make iproj now produces a target that pulls together static libraries like core and platform-ios into a real dynamic framework. iosapp is pretty much just a regular iOS application that links Mapbox.framework (except for the inclusion of default_styles.hpp). iosapp runs fine in the Simulator and on a device, and the same is true for any application linking against Mapbox.framework. The ipackage target produces both a Bitcode-disabled static framework and a Bitcode-enabled dynamic framework, eliminating the need for a separate framework.sh. It disables code signing, since that happens on copy when the framework is embedded inside the application bundle. It also merges the device and simulator builds into a single fat framework. Also bumped itest minimum deployment target to iOS 8.0, the first version that supports linking frameworks. Fixes #828.
34 lines
1.3 KiB
Objective-C
34 lines
1.3 KiB
Objective-C
#import "MBXAppDelegate.h"
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#import "MBXViewController.h"
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#import <Mapbox/Mapbox.h>
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@implementation MBXAppDelegate
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
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{
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// Set access token, unless MGLAccountManager already read it in from Info.plist.
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if ( ! [MGLAccountManager accessToken]) {
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NSString *accessToken = [[NSProcessInfo processInfo] environment][@"MAPBOX_ACCESS_TOKEN"];
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if (accessToken) {
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// Store to preferences so that we can launch the app later on without having to specify
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// token.
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[[NSUserDefaults standardUserDefaults] setObject:accessToken forKey:@"access_token"];
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} else {
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// Try to retrieve from preferences, maybe we've stored them there previously and can reuse
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// the token.
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accessToken = [[NSUserDefaults standardUserDefaults] objectForKey:@"access_token"];
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}
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if ( ! accessToken) NSLog(@"No access token set. Mapbox vector tiles won't work.");
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[MGLAccountManager setAccessToken:accessToken];
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}
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self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
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self.window.rootViewController = [[UINavigationController alloc] initWithRootViewController:[MBXViewController new]];
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[self.window makeKeyAndVisible];
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return YES;
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}
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@end
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