Files
MapLibreParticleLab/src/node_log.cpp
2015-05-14 12:55:54 -04:00

79 lines
2.5 KiB
C++

#include "node_log.hpp"
#include "util/async_queue.hpp"
#include <mbgl/map/environment.hpp>
namespace node_mbgl {
struct NodeLogObserver::LogMessage {
mbgl::EventSeverity severity;
mbgl::Event event;
int64_t code;
std::string text;
int environment = -1;
std::string threadName = "";
LogMessage(mbgl::EventSeverity severity_, mbgl::Event event_, int64_t code_, std::string text_, int environment_, std::string threadName_)
: severity(severity_),
event(event_),
code(code_),
text(text_),
environment(environment_),
threadName(threadName_) {};
LogMessage(mbgl::EventSeverity severity_, mbgl::Event event_, int64_t code_, std::string text_)
: severity(severity_),
event(event_),
code(code_),
text(text_) {}
};
NodeLogObserver::NodeLogObserver(v8::Handle<v8::Object> target)
: queue(new Queue(uv_default_loop(), [this](LogMessage &message) {
NanScope();
auto msg = NanNew<v8::Object>();
msg->Set(NanNew("class"), NanNew(mbgl::EventClass(message.event).c_str()));
msg->Set(NanNew("severity"), NanNew(mbgl::EventSeverityClass(message.severity).c_str()));
if (message.code != -1) {
msg->Set(NanNew("code"), NanNew<v8::Number>(message.code));
}
if (!message.text.empty()) {
msg->Set(NanNew("text"), NanNew(message.text));
}
if (message.environment != -1) {
msg->Set(NanNew("environment"), NanNew<v8::Number>(message.environment));
}
if (!message.threadName.empty()) {
msg->Set(NanNew("threadName"), NanNew(message.threadName));
}
v8::Local<v8::Value> argv[] = { NanNew("message"), msg };
auto handle = NanNew<v8::Object>(module);
auto emit = handle->Get(NanNew("emit"))->ToObject();
emit->CallAsFunction(handle, 2, argv);
})) {
NanScope();
NanAssignPersistent(module, target);
// Don't keep the event loop alive.
queue->unref();
}
NodeLogObserver::~NodeLogObserver() {
queue->stop();
}
bool NodeLogObserver::onRecord(mbgl::EventSeverity severity, mbgl::Event event, int64_t code, const std::string &text) {
if (mbgl::Environment::inScope()) {
int env = static_cast<int>(mbgl::Environment::Get().getID());
std::string threadName = mbgl::Environment::threadName();
queue->send({ severity, event, code, text, env, threadName });
} else {
queue->send({ severity, event, code, text });
}
return true;
}
}