470 lines
16 KiB
Objective-C
470 lines
16 KiB
Objective-C
#import "MGLFaux3DUserLocationAnnotationView.h"
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#import "MGLMapView.h"
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#import "MGLUserLocation.h"
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#import "MGLUserLocationHeadingIndicator.h"
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#import "MGLUserLocationHeadingArrowLayer.h"
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#import "MGLUserLocationHeadingBeamLayer.h"
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const CGFloat MGLUserLocationAnnotationDotSize = 22.0;
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const CGFloat MGLUserLocationAnnotationHaloSize = 115.0;
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const CGFloat MGLUserLocationAnnotationPuckSize = 45.0;
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const CGFloat MGLUserLocationAnnotationArrowSize = MGLUserLocationAnnotationPuckSize * 0.5;
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const CGFloat MGLUserLocationHeadingUpdateThreshold = 0.01;
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@implementation MGLFaux3DUserLocationAnnotationView
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{
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BOOL _puckModeActivated;
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CALayer *_puckDot;
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CAShapeLayer *_puckArrow;
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CALayer<MGLUserLocationHeadingIndicator> *_headingIndicatorLayer;
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CALayer *_accuracyRingLayer;
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CALayer *_dotBorderLayer;
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CALayer *_dotLayer;
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CALayer *_haloLayer;
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CLLocationDirection _oldHeadingAccuracy;
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CLLocationAccuracy _oldHorizontalAccuracy;
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double _oldZoom;
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double _oldPitch;
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}
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- (CALayer *)hitTestLayer
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{
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// Only the main dot should be interactive (i.e., exclude the accuracy ring and halo).
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return _dotBorderLayer ?: _puckDot;
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}
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- (void)update
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{
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if (CGSizeEqualToSize(self.frame.size, CGSizeZero))
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{
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CGFloat frameSize = (self.mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse) ? MGLUserLocationAnnotationPuckSize : MGLUserLocationAnnotationDotSize;
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[self updateFrameWithSize:frameSize];
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}
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if (CLLocationCoordinate2DIsValid(self.userLocation.coordinate))
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{
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(self.mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse) ? [self drawPuck] : [self drawDot];
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[self updatePitch];
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}
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_haloLayer.hidden = ! CLLocationCoordinate2DIsValid(self.mapView.userLocation.coordinate) || self.mapView.userLocation.location.horizontalAccuracy > 10;
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}
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- (void)setTintColor:(UIColor *)tintColor
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{
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CGColorRef newTintColor = [tintColor CGColor];
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if (_puckModeActivated)
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{
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_puckArrow.fillColor = newTintColor;
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_puckArrow.strokeColor = newTintColor;
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}
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else
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{
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_accuracyRingLayer.backgroundColor = newTintColor;
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_haloLayer.backgroundColor = newTintColor;
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_dotLayer.backgroundColor = newTintColor;
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[_headingIndicatorLayer updateTintColor:newTintColor];
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}
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}
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- (void)updatePitch
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{
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if (self.mapView.camera.pitch != _oldPitch)
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{
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// disable implicit animation
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[CATransaction begin];
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[CATransaction setDisableActions:YES];
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CATransform3D t = CATransform3DRotate(CATransform3DIdentity, MGLRadiansFromDegrees(self.mapView.camera.pitch), 1.0, 0, 0);
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self.layer.sublayerTransform = t;
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[self updateFaux3DEffect];
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[CATransaction commit];
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_oldPitch = self.mapView.camera.pitch;
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}
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}
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- (void)updateFaux3DEffect
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{
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CGFloat pitch = MGLRadiansFromDegrees(self.mapView.camera.pitch);
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if (_puckDot)
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{
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_puckDot.shadowOffset = CGSizeMake(0, fmaxf(pitch * 10.f, 1.f));
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_puckDot.shadowRadius = fmaxf(pitch * 5.f, 0.75f);
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}
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if (_dotBorderLayer)
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{
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_dotBorderLayer.shadowOffset = CGSizeMake(0.f, pitch * 10.f);
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_dotBorderLayer.shadowRadius = fmaxf(pitch * 5.f, 3.f);
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}
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if (_dotLayer)
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{
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_dotLayer.zPosition = pitch * 2.f;
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}
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}
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- (void)updateFrameWithSize:(CGFloat)size
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{
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CGSize newSize = CGSizeMake(size, size);
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if (CGSizeEqualToSize(self.frame.size, newSize))
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{
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return;
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}
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// Update frame size, keeping the existing center point.
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CGPoint oldCenter = self.center;
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CGRect newFrame = self.frame;
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newFrame.size = newSize;
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[self setFrame:newFrame];
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[self setCenter:oldCenter];
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}
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- (void)drawPuck
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{
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if ( ! _puckModeActivated)
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{
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self.layer.sublayers = nil;
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_headingIndicatorLayer = nil;
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_accuracyRingLayer = nil;
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_haloLayer = nil;
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_dotBorderLayer = nil;
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_dotLayer = nil;
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[self updateFrameWithSize:MGLUserLocationAnnotationPuckSize];
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}
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// background dot (white with black shadow)
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//
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if ( ! _puckDot)
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{
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_puckDot = [self circleLayerWithSize:MGLUserLocationAnnotationPuckSize];
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_puckDot.backgroundColor = [[UIColor whiteColor] CGColor];
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_puckDot.shadowColor = [[UIColor blackColor] CGColor];
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_puckDot.shadowOpacity = 0.25;
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_puckDot.shadowPath = [[UIBezierPath bezierPathWithOvalInRect:_puckDot.bounds] CGPath];
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if (self.mapView.camera.pitch)
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{
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[self updateFaux3DEffect];
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}
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else
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{
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_puckDot.shadowOffset = CGSizeMake(0, 1);
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_puckDot.shadowRadius = 0.75;
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}
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[self.layer addSublayer:_puckDot];
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}
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// arrow
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//
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if ( ! _puckArrow)
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{
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_puckArrow = [CAShapeLayer layer];
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_puckArrow.path = [[self puckArrow] CGPath];
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_puckArrow.fillColor = [self.mapView.tintColor CGColor];
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_puckArrow.bounds = CGRectMake(0, 0, round(MGLUserLocationAnnotationArrowSize), round(MGLUserLocationAnnotationArrowSize));
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_puckArrow.position = CGPointMake(CGRectGetMidX(super.bounds), CGRectGetMidY(super.bounds));
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_puckArrow.shouldRasterize = YES;
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_puckArrow.rasterizationScale = [UIScreen mainScreen].scale;
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_puckArrow.drawsAsynchronously = YES;
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_puckArrow.lineJoin = @"round";
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_puckArrow.lineWidth = 1.f;
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_puckArrow.strokeColor = _puckArrow.fillColor;
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[self.layer addSublayer:_puckArrow];
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}
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if (self.userLocation.location.course >= 0)
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{
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_puckArrow.affineTransform = CGAffineTransformRotate(CGAffineTransformIdentity, -MGLRadiansFromDegrees(self.mapView.direction - self.userLocation.location.course));
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}
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if ( ! _puckModeActivated)
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{
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_puckModeActivated = YES;
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[self updateFaux3DEffect];
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}
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}
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- (UIBezierPath *)puckArrow
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{
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CGFloat max = MGLUserLocationAnnotationArrowSize;
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UIBezierPath *bezierPath = UIBezierPath.bezierPath;
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[bezierPath moveToPoint: CGPointMake(max * 0.5, 0)];
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[bezierPath addLineToPoint: CGPointMake(max * 0.1, max)];
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[bezierPath addLineToPoint: CGPointMake(max * 0.5, max * 0.65)];
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[bezierPath addLineToPoint: CGPointMake(max * 0.9, max)];
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[bezierPath addLineToPoint: CGPointMake(max * 0.5, 0)];
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[bezierPath closePath];
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return bezierPath;
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}
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- (void)drawDot
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{
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if (_puckModeActivated)
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{
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self.layer.sublayers = nil;
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_puckDot = nil;
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_puckArrow = nil;
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[self updateFrameWithSize:MGLUserLocationAnnotationDotSize];
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}
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// heading indicator (tinted, beam or arrow)
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//
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BOOL headingTrackingModeEnabled = self.mapView.userTrackingMode == MGLUserTrackingModeFollowWithHeading;
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BOOL showHeadingIndicator = self.mapView.showsUserHeadingIndicator || headingTrackingModeEnabled;
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if (showHeadingIndicator)
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{
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_headingIndicatorLayer.hidden = NO;
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CLLocationDirection headingAccuracy = self.userLocation.heading.headingAccuracy;
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if (([_headingIndicatorLayer isMemberOfClass:[MGLUserLocationHeadingBeamLayer class]] && ! headingTrackingModeEnabled) ||
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([_headingIndicatorLayer isMemberOfClass:[MGLUserLocationHeadingArrowLayer class]] && headingTrackingModeEnabled))
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{
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[_headingIndicatorLayer removeFromSuperlayer];
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_headingIndicatorLayer = nil;
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_oldHeadingAccuracy = -1;
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}
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if ( ! _headingIndicatorLayer && headingAccuracy)
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{
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if (headingTrackingModeEnabled)
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{
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_headingIndicatorLayer = [[MGLUserLocationHeadingBeamLayer alloc] initWithUserLocationAnnotationView:self];
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[self.layer insertSublayer:_headingIndicatorLayer below:_dotBorderLayer];
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}
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else
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{
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_headingIndicatorLayer = [[MGLUserLocationHeadingArrowLayer alloc] initWithUserLocationAnnotationView:self];
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[self.layer addSublayer:_headingIndicatorLayer];
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_headingIndicatorLayer.zPosition = 1;
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}
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}
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if (_oldHeadingAccuracy != headingAccuracy)
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{
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[_headingIndicatorLayer updateHeadingAccuracy:headingAccuracy];
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_oldHeadingAccuracy = headingAccuracy;
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}
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if (self.userLocation.heading.trueHeading >= 0)
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{
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CGFloat rotation = -MGLRadiansFromDegrees(self.mapView.direction - self.userLocation.heading.trueHeading);
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// Don't rotate if the change is imperceptible.
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if (fabs(rotation) > MGLUserLocationHeadingUpdateThreshold)
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{
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[CATransaction begin];
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[CATransaction setDisableActions:YES];
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_headingIndicatorLayer.affineTransform = CGAffineTransformRotate(CGAffineTransformIdentity, rotation);
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[CATransaction commit];
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}
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}
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}
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else
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{
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[_headingIndicatorLayer removeFromSuperlayer];
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_headingIndicatorLayer = nil;
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}
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// update accuracy ring (if zoom or horizontal accuracy have changed)
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//
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if (_accuracyRingLayer && (_oldZoom != self.mapView.zoomLevel || _oldHorizontalAccuracy != self.userLocation.location.horizontalAccuracy))
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{
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CGFloat accuracyRingSize = [self calculateAccuracyRingSize];
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// only show the accuracy ring if it won't be obscured by the location dot
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if (accuracyRingSize > MGLUserLocationAnnotationDotSize + 15)
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{
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_accuracyRingLayer.hidden = NO;
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// disable implicit animation of the accuracy ring, unless triggered by a change in accuracy
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BOOL shouldDisableActions = _oldHorizontalAccuracy == self.userLocation.location.horizontalAccuracy;
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[CATransaction begin];
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[CATransaction setDisableActions:shouldDisableActions];
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_accuracyRingLayer.bounds = CGRectMake(0, 0, accuracyRingSize, accuracyRingSize);
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_accuracyRingLayer.cornerRadius = accuracyRingSize / 2.0;
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// match the halo to the accuracy ring
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_haloLayer.bounds = _accuracyRingLayer.bounds;
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_haloLayer.cornerRadius = _accuracyRingLayer.cornerRadius;
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_haloLayer.shouldRasterize = NO;
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[CATransaction commit];
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}
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else
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{
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_accuracyRingLayer.hidden = YES;
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_haloLayer.bounds = CGRectMake(0, 0, MGLUserLocationAnnotationHaloSize, MGLUserLocationAnnotationHaloSize);
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_haloLayer.cornerRadius = MGLUserLocationAnnotationHaloSize / 2.0;
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_haloLayer.shouldRasterize = YES;
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_haloLayer.rasterizationScale = [UIScreen mainScreen].scale;
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}
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// store accuracy and zoom so we're not redrawing unchanged location updates
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_oldHorizontalAccuracy = self.userLocation.location.horizontalAccuracy;
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_oldZoom = self.mapView.zoomLevel;
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}
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// accuracy ring (circular, tinted, mostly-transparent)
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//
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if ( ! _accuracyRingLayer && self.userLocation.location.horizontalAccuracy)
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{
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CGFloat accuracyRingSize = [self calculateAccuracyRingSize];
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_accuracyRingLayer = [self circleLayerWithSize:accuracyRingSize];
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_accuracyRingLayer.backgroundColor = [self.mapView.tintColor CGColor];
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_accuracyRingLayer.opacity = 0.1;
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_accuracyRingLayer.shouldRasterize = NO;
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_accuracyRingLayer.allowsGroupOpacity = NO;
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[self.layer addSublayer:_accuracyRingLayer];
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}
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// expanding sonar-like pulse (circular, tinted, fades out)
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//
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if ( ! _haloLayer)
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{
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_haloLayer = [self circleLayerWithSize:MGLUserLocationAnnotationHaloSize];
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_haloLayer.backgroundColor = [self.mapView.tintColor CGColor];
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_haloLayer.allowsGroupOpacity = NO;
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_haloLayer.zPosition = -0.1f;
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// set defaults for the animations
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CAAnimationGroup *animationGroup = [self loopingAnimationGroupWithDuration:3.0];
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// scale out radially with initial acceleration
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CAKeyframeAnimation *boundsAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform.scale.xy"];
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boundsAnimation.values = @[@0, @0.35, @1];
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boundsAnimation.keyTimes = @[@0, @0.2, @1];
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// go transparent as scaled out, start semi-opaque
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CAKeyframeAnimation *opacityAnimation = [CAKeyframeAnimation animationWithKeyPath:@"opacity"];
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opacityAnimation.values = @[@0.4, @0.4, @0];
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opacityAnimation.keyTimes = @[@0, @0.2, @1];
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animationGroup.animations = @[boundsAnimation, opacityAnimation];
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[_haloLayer addAnimation:animationGroup forKey:@"animateTransformAndOpacity"];
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[self.layer addSublayer:_haloLayer];
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}
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// background dot (white with black shadow)
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//
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if ( ! _dotBorderLayer)
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{
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_dotBorderLayer = [self circleLayerWithSize:MGLUserLocationAnnotationDotSize];
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_dotBorderLayer.backgroundColor = [[UIColor whiteColor] CGColor];
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_dotBorderLayer.shadowColor = [[UIColor blackColor] CGColor];
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_dotBorderLayer.shadowOpacity = 0.25;
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_dotBorderLayer.shadowPath = [[UIBezierPath bezierPathWithOvalInRect:_dotBorderLayer.bounds] CGPath];
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if (self.mapView.camera.pitch)
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{
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[self updateFaux3DEffect];
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}
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else
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{
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_dotBorderLayer.shadowOffset = CGSizeMake(0, 0);
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_dotBorderLayer.shadowRadius = 3;
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}
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[self.layer addSublayer:_dotBorderLayer];
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}
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// inner dot (pulsing, tinted)
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//
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if ( ! _dotLayer)
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{
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_dotLayer = [self circleLayerWithSize:MGLUserLocationAnnotationDotSize * 0.75];
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_dotLayer.backgroundColor = [self.mapView.tintColor CGColor];
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// set defaults for the animations
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CAAnimationGroup *animationGroup = [self loopingAnimationGroupWithDuration:1.5];
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animationGroup.autoreverses = YES;
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animationGroup.fillMode = kCAFillModeBoth;
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// scale the dot up and down
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CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale.xy"];
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pulseAnimation.fromValue = @0.8;
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pulseAnimation.toValue = @1;
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// fade opacity in and out, subtly
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CABasicAnimation *opacityAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"];
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opacityAnimation.fromValue = @0.8;
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opacityAnimation.toValue = @1;
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animationGroup.animations = @[pulseAnimation, opacityAnimation];
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[_dotLayer addAnimation:animationGroup forKey:@"animateTransformAndOpacity"];
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[self.layer addSublayer:_dotLayer];
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}
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if (_puckModeActivated)
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{
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_puckModeActivated = NO;
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[self updateFaux3DEffect];
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}
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}
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- (CALayer *)circleLayerWithSize:(CGFloat)layerSize
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{
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layerSize = round(layerSize);
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CALayer *circleLayer = [CALayer layer];
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circleLayer.bounds = CGRectMake(0, 0, layerSize, layerSize);
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circleLayer.position = CGPointMake(CGRectGetMidX(super.bounds), CGRectGetMidY(super.bounds));
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circleLayer.cornerRadius = layerSize / 2.0;
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circleLayer.shouldRasterize = YES;
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circleLayer.rasterizationScale = [UIScreen mainScreen].scale;
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circleLayer.drawsAsynchronously = YES;
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return circleLayer;
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}
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- (CAAnimationGroup *)loopingAnimationGroupWithDuration:(CGFloat)animationDuration
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{
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CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
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animationGroup.duration = animationDuration;
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animationGroup.repeatCount = INFINITY;
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animationGroup.removedOnCompletion = NO;
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animationGroup.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault];
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return animationGroup;
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}
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- (CGFloat)calculateAccuracyRingSize
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{
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// diameter in screen points
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return round(self.userLocation.location.horizontalAccuracy / [self.mapView metersPerPointAtLatitude:self.userLocation.coordinate.latitude] * 2.0);
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}
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@end
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