Files
MapLibreParticleLab/platform/glfw/glfw_gl_backend.hpp
Bart Louwers 71f6da2722 Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-05-01 16:57:37 +02:00

39 lines
994 B
C++

#pragma once
#include "glfw_backend.hpp"
#include <mbgl/gfx/renderable.hpp>
#include <mbgl/gl/renderer_backend.hpp>
struct GLFWwindow;
class GLFWGLBackend final : public GLFWBackend, public mbgl::gl::RendererBackend, public mbgl::gfx::Renderable {
public:
GLFWGLBackend(GLFWwindow*, bool capFrameRate);
~GLFWGLBackend() override;
void swap();
// GLFWRendererBackend implementation
public:
mbgl::gfx::RendererBackend& getRendererBackend() override { return *this; }
mbgl::Size getSize() const override;
void setSize(mbgl::Size) override;
// mbgl::gfx::RendererBackend implementation
public:
mbgl::gfx::Renderable& getDefaultRenderable() override { return *this; }
protected:
void activate() override;
void deactivate() override;
// mbgl::gl::RendererBackend implementation
protected:
mbgl::gl::ProcAddress getExtensionFunctionPointer(const char*) override;
void updateAssumedState() override;
private:
GLFWwindow* window;
};