Files
MapLibreParticleLab/include/mbgl/util/immutable.hpp
Tim Sylvester 705bdfb3de add noexcepts (#2119)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2024-04-08 15:39:18 +00:00

139 lines
4.5 KiB
C++

#pragma once
#include <memory>
namespace mbgl {
/**
* `Mutable<T>` is a non-nullable uniquely owning reference to a `T`. It can be
* efficiently converted to `Immutable<T>`.
*
* The lifecycle of `Mutable<T>` and `Immutable<T>` is as follows:
*
* 1. Create a `Mutable<T>` using `makeMutable(...)`
* 2. Mutate it freely
* 3. When you're ready to freeze its state and enable safe cross-thread
* sharing, move assign or move construct it to `Immutable<T>`
*
* The reason that `Mutable<T>` exists, rather than simply using a
* `std::unique_ptr<T>`, is to take advantage of the underlying
* single-allocation optimization provided by `std::make_shared`.
*/
template <class T>
class Mutable {
public:
Mutable(Mutable&&) noexcept = default;
Mutable& operator=(Mutable&&) noexcept = default;
Mutable(const Mutable&) = delete;
Mutable& operator=(const Mutable&) = delete;
T* get() noexcept { return ptr.get(); }
T* operator->() noexcept { return ptr.get(); }
T& operator*() noexcept { return *ptr; }
private:
Mutable(std::shared_ptr<T>&& s) noexcept
: ptr(std::move(s)) {}
std::shared_ptr<T> ptr;
template <class S>
friend class Immutable;
// NOLINTNEXTLINE(readability-redundant-declaration)
template <class S, class... Args>
friend Mutable<S> makeMutable(Args&&...);
// NOLINTNEXTLINE(readability-redundant-declaration)
template <class S, class U>
friend Mutable<S> staticMutableCast(const Mutable<U>&) noexcept;
};
template <class T, class... Args>
Mutable<T> makeMutable(Args&&... args) {
return Mutable<T>(std::make_shared<T>(std::forward<Args>(args)...));
}
template <class S, class U>
Mutable<S> staticMutableCast(const Mutable<U>& u) noexcept {
return Mutable<S>(std::static_pointer_cast<S>(u.ptr));
}
/**
* `Immutable<T>` is a non-nullable shared reference to a `const T`.
* Construction requires a transfer of unique ownership from a `Mutable<T>`;
* once constructed it has the same behavior as `std::shared_ptr<const T>` but
* with better indication of intent.
*
* Normally one should not share state between threads because it's difficult to
* verify the absence of read/write data races. `Immutable` provides a guarantee
* that no writes are possible, and instances therefore can be freely
* transferred and shared between threads.
*/
template <class T>
class Immutable {
public:
template <class S>
Immutable(Mutable<S>&& s) noexcept
: ptr(std::const_pointer_cast<const S>(std::move(s.ptr))) {}
template <class S>
Immutable(Immutable<S> s) noexcept
: ptr(std::move(s.ptr)) {}
Immutable(Immutable&&) noexcept = default;
Immutable(const Immutable&) = default;
template <class S>
Immutable& operator=(Mutable<S>&& s) noexcept {
ptr = std::const_pointer_cast<const S>(std::move(s.ptr));
return *this;
}
Immutable& operator=(Immutable&&) noexcept = default;
Immutable& operator=(const Immutable&) = default;
const T* get() const noexcept { return ptr.get(); }
const T* operator->() const noexcept { return ptr.get(); }
const T& operator*() const noexcept { return *ptr; }
friend bool operator==(const Immutable<T>& lhs, const Immutable<T>& rhs) noexcept { return lhs.ptr == rhs.ptr; }
friend bool operator!=(const Immutable<T>& lhs, const Immutable<T>& rhs) noexcept { return lhs.ptr != rhs.ptr; }
private:
Immutable(std::shared_ptr<const T>&& s) noexcept
: ptr(std::move(s)) {}
std::shared_ptr<const T> ptr;
template <class S>
friend class Immutable;
// NOLINTNEXTLINE(readability-redundant-declaration)
template <class S, class U>
friend Immutable<S> staticImmutableCast(const Immutable<U>&) noexcept;
};
template <class S, class U>
Immutable<S> staticImmutableCast(const Immutable<U>& u) noexcept {
return Immutable<S>(std::static_pointer_cast<const S>(u.ptr));
}
/**
* Constrained mutation of an immutable reference. Makes a temporarily-mutable
* copy of the input Immutable using the inner type's copy constructor, runs the
* given callable on the mutable copy, and then freezes the copy and reassigns
* it to the input reference.
*
* Note that other Immutables referring to the same inner instance are not
* affected; they continue to referencing the original immutable instance.
*/
template <class T, class Fn>
void mutate(Immutable<T>& immutable, Fn&& fn) {
Mutable<T> mut = makeMutable<T>(*immutable);
std::forward<Fn>(fn)(*mut);
immutable = std::move(mut);
}
} // namespace mbgl