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MapLibreParticleLab/include/mbgl/map/update.hpp
Bruno de Oliveira Abinader 492bcf0bd7 Added Update::Repaint
2015-08-05 15:19:00 +03:00

23 lines
439 B
C++

#ifndef MBGL_MAP_UPDATE
#define MBGL_MAP_UPDATE
#include <cstdint>
namespace mbgl {
using UpdateType = uint32_t;
enum class Update : UpdateType {
Nothing = 0,
Dimensions = 1 << 1,
DefaultTransition = 1 << 2,
Classes = 1 << 3,
Zoom = 1 << 4,
RenderStill = 1 << 5,
Repaint = 1 << 6,
};
}
#endif