Files
MapLibreParticleLab/platform/glfw/glfw_renderer_frontend.cpp
2017-07-26 09:50:38 -07:00

42 lines
1.0 KiB
C++

#include "glfw_renderer_frontend.hpp"
#include <mbgl/renderer/renderer.hpp>
GLFWRendererFrontend::GLFWRendererFrontend(std::unique_ptr<mbgl::Renderer> renderer_, GLFWView& glfwView_)
: glfwView(glfwView_)
, renderer(std::move(renderer_)) {
glfwView.setRenderFrontend(this);
}
GLFWRendererFrontend::~GLFWRendererFrontend() = default;
void GLFWRendererFrontend::reset() {
assert(renderer);
renderer.reset();
}
void GLFWRendererFrontend::setObserver(mbgl::RendererObserver& observer) {
assert(renderer);
renderer->setObserver(&observer);
}
void GLFWRendererFrontend::update(std::shared_ptr<mbgl::UpdateParameters> params) {
updateParameters = std::move(params);
glfwView.invalidate();
}
void GLFWRendererFrontend::render() {
assert(renderer);
if (!updateParameters) return;
mbgl::BackendScope guard { glfwView, mbgl::BackendScope::ScopeType::Implicit };
renderer->render(*updateParameters);
}
mbgl::Renderer* GLFWRendererFrontend::getRenderer() {
assert(renderer);
return renderer.get();
}