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MapLibreParticleLab/include/llmr/map/tile.hpp
Konstantin Käfer 027c6f33b3 implement tile wrapping
fixes #14
2014-03-05 09:40:32 +01:00

38 lines
610 B
C++

#ifndef LLMR_MAP_TILE
#define LLMR_MAP_TILE
#include <llmr/util/vec.hpp>
#include <llmr/util/mat4.hpp>
#include <llmr/util/noncopyable.hpp>
#include <cstdint>
#include <forward_list>
namespace llmr {
class TileData;
class Tile : private util::noncopyable {
public:
typedef vec3<int32_t> ID;
public:
Tile(const ID& id);
static ID parent(const ID& id, int32_t z);
static ID normalize(const ID& id);
static std::forward_list<ID> children(const ID& id, int32_t z);
public:
const Tile::ID id;
uint8_t clip_id;
mat4 matrix;
std::shared_ptr<TileData> data;
};
}
#endif