Files
MapLibreParticleLab/platform/glfw/glfw_view.cpp
2019-09-18 14:29:15 +03:00

814 lines
31 KiB
C++

#include "glfw_view.hpp"
#include "glfw_backend.hpp"
#include "glfw_renderer_frontend.hpp"
#include "ny_route.hpp"
#include <mbgl/annotation/annotation.hpp>
#include <mbgl/gfx/backend.hpp>
#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/map/camera.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/style/expression/dsl.hpp>
#include <mbgl/style/image.hpp>
#include <mbgl/style/layers/fill_extrusion_layer.hpp>
#include <mbgl/style/layers/fill_layer.hpp>
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/sources/custom_geometry_source.hpp>
#include <mbgl/style/sources/geojson_source.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/transition_options.hpp>
#include <mbgl/util/chrono.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/util/logging.hpp>
#include <mbgl/util/platform.hpp>
#include <mbgl/util/string.hpp>
#include <mapbox/cheap_ruler.hpp>
#include <mapbox/geometry.hpp>
#include <mapbox/geojson.hpp>
#if MBGL_USE_GLES2
#define GLFW_INCLUDE_ES2
#endif // MBGL_USE_GLES2
#define GL_GLEXT_PROTOTYPES
#include <GLFW/glfw3.h>
#include <cassert>
#include <cstdlib>
void glfwError(int error, const char *description) {
mbgl::Log::Error(mbgl::Event::OpenGL, "GLFW error (%i): %s", error, description);
assert(false);
}
GLFWView::GLFWView(bool fullscreen_, bool benchmark_)
: fullscreen(fullscreen_), benchmark(benchmark_) {
glfwSetErrorCallback(glfwError);
std::srand(static_cast<unsigned int>(std::time(nullptr)));
if (!glfwInit()) {
mbgl::Log::Error(mbgl::Event::OpenGL, "failed to initialize glfw");
exit(1);
}
GLFWmonitor *monitor = nullptr;
if (fullscreen) {
monitor = glfwGetPrimaryMonitor();
auto videoMode = glfwGetVideoMode(monitor);
width = videoMode->width;
height = videoMode->height;
}
#if __APPLE__
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GL_TRUE);
#endif
#if MBGL_WITH_EGL
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
#endif
#ifdef DEBUG
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
#endif
#if MBGL_USE_GLES2
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#endif
if (mbgl::gfx::Backend::GetType() != mbgl::gfx::Backend::Type::OpenGL) {
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
}
glfwWindowHint(GLFW_RED_BITS, 8);
glfwWindowHint(GLFW_GREEN_BITS, 8);
glfwWindowHint(GLFW_BLUE_BITS, 8);
glfwWindowHint(GLFW_ALPHA_BITS, 8);
glfwWindowHint(GLFW_STENCIL_BITS, 8);
glfwWindowHint(GLFW_DEPTH_BITS, 16);
window = glfwCreateWindow(width, height, "Mapbox GL", monitor, nullptr);
if (!window) {
glfwTerminate();
mbgl::Log::Error(mbgl::Event::OpenGL, "failed to initialize window");
exit(1);
}
glfwSetWindowUserPointer(window, this);
glfwSetCursorPosCallback(window, onMouseMove);
glfwSetMouseButtonCallback(window, onMouseClick);
glfwSetWindowSizeCallback(window, onWindowResize);
glfwSetFramebufferSizeCallback(window, onFramebufferResize);
glfwSetScrollCallback(window, onScroll);
glfwSetKeyCallback(window, onKey);
glfwSetWindowFocusCallback(window, onWindowFocus);
glfwGetWindowSize(window, &width, &height);
backend = GLFWBackend::Create(window, benchmark);
pixelRatio = static_cast<float>(backend->getSize().width) / width;
glfwMakeContextCurrent(nullptr);
printf("\n");
printf("================================================================================\n");
printf("\n");
printf("- Press `S` to cycle through bundled styles\n");
printf("- Press `X` to reset the transform\n");
printf("- Press `N` to reset north\n");
printf("- Press `R` to enable the route demo\n");
printf("- Press `E` to insert an example building extrusion layer\n");
printf("- Press `O` to toggle online connectivity\n");
printf("- Press `Z` to cycle through north orientations\n");
printf("- Prezz `X` to cycle through the viewport modes\n");
printf("- Press `I` to Delete existing database and re-initialize\n");
printf("- Press `A` to cycle through Mapbox offices in the world + dateline monument\n");
printf("- Press `B` to cycle through the color, stencil, and depth buffer\n");
printf("- Press `D` to cycle through camera bounds: inside, crossing IDL at left, crossing IDL at right, and disabled\n");
printf("- Press `T` to add custom geometry source\n");
printf("\n");
printf("- Press `1` through `6` to add increasing numbers of point annotations for testing\n");
printf("- Press `7` through `0` to add increasing numbers of shape annotations for testing\n");
printf("\n");
printf("- Press `Q` to remove annotations\n");
printf("- Press `K` to add a random custom runtime imagery annotation\n");
printf("- Press `L` to add a random line annotation\n");
printf("- Press `W` to pop the last-added annotation off\n");
printf("\n");
printf("- Press `P` to pause tile requests\n");
printf("- `Control` + mouse drag to rotate\n");
printf("- `Shift` + mouse drag to tilt\n");
printf("\n");
printf("- Press `Tab` to cycle through the map debug options\n");
printf("- Press `Esc` to quit\n");
printf("\n");
printf("================================================================================\n");
printf("\n");
}
GLFWView::~GLFWView() {
glfwDestroyWindow(window);
glfwTerminate();
}
void GLFWView::setMap(mbgl::Map *map_) {
map = map_;
map->addAnnotationImage(makeImage("default_marker", 22, 22, 1));
}
void GLFWView::setRenderFrontend(GLFWRendererFrontend* rendererFrontend_) {
rendererFrontend = rendererFrontend_;
}
mbgl::gfx::RendererBackend& GLFWView::getRendererBackend() {
return backend->getRendererBackend();
}
void GLFWView::onKey(GLFWwindow *window, int key, int /*scancode*/, int action, int mods) {
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (action == GLFW_RELEASE) {
if (key != GLFW_KEY_R || key != GLFW_KEY_S)
view->animateRouteCallback = nullptr;
switch (key) {
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(window, true);
break;
case GLFW_KEY_TAB:
view->map->cycleDebugOptions();
break;
case GLFW_KEY_X:
if (!mods)
view->map->jumpTo(mbgl::CameraOptions().withCenter(mbgl::LatLng {}).withZoom(0.0).withBearing(0.0).withPitch(0.0));
break;
case GLFW_KEY_O:
view->onlineStatusCallback();
break;
case GLFW_KEY_S:
if (view->changeStyleCallback)
view->changeStyleCallback();
break;
#if not MBGL_USE_GLES2
case GLFW_KEY_B: {
auto debug = view->map->getDebug();
if (debug & mbgl::MapDebugOptions::StencilClip) {
debug &= ~mbgl::MapDebugOptions::StencilClip;
debug |= mbgl::MapDebugOptions::DepthBuffer;
} else if (debug & mbgl::MapDebugOptions::DepthBuffer) {
debug &= ~mbgl::MapDebugOptions::DepthBuffer;
} else {
debug |= mbgl::MapDebugOptions::StencilClip;
}
view->map->setDebug(debug);
} break;
#endif // MBGL_USE_GLES2
case GLFW_KEY_N:
if (!mods)
view->map->easeTo(mbgl::CameraOptions().withBearing(0.0), mbgl::AnimationOptions {{mbgl::Milliseconds(500)}});
break;
case GLFW_KEY_Z:
view->nextOrientation();
break;
case GLFW_KEY_Q: {
auto result = view->rendererFrontend->getRenderer()->queryPointAnnotations({ {}, { double(view->getSize().width), double(view->getSize().height) } });
printf("visible point annotations: %lu\n", result.size());
} break;
case GLFW_KEY_P:
view->pauseResumeCallback();
break;
case GLFW_KEY_C:
view->clearAnnotations();
break;
case GLFW_KEY_I:
view->resetDatabaseCallback();
break;
case GLFW_KEY_K:
view->addRandomCustomPointAnnotations(1);
break;
case GLFW_KEY_L:
view->addRandomLineAnnotations(1);
break;
case GLFW_KEY_A: {
// XXX Fix precision loss in flyTo:
// https://github.com/mapbox/mapbox-gl-native/issues/4298
static const std::vector<mbgl::LatLng> places = {
mbgl::LatLng { -16.796665, -179.999983 }, // Dateline monument
mbgl::LatLng { 12.9810542, 77.6345551 }, // Mapbox Bengaluru, India
mbgl::LatLng { -13.15607,-74.21773 }, // Mapbox Peru
mbgl::LatLng { 37.77572, -122.4158818 }, // Mapbox SF, USA
mbgl::LatLng { 38.91318,-77.03255 }, // Mapbox DC, USA
};
static size_t nextPlace = 0;
mbgl::CameraOptions cameraOptions;
cameraOptions.center = places[nextPlace++];
cameraOptions.zoom = 20;
cameraOptions.pitch = 30;
mbgl::AnimationOptions animationOptions(mbgl::Seconds(10));
view->map->flyTo(cameraOptions, animationOptions);
nextPlace = nextPlace % places.size();
} break;
case GLFW_KEY_R: {
view->show3DExtrusions = true;
view->toggle3DExtrusions(view->show3DExtrusions);
if (view->animateRouteCallback) break;
view->animateRouteCallback = [](mbgl::Map* routeMap) {
static mapbox::cheap_ruler::CheapRuler ruler { 40.7 }; // New York
static mapbox::geojson::geojson route { mapbox::geojson::parse(mbgl::platform::glfw::route) };
const auto& geometry = route.get<mapbox::geometry::geometry<double>>();
const auto& lineString = geometry.get<mapbox::geometry::line_string<double>>();
static double routeDistance = ruler.lineDistance(lineString);
static double routeProgress = 0;
routeProgress += 0.0005;
if (routeProgress > 1.0) {
routeProgress = 0.0;
}
auto camera = routeMap->getCameraOptions();
auto point = ruler.along(lineString, routeProgress * routeDistance);
const mbgl::LatLng center { point.y, point.x };
auto latLng = *camera.center;
double bearing = ruler.bearing({ latLng.longitude(), latLng.latitude() }, point);
double easing = bearing - *camera.bearing;
easing += easing > 180.0 ? -360.0 : easing < -180 ? 360.0 : 0;
bearing = *camera.bearing + (easing / 20);
routeMap->jumpTo(mbgl::CameraOptions().withCenter(center).withZoom(18.0).withBearing(bearing).withPitch(60.0));
};
view->animateRouteCallback(view->map);
} break;
case GLFW_KEY_E:
view->toggle3DExtrusions(!view->show3DExtrusions);
break;
case GLFW_KEY_D: {
static const std::vector<mbgl::LatLngBounds> bounds = {
mbgl::LatLngBounds::hull(mbgl::LatLng { -45.0, -170.0 }, mbgl::LatLng { 45.0, 170.0 }), // inside
mbgl::LatLngBounds::hull(mbgl::LatLng { -45.0, -200.0 }, mbgl::LatLng { 45.0, -160.0 }), // left IDL
mbgl::LatLngBounds::hull(mbgl::LatLng { -45.0, 160.0 }, mbgl::LatLng { 45.0, 200.0 }), // right IDL
mbgl::LatLngBounds::unbounded()
};
static size_t nextBound = 0u;
static mbgl::AnnotationID boundAnnotationID = std::numeric_limits<mbgl::AnnotationID>::max();
mbgl::LatLngBounds bound = bounds[nextBound++];
nextBound = nextBound % bounds.size();
view->map->setBounds(mbgl::BoundOptions().withLatLngBounds(bound));
if (bound == mbgl::LatLngBounds::unbounded()) {
view->map->removeAnnotation(boundAnnotationID);
boundAnnotationID = std::numeric_limits<mbgl::AnnotationID>::max();
} else {
mbgl::Polygon<double> rect;
rect.push_back({
mbgl::Point<double>{ bound.west(), bound.north() },
mbgl::Point<double>{ bound.east(), bound.north() },
mbgl::Point<double>{ bound.east(), bound.south() },
mbgl::Point<double>{ bound.west(), bound.south() },
});
auto boundAnnotation = mbgl::FillAnnotation { rect, 0.5f, { view->makeRandomColor() }, { view->makeRandomColor() } };
if (boundAnnotationID == std::numeric_limits<mbgl::AnnotationID>::max()) {
boundAnnotationID = view->map->addAnnotation(boundAnnotation);
} else {
view->map->updateAnnotation(boundAnnotationID, boundAnnotation);
}
}
} break;
case GLFW_KEY_T:
view->toggleCustomSource();
break;
case GLFW_KEY_F: {
using namespace mbgl;
using namespace mbgl::style;
using namespace mbgl::style::expression::dsl;
auto &style = view->map->getStyle();
if (!style.getSource("states")) {
std::string url = "https://docs.mapbox.com/mapbox-gl-js/assets/us_states.geojson";
auto source = std::make_unique<GeoJSONSource>("states");
source->setURL(url);
style.addSource(std::move(source));
mbgl::CameraOptions cameraOptions;
cameraOptions.center = mbgl::LatLng{42.619626, -103.523181};
cameraOptions.zoom = 3;
cameraOptions.pitch = 0;
cameraOptions.bearing = 0;
view->map->jumpTo(cameraOptions);
}
auto layer = style.getLayer("state-fills");
if (!layer) {
auto fillLayer = std::make_unique<FillLayer>("state-fills", "states");
fillLayer->setFillColor(mbgl::Color{0.0, 0.0, 1.0, 0.5});
fillLayer->setFillOpacity(PropertyExpression<float>(
createExpression(R"(["case", ["boolean", ["feature-state", "hover"], false], 1, 0.5])")));
style.addLayer(std::move(fillLayer));
} else {
layer->setVisibility(layer->getVisibility() == mbgl::style::VisibilityType::Visible
? mbgl::style::VisibilityType::None
: mbgl::style::VisibilityType::Visible);
}
layer = style.getLayer("state-borders");
if (!layer) {
auto borderLayer = std::make_unique<LineLayer>("state-borders", "states");
borderLayer->setLineColor(mbgl::Color{0.0, 0.0, 1.0, 1.0});
borderLayer->setLineWidth(PropertyExpression<float>(
createExpression(R"(["case", ["boolean", ["feature-state", "hover"], false], 2, 1])")));
style.addLayer(std::move(borderLayer));
} else {
layer->setVisibility(layer->getVisibility() == mbgl::style::VisibilityType::Visible
? mbgl::style::VisibilityType::None
: mbgl::style::VisibilityType::Visible);
}
} break;
}
}
if (action == GLFW_RELEASE || action == GLFW_REPEAT) {
switch (key) {
case GLFW_KEY_W: view->popAnnotation(); break;
case GLFW_KEY_1: view->addRandomPointAnnotations(1); break;
case GLFW_KEY_2: view->addRandomPointAnnotations(10); break;
case GLFW_KEY_3: view->addRandomPointAnnotations(100); break;
case GLFW_KEY_4: view->addRandomPointAnnotations(1000); break;
case GLFW_KEY_5: view->addRandomPointAnnotations(10000); break;
case GLFW_KEY_6: view->addRandomPointAnnotations(100000); break;
case GLFW_KEY_7: view->addRandomShapeAnnotations(1); break;
case GLFW_KEY_8: view->addRandomShapeAnnotations(10); break;
case GLFW_KEY_9: view->addRandomShapeAnnotations(100); break;
case GLFW_KEY_0: view->addRandomShapeAnnotations(1000); break;
case GLFW_KEY_M: view->addAnimatedAnnotation(); break;
}
}
}
mbgl::Color GLFWView::makeRandomColor() const {
const float r = 1.0f * (float(std::rand()) / RAND_MAX);
const float g = 1.0f * (float(std::rand()) / RAND_MAX);
const float b = 1.0f * (float(std::rand()) / RAND_MAX);
return { r, g, b, 1.0f };
}
mbgl::Point<double> GLFWView::makeRandomPoint() const {
const double x = width * double(std::rand()) / RAND_MAX;
const double y = height * double(std::rand()) / RAND_MAX;
mbgl::LatLng latLng = map->latLngForPixel({ x, y });
return { latLng.longitude(), latLng.latitude() };
}
std::unique_ptr<mbgl::style::Image>
GLFWView::makeImage(const std::string& id, int width, int height, float pixelRatio) {
const int r = 255 * (double(std::rand()) / RAND_MAX);
const int g = 255 * (double(std::rand()) / RAND_MAX);
const int b = 255 * (double(std::rand()) / RAND_MAX);
const int w = std::ceil(pixelRatio * width);
const int h = std::ceil(pixelRatio * height);
mbgl::PremultipliedImage image({ static_cast<uint32_t>(w), static_cast<uint32_t>(h) });
auto data = reinterpret_cast<uint32_t*>(image.data.get());
const int dist = (w / 2) * (w / 2);
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
const int dx = x - w / 2;
const int dy = y - h / 2;
const int diff = dist - (dx * dx + dy * dy);
if (diff > 0) {
const int a = std::min(0xFF, diff) * 0xFF / dist;
// Premultiply the rgb values with alpha
data[w * y + x] =
(a << 24) | ((a * r / 0xFF) << 16) | ((a * g / 0xFF) << 8) | (a * b / 0xFF);
}
}
}
return std::make_unique<mbgl::style::Image>(id, std::move(image), pixelRatio);
}
void GLFWView::nextOrientation() {
using NO = mbgl::NorthOrientation;
switch (map->getMapOptions().northOrientation()) {
case NO::Upwards: map->setNorthOrientation(NO::Rightwards); break;
case NO::Rightwards: map->setNorthOrientation(NO::Downwards); break;
case NO::Downwards: map->setNorthOrientation(NO::Leftwards); break;
default: map->setNorthOrientation(NO::Upwards); break;
}
}
void GLFWView::addRandomCustomPointAnnotations(int count) {
for (int i = 0; i < count; i++) {
static int spriteID = 1;
const auto name = std::string{ "marker-" } + mbgl::util::toString(spriteID++);
map->addAnnotationImage(makeImage(name, 22, 22, 1));
spriteIDs.push_back(name);
annotationIDs.push_back(map->addAnnotation(mbgl::SymbolAnnotation { makeRandomPoint(), name }));
}
}
void GLFWView::addRandomPointAnnotations(int count) {
for (int i = 0; i < count; ++i) {
annotationIDs.push_back(map->addAnnotation(mbgl::SymbolAnnotation { makeRandomPoint(), "default_marker" }));
}
}
void GLFWView::addRandomLineAnnotations(int count) {
for (int i = 0; i < count; ++i) {
mbgl::LineString<double> lineString;
for (int j = 0; j < 3; ++j) {
lineString.push_back(makeRandomPoint());
}
annotationIDs.push_back(map->addAnnotation(mbgl::LineAnnotation { lineString, 1.0f, 2.0f, { makeRandomColor() } }));
}
}
void GLFWView::addRandomShapeAnnotations(int count) {
for (int i = 0; i < count; ++i) {
mbgl::Polygon<double> triangle;
triangle.push_back({ makeRandomPoint(), makeRandomPoint(), makeRandomPoint() });
annotationIDs.push_back(map->addAnnotation(mbgl::FillAnnotation { triangle, 0.5f, { makeRandomColor() }, { makeRandomColor() } }));
}
}
void GLFWView::addAnimatedAnnotation() {
const double started = glfwGetTime();
animatedAnnotationIDs.push_back(map->addAnnotation(mbgl::SymbolAnnotation { { 0, 0 } , "default_marker" }));
animatedAnnotationAddedTimes.push_back(started);
}
void GLFWView::updateAnimatedAnnotations() {
const double time = glfwGetTime();
for (size_t i = 0; i < animatedAnnotationIDs.size(); i++) {
auto dt = time - animatedAnnotationAddedTimes[i];
const double period = 10;
const double x = dt / period * 360 - 180;
const double y = std::sin(dt/ period * M_PI * 2.0) * 80;
map->updateAnnotation(animatedAnnotationIDs[i], mbgl::SymbolAnnotation { {x, y }, "default_marker" });
}
}
void GLFWView::clearAnnotations() {
for (const auto& id : annotationIDs) {
map->removeAnnotation(id);
}
annotationIDs.clear();
for (const auto& id : animatedAnnotationIDs) {
map->removeAnnotation(id);
}
animatedAnnotationIDs.clear();
}
void GLFWView::popAnnotation() {
if (annotationIDs.empty()) {
return;
}
map->removeAnnotation(annotationIDs.back());
annotationIDs.pop_back();
}
void GLFWView::onScroll(GLFWwindow *window, double /*xOffset*/, double yOffset) {
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
double delta = yOffset * 40;
bool isWheel = delta != 0 && std::fmod(delta, 4.000244140625) == 0;
double absDelta = delta < 0 ? -delta : delta;
double scale = 2.0 / (1.0 + std::exp(-absDelta / 100.0));
// Make the scroll wheel a bit slower.
if (!isWheel) {
scale = (scale - 1.0) / 2.0 + 1.0;
}
// Zooming out.
if (delta < 0 && scale != 0) {
scale = 1.0 / scale;
}
view->map->scaleBy(scale, mbgl::ScreenCoordinate { view->lastX, view->lastY });
}
void GLFWView::onWindowResize(GLFWwindow *window, int width, int height) {
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
view->width = width;
view->height = height;
view->map->setSize({ static_cast<uint32_t>(view->width), static_cast<uint32_t>(view->height) });
}
void GLFWView::onFramebufferResize(GLFWwindow *window, int width, int height) {
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
view->backend->setSize({ static_cast<uint32_t>(width), static_cast<uint32_t>(height) });
// This is only triggered when the framebuffer is resized, but not the window. It can
// happen when you move the window between screens with a different pixel ratio.
// We are forcing a repaint my invalidating the view, which triggers a rerender with the
// new framebuffer dimensions.
view->invalidate();
}
void GLFWView::onMouseClick(GLFWwindow *window, int button, int action, int modifiers) {
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (button == GLFW_MOUSE_BUTTON_RIGHT ||
(button == GLFW_MOUSE_BUTTON_LEFT && modifiers & GLFW_MOD_CONTROL)) {
view->rotating = action == GLFW_PRESS;
view->map->setGestureInProgress(view->rotating);
} else if (button == GLFW_MOUSE_BUTTON_LEFT && (modifiers & GLFW_MOD_SHIFT)) {
view->pitching = action == GLFW_PRESS;
view->map->setGestureInProgress(view->pitching);
} else if (button == GLFW_MOUSE_BUTTON_LEFT) {
view->tracking = action == GLFW_PRESS;
view->map->setGestureInProgress(view->tracking);
if (action == GLFW_RELEASE) {
double now = glfwGetTime();
if (now - view->lastClick < 0.4 /* ms */) {
if (modifiers & GLFW_MOD_SHIFT) {
view->map->scaleBy(0.5, mbgl::ScreenCoordinate { view->lastX, view->lastY }, mbgl::AnimationOptions{{mbgl::Milliseconds(500)}});
} else {
view->map->scaleBy(2.0, mbgl::ScreenCoordinate { view->lastX, view->lastY }, mbgl::AnimationOptions{{mbgl::Milliseconds(500)}});
}
}
view->lastClick = now;
}
}
}
void GLFWView::onMouseMove(GLFWwindow *window, double x, double y) {
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
if (view->tracking) {
const double dx = x - view->lastX;
const double dy = y - view->lastY;
if (dx || dy) {
view->map->moveBy(mbgl::ScreenCoordinate { dx, dy });
}
} else if (view->rotating) {
view->map->rotateBy({ view->lastX, view->lastY }, { x, y });
} else if (view->pitching) {
const double dy = y - view->lastY;
if (dy) {
view->map->pitchBy(dy / 2);
}
}
view->lastX = x;
view->lastY = y;
auto &style = view->map->getStyle();
if (style.getLayer("state-fills")) {
auto screenCoordinate = mbgl::ScreenCoordinate{view->lastX, view->lastY};
const mbgl::RenderedQueryOptions queryOptions({{{"state-fills"}}, {}});
auto result = view->rendererFrontend->getRenderer()->queryRenderedFeatures(screenCoordinate, queryOptions);
using namespace mbgl;
FeatureState newState;
if (result.size() > 0) {
FeatureIdentifier id = result[0].id;
optional<std::string> idStr = featureIDtoString(id);
if (idStr) {
if (view->featureID && (*view->featureID != *idStr)) {
newState["hover"] = false;
view->rendererFrontend->getRenderer()->setFeatureState("states", {}, *view->featureID, newState);
view->featureID = nullopt;
}
if (!view->featureID) {
newState["hover"] = true;
view->featureID = featureIDtoString(id);
view->rendererFrontend->getRenderer()->setFeatureState("states", {}, *view->featureID, newState);
}
}
} else {
if (view->featureID) {
newState["hover"] = false;
view->rendererFrontend->getRenderer()->setFeatureState("states", {}, *view->featureID, newState);
view->featureID = nullopt;
}
}
view->invalidate();
}
}
void GLFWView::onWindowFocus(GLFWwindow *window, int focused) {
if (focused == GLFW_FALSE) { // Focus lost.
auto *view = reinterpret_cast<GLFWView *>(glfwGetWindowUserPointer(window));
view->rendererFrontend->getRenderer()->reduceMemoryUse();
}
}
void GLFWView::run() {
auto callback = [&] {
if (glfwWindowShouldClose(window)) {
runLoop.stop();
return;
}
glfwPollEvents();
if (dirty && rendererFrontend) {
dirty = false;
const double started = glfwGetTime();
if (animateRouteCallback)
animateRouteCallback(map);
updateAnimatedAnnotations();
mbgl::gfx::BackendScope scope { backend->getRendererBackend() };
rendererFrontend->render();
report(1000 * (glfwGetTime() - started));
if (benchmark) {
invalidate();
}
}
};
frameTick.start(mbgl::Duration::zero(), mbgl::Milliseconds(1000 / 60), callback);
#if defined(__APPLE__)
while (!glfwWindowShouldClose(window)) runLoop.run();
#else
runLoop.run();
#endif
}
float GLFWView::getPixelRatio() const {
return pixelRatio;
}
mbgl::Size GLFWView::getSize() const {
return { static_cast<uint32_t>(width), static_cast<uint32_t>(height) };
}
void GLFWView::invalidate() {
dirty = true;
glfwPostEmptyEvent();
}
void GLFWView::report(float duration) {
frames++;
frameTime += duration;
const double currentTime = glfwGetTime();
if (currentTime - lastReported >= 1) {
frameTime /= frames;
mbgl::Log::Info(mbgl::Event::OpenGL, "Frame time: %6.2fms (%6.2f fps)", frameTime,
1000 / frameTime);
frames = 0;
frameTime = 0;
lastReported = currentTime;
}
}
void GLFWView::setChangeStyleCallback(std::function<void()> callback) {
changeStyleCallback = callback;
}
void GLFWView::setShouldClose() {
glfwSetWindowShouldClose(window, true);
glfwPostEmptyEvent();
}
void GLFWView::setWindowTitle(const std::string& title) {
glfwSetWindowTitle(window, (std::string { "Mapbox GL: " } + title).c_str());
}
void GLFWView::onDidFinishLoadingStyle() {
if (show3DExtrusions) {
toggle3DExtrusions(show3DExtrusions);
}
}
void GLFWView::toggle3DExtrusions(bool visible) {
using namespace mbgl::style;
using namespace mbgl::style::expression::dsl;
show3DExtrusions = visible;
// Satellite-only style does not contain building extrusions data.
if (!map->getStyle().getSource("composite")) {
return;
}
if (auto layer = map->getStyle().getLayer("3d-buildings")) {
layer->setVisibility(VisibilityType(!show3DExtrusions));
return;
}
auto extrusionLayer = std::make_unique<FillExtrusionLayer>("3d-buildings", "composite");
extrusionLayer->setSourceLayer("building");
extrusionLayer->setMinZoom(15.0f);
extrusionLayer->setFilter(Filter(eq(get("extrude"), literal("true"))));
extrusionLayer->setFillExtrusionColor(PropertyExpression<mbgl::Color>(
interpolate(linear(), number(get("height")),
0.f, toColor(literal("#160e23")),
50.f, toColor(literal("#00615f")),
100.f, toColor(literal("#55e9ff")))));
extrusionLayer->setFillExtrusionOpacity(0.6f);
extrusionLayer->setFillExtrusionHeight(PropertyExpression<float>(get("height")));
extrusionLayer->setFillExtrusionBase(PropertyExpression<float>(get("min_height")));
map->getStyle().addLayer(std::move(extrusionLayer));
}
void GLFWView::toggleCustomSource() {
if (!map->getStyle().getSource("custom")) {
mbgl::style::CustomGeometrySource::Options options;
options.cancelTileFunction = [](const mbgl::CanonicalTileID&) {};
options.fetchTileFunction = [&](const mbgl::CanonicalTileID& tileID) {
double gridSpacing = 0.1;
mbgl::FeatureCollection features;
const mbgl::LatLngBounds bounds(tileID);
for (double y = ceil(bounds.north() / gridSpacing) * gridSpacing; y >= floor(bounds.south() / gridSpacing) * gridSpacing; y -= gridSpacing) {
mapbox::geojson::line_string gridLine;
gridLine.emplace_back(bounds.west(), y);
gridLine.emplace_back(bounds.east(), y);
features.emplace_back(gridLine);
}
for (double x = floor(bounds.west() / gridSpacing) * gridSpacing; x <= ceil(bounds.east() / gridSpacing) * gridSpacing; x += gridSpacing) {
mapbox::geojson::line_string gridLine;
gridLine.emplace_back(x, bounds.south());
gridLine.emplace_back(x, bounds.north());
features.emplace_back(gridLine);
}
auto source = static_cast<mbgl::style::CustomGeometrySource *>(map->getStyle().getSource("custom"));
if (source) {
source->setTileData(tileID, features);
source->invalidateTile(tileID);
}
};
map->getStyle().addSource(std::make_unique<mbgl::style::CustomGeometrySource>("custom", options));
}
auto* layer = map->getStyle().getLayer("grid");
if (!layer) {
auto lineLayer = std::make_unique<mbgl::style::LineLayer>("grid", "custom");
lineLayer->setLineColor(mbgl::Color{ 1.0, 0.0, 0.0, 1.0 });
map->getStyle().addLayer(std::move(lineLayer));
} else {
layer->setVisibility(layer->getVisibility() == mbgl::style::VisibilityType::Visible ?
mbgl::style::VisibilityType::None : mbgl::style::VisibilityType::Visible);
}
}