34 lines
759 B
C++
34 lines
759 B
C++
#pragma once
|
|
|
|
#include <mbgl/gfx/command_encoder.hpp>
|
|
|
|
namespace mbgl {
|
|
namespace gl {
|
|
|
|
class Context;
|
|
|
|
class CommandEncoder final : public gfx::CommandEncoder {
|
|
public:
|
|
explicit CommandEncoder(gl::Context& context_) : context(context_) {
|
|
}
|
|
|
|
~CommandEncoder() override;
|
|
|
|
friend class UploadPass;
|
|
friend class RenderPass;
|
|
|
|
std::unique_ptr<gfx::UploadPass> createUploadPass(const char* name) override;
|
|
std::unique_ptr<gfx::RenderPass> createRenderPass(const char* name, const gfx::RenderPassDescriptor&) override;
|
|
void present(gfx::Renderable&) override;
|
|
|
|
private:
|
|
void pushDebugGroup(const char* name) override;
|
|
void popDebugGroup() override;
|
|
|
|
public:
|
|
gl::Context& context;
|
|
};
|
|
|
|
} // namespace gl
|
|
} // namespace mbgl
|