When AndroidRendererFrontend::update() called multiple times in a single loop, updateAsyncTask->send() will perform nothing, thus MapRenderer::update()/requestRender() will be coalesced.
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#pragma once
|
|
|
|
#include <mbgl/actor/actor.hpp>
|
|
#include <mbgl/annotation/annotation.hpp>
|
|
#include <mbgl/renderer/renderer_frontend.hpp>
|
|
#include <mbgl/util/geo.hpp>
|
|
#include <mbgl/util/run_loop.hpp>
|
|
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <vector>
|
|
#include <string>
|
|
|
|
#include "map_renderer.hpp"
|
|
|
|
namespace mbgl {
|
|
|
|
class RenderedQueryOptions;
|
|
class SourceQueryOptions;
|
|
|
|
namespace util {
|
|
|
|
class AsyncTask;
|
|
|
|
} // namespace util
|
|
|
|
namespace android {
|
|
|
|
class AndroidRendererFrontend : public RendererFrontend {
|
|
public:
|
|
|
|
AndroidRendererFrontend(MapRenderer&);
|
|
~AndroidRendererFrontend() override;
|
|
|
|
void reset() override;
|
|
void setObserver(RendererObserver&) override;
|
|
|
|
void update(std::shared_ptr<UpdateParameters>) override;
|
|
|
|
// Feature querying
|
|
std::vector<Feature> queryRenderedFeatures(const ScreenCoordinate&, const RenderedQueryOptions&) const;
|
|
std::vector<Feature> queryRenderedFeatures(const ScreenBox&, const RenderedQueryOptions&) const;
|
|
std::vector<Feature> querySourceFeatures(const std::string& sourceID, const SourceQueryOptions&) const;
|
|
AnnotationIDs queryPointAnnotations(const ScreenBox& box) const;
|
|
AnnotationIDs queryShapeAnnotations(const ScreenBox& box) const;
|
|
|
|
// Memory
|
|
void reduceMemoryUse();
|
|
|
|
private:
|
|
MapRenderer& mapRenderer;
|
|
util::RunLoop* mapRunLoop;
|
|
std::unique_ptr<util::AsyncTask> updateAsyncTask;
|
|
std::shared_ptr<UpdateParameters> updateParams;
|
|
};
|
|
|
|
} // namespace android
|
|
} // namespace mbgl
|