Files
MapLibreParticleLab/next/render-test/CMakeLists.txt
Thiago Marcos P. Santos eb02f8e96d [build] Rewrite our CMake buildsystem
- Try as much as possible not to use explicit compiler flags,
  relying on CMake to do the job in a portable away.
- Build mbgl-core as a single static library and leverage lto as
  much as possible.
- Support a MinSizRel build for other platforms.
- Make GLFW and Node a client of mbgl-core public interface.
- Same for the offline tool and static render tool.
- Use only target settings (do not pollute the global scope)
- Confine core code in a single file.
- Confine platform code inside a single include (exception being Qt
  that needs AUTOMOC before adding the targets)
- Align the Android build with the Android toolchain file.
2019-09-17 12:28:55 +03:00

51 lines
1.2 KiB
CMake

add_executable(
mbgl-render-test
${MBGL_ROOT}/render-test/allocation_index.cpp
${MBGL_ROOT}/render-test/allocation_index.hpp
${MBGL_ROOT}/render-test/filesystem.hpp
${MBGL_ROOT}/render-test/main.cpp
${MBGL_ROOT}/render-test/metadata.hpp
${MBGL_ROOT}/render-test/parser.cpp
${MBGL_ROOT}/render-test/parser.hpp
${MBGL_ROOT}/render-test/runner.cpp
${MBGL_ROOT}/render-test/runner.hpp
)
target_compile_definitions(
mbgl-render-test
PRIVATE TEST_RUNNER_ROOT_PATH="${MBGL_ROOT}"
)
# FIXME: Should not use core private interface
target_include_directories(
mbgl-render-test
PRIVATE ${MBGL_ROOT}/src
)
include(${PROJECT_SOURCE_DIR}/vendor/boost.cmake)
target_link_libraries(
mbgl-render-test
PRIVATE
Mapbox::Base::Extras::args
Mapbox::Base::Extras::filesystem
Mapbox::Base::pixelmatch-cpp
mbgl-core
mbgl-vendor-boost
)
set_property(TARGET mbgl-render-test PROPERTY FOLDER Executables)
string(RANDOM LENGTH 5 ALPHABET 0123456789 MBGL_RENDER_TEST_SEED)
add_test(
NAME mbgl-render-test
COMMAND
mbgl-render-test
--recycle-map
--shuffle
--seed
${MBGL_RENDER_TEST_SEED}
WORKING_DIRECTORY ${MBGL_ROOT}
)