Files
MapLibreParticleLab/src/mbgl/geometry/fill_buffer.cpp
2014-12-04 20:02:50 +01:00

14 lines
291 B
C++

#include <mbgl/geometry/fill_buffer.hpp>
#include <mbgl/platform/gl.hpp>
#include <climits>
using namespace mbgl;
void FillVertexBuffer::add(vertex_type x, vertex_type y) {
vertex_type *vertices = static_cast<vertex_type *>(addElement());
vertices[0] = x;
vertices[1] = y;
}