39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#pragma once
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#include <mbgl/util/range.hpp>
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#include <mbgl/util/constants.hpp>
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#include <vector>
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#include <string>
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#include <cstdint>
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namespace mbgl {
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class Tileset {
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public:
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enum class Scheme : bool { XYZ, TMS };
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std::vector<std::string> tiles;
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Range<uint8_t> zoomRange;
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std::string attribution;
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Scheme scheme;
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Tileset(std::vector<std::string> tiles_ = std::vector<std::string>(),
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Range<uint8_t> zoomRange_ = { 0, util::DEFAULT_MAX_ZOOM },
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std::string attribution_ = {},
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Scheme scheme_ = Scheme::XYZ)
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: tiles(std::move(tiles_)),
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zoomRange(std::move(zoomRange_)),
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attribution(std::move(attribution_)),
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scheme(scheme_) {}
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// TileJSON also includes center, zoom, and bounds, but they are not used by mbgl.
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friend bool operator==(const Tileset& lhs, const Tileset& rhs) {
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return std::tie(lhs.tiles, lhs.zoomRange, lhs.attribution, lhs.scheme)
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== std::tie(rhs.tiles, rhs.zoomRange, rhs.attribution, rhs.scheme);
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}
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};
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} // namespace mbgl
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