free from c++: fixes compile with libc++ on linux - refs #287
2014-05-30 13:38:09 -07:00
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