Files
MapLibreParticleLab/platform/ios/src/MGLFaux3DUserLocationAnnotationView.m
2017-11-16 17:15:59 -05:00

470 lines
16 KiB
Objective-C

#import "MGLFaux3DUserLocationAnnotationView.h"
#import "MGLMapView.h"
#import "MGLUserLocation.h"
#import "MGLUserLocationHeadingIndicator.h"
#import "MGLUserLocationHeadingArrowLayer.h"
#import "MGLUserLocationHeadingBeamLayer.h"
const CGFloat MGLUserLocationAnnotationDotSize = 22.0;
const CGFloat MGLUserLocationAnnotationHaloSize = 115.0;
const CGFloat MGLUserLocationAnnotationPuckSize = 45.0;
const CGFloat MGLUserLocationAnnotationArrowSize = MGLUserLocationAnnotationPuckSize * 0.5;
const CGFloat MGLUserLocationHeadingUpdateThreshold = 0.01;
@implementation MGLFaux3DUserLocationAnnotationView
{
BOOL _puckModeActivated;
CALayer *_puckDot;
CAShapeLayer *_puckArrow;
CALayer<MGLUserLocationHeadingIndicator> *_headingIndicatorLayer;
CALayer *_accuracyRingLayer;
CALayer *_dotBorderLayer;
CALayer *_dotLayer;
CALayer *_haloLayer;
CLLocationDirection _oldHeadingAccuracy;
CLLocationAccuracy _oldHorizontalAccuracy;
double _oldZoom;
double _oldPitch;
}
- (CALayer *)hitTestLayer
{
// Only the main dot should be interactive (i.e., exclude the accuracy ring and halo).
return _dotBorderLayer ?: _puckDot;
}
- (void)update
{
if (CGSizeEqualToSize(self.frame.size, CGSizeZero))
{
CGFloat frameSize = (self.mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse) ? MGLUserLocationAnnotationPuckSize : MGLUserLocationAnnotationDotSize;
[self updateFrameWithSize:frameSize];
}
if (CLLocationCoordinate2DIsValid(self.userLocation.coordinate))
{
(self.mapView.userTrackingMode == MGLUserTrackingModeFollowWithCourse) ? [self drawPuck] : [self drawDot];
[self updatePitch];
}
_haloLayer.hidden = ! CLLocationCoordinate2DIsValid(self.mapView.userLocation.coordinate) || self.mapView.userLocation.location.horizontalAccuracy > 10;
}
- (void)setTintColor:(UIColor *)tintColor
{
CGColorRef newTintColor = [tintColor CGColor];
if (_puckModeActivated)
{
_puckArrow.fillColor = newTintColor;
_puckArrow.strokeColor = newTintColor;
}
else
{
_accuracyRingLayer.backgroundColor = newTintColor;
_haloLayer.backgroundColor = newTintColor;
_dotLayer.backgroundColor = newTintColor;
[_headingIndicatorLayer updateTintColor:newTintColor];
}
}
- (void)updatePitch
{
if (self.mapView.camera.pitch != _oldPitch)
{
// disable implicit animation
[CATransaction begin];
[CATransaction setDisableActions:YES];
CATransform3D t = CATransform3DRotate(CATransform3DIdentity, MGLRadiansFromDegrees(self.mapView.camera.pitch), 1.0, 0, 0);
self.layer.sublayerTransform = t;
[self updateFaux3DEffect];
[CATransaction commit];
_oldPitch = self.mapView.camera.pitch;
}
}
- (void)updateFaux3DEffect
{
CGFloat pitch = MGLRadiansFromDegrees(self.mapView.camera.pitch);
if (_puckDot)
{
_puckDot.shadowOffset = CGSizeMake(0, fmaxf(pitch * 10.f, 1.f));
_puckDot.shadowRadius = fmaxf(pitch * 5.f, 0.75f);
}
if (_dotBorderLayer)
{
_dotBorderLayer.shadowOffset = CGSizeMake(0.f, pitch * 10.f);
_dotBorderLayer.shadowRadius = fmaxf(pitch * 5.f, 3.f);
}
if (_dotLayer)
{
_dotLayer.zPosition = pitch * 2.f;
}
}
- (void)updateFrameWithSize:(CGFloat)size
{
CGSize newSize = CGSizeMake(size, size);
if (CGSizeEqualToSize(self.frame.size, newSize))
{
return;
}
// Update frame size, keeping the existing center point.
CGPoint oldCenter = self.center;
CGRect newFrame = self.frame;
newFrame.size = newSize;
[self setFrame:newFrame];
[self setCenter:oldCenter];
}
- (void)drawPuck
{
if ( ! _puckModeActivated)
{
self.layer.sublayers = nil;
_headingIndicatorLayer = nil;
_accuracyRingLayer = nil;
_haloLayer = nil;
_dotBorderLayer = nil;
_dotLayer = nil;
[self updateFrameWithSize:MGLUserLocationAnnotationPuckSize];
}
// background dot (white with black shadow)
//
if ( ! _puckDot)
{
_puckDot = [self circleLayerWithSize:MGLUserLocationAnnotationPuckSize];
_puckDot.backgroundColor = [[UIColor whiteColor] CGColor];
_puckDot.shadowColor = [[UIColor blackColor] CGColor];
_puckDot.shadowOpacity = 0.25;
_puckDot.shadowPath = [[UIBezierPath bezierPathWithOvalInRect:_puckDot.bounds] CGPath];
if (self.mapView.camera.pitch)
{
[self updateFaux3DEffect];
}
else
{
_puckDot.shadowOffset = CGSizeMake(0, 1);
_puckDot.shadowRadius = 0.75;
}
[self.layer addSublayer:_puckDot];
}
// arrow
//
if ( ! _puckArrow)
{
_puckArrow = [CAShapeLayer layer];
_puckArrow.path = [[self puckArrow] CGPath];
_puckArrow.fillColor = [self.mapView.tintColor CGColor];
_puckArrow.bounds = CGRectMake(0, 0, round(MGLUserLocationAnnotationArrowSize), round(MGLUserLocationAnnotationArrowSize));
_puckArrow.position = CGPointMake(CGRectGetMidX(super.bounds), CGRectGetMidY(super.bounds));
_puckArrow.shouldRasterize = YES;
_puckArrow.rasterizationScale = [UIScreen mainScreen].scale;
_puckArrow.drawsAsynchronously = YES;
_puckArrow.lineJoin = @"round";
_puckArrow.lineWidth = 1.f;
_puckArrow.strokeColor = _puckArrow.fillColor;
[self.layer addSublayer:_puckArrow];
}
if (self.userLocation.location.course >= 0)
{
_puckArrow.affineTransform = CGAffineTransformRotate(CGAffineTransformIdentity, -MGLRadiansFromDegrees(self.mapView.direction - self.userLocation.location.course));
}
if ( ! _puckModeActivated)
{
_puckModeActivated = YES;
[self updateFaux3DEffect];
}
}
- (UIBezierPath *)puckArrow
{
CGFloat max = MGLUserLocationAnnotationArrowSize;
UIBezierPath *bezierPath = UIBezierPath.bezierPath;
[bezierPath moveToPoint: CGPointMake(max * 0.5, 0)];
[bezierPath addLineToPoint: CGPointMake(max * 0.1, max)];
[bezierPath addLineToPoint: CGPointMake(max * 0.5, max * 0.65)];
[bezierPath addLineToPoint: CGPointMake(max * 0.9, max)];
[bezierPath addLineToPoint: CGPointMake(max * 0.5, 0)];
[bezierPath closePath];
return bezierPath;
}
- (void)drawDot
{
if (_puckModeActivated)
{
self.layer.sublayers = nil;
_puckDot = nil;
_puckArrow = nil;
[self updateFrameWithSize:MGLUserLocationAnnotationDotSize];
}
// heading indicator (tinted, beam or arrow)
//
BOOL headingTrackingModeEnabled = self.mapView.userTrackingMode == MGLUserTrackingModeFollowWithHeading;
BOOL showHeadingIndicator = self.mapView.showsUserHeadingIndicator || headingTrackingModeEnabled;
if (showHeadingIndicator)
{
_headingIndicatorLayer.hidden = NO;
CLLocationDirection headingAccuracy = self.userLocation.heading.headingAccuracy;
if (([_headingIndicatorLayer isMemberOfClass:[MGLUserLocationHeadingBeamLayer class]] && ! headingTrackingModeEnabled) ||
([_headingIndicatorLayer isMemberOfClass:[MGLUserLocationHeadingArrowLayer class]] && headingTrackingModeEnabled))
{
[_headingIndicatorLayer removeFromSuperlayer];
_headingIndicatorLayer = nil;
_oldHeadingAccuracy = -1;
}
if ( ! _headingIndicatorLayer && headingAccuracy)
{
if (headingTrackingModeEnabled)
{
_headingIndicatorLayer = [[MGLUserLocationHeadingBeamLayer alloc] initWithUserLocationAnnotationView:self];
[self.layer insertSublayer:_headingIndicatorLayer below:_dotBorderLayer];
}
else
{
_headingIndicatorLayer = [[MGLUserLocationHeadingArrowLayer alloc] initWithUserLocationAnnotationView:self];
[self.layer addSublayer:_headingIndicatorLayer];
_headingIndicatorLayer.zPosition = 1;
}
}
if (_oldHeadingAccuracy != headingAccuracy)
{
[_headingIndicatorLayer updateHeadingAccuracy:headingAccuracy];
_oldHeadingAccuracy = headingAccuracy;
}
if (self.userLocation.heading.trueHeading >= 0)
{
CGFloat rotation = -MGLRadiansFromDegrees(self.mapView.direction - self.userLocation.heading.trueHeading);
// Don't rotate if the change is imperceptible.
if (fabs(rotation) > MGLUserLocationHeadingUpdateThreshold)
{
[CATransaction begin];
[CATransaction setDisableActions:YES];
_headingIndicatorLayer.affineTransform = CGAffineTransformRotate(CGAffineTransformIdentity, rotation);
[CATransaction commit];
}
}
}
else
{
[_headingIndicatorLayer removeFromSuperlayer];
_headingIndicatorLayer = nil;
}
// update accuracy ring (if zoom or horizontal accuracy have changed)
//
if (_accuracyRingLayer && (_oldZoom != self.mapView.zoomLevel || _oldHorizontalAccuracy != self.userLocation.location.horizontalAccuracy))
{
CGFloat accuracyRingSize = [self calculateAccuracyRingSize];
// only show the accuracy ring if it won't be obscured by the location dot
if (accuracyRingSize > MGLUserLocationAnnotationDotSize + 15)
{
_accuracyRingLayer.hidden = NO;
// disable implicit animation of the accuracy ring, unless triggered by a change in accuracy
BOOL shouldDisableActions = _oldHorizontalAccuracy == self.userLocation.location.horizontalAccuracy;
[CATransaction begin];
[CATransaction setDisableActions:shouldDisableActions];
_accuracyRingLayer.bounds = CGRectMake(0, 0, accuracyRingSize, accuracyRingSize);
_accuracyRingLayer.cornerRadius = accuracyRingSize / 2.0;
// match the halo to the accuracy ring
_haloLayer.bounds = _accuracyRingLayer.bounds;
_haloLayer.cornerRadius = _accuracyRingLayer.cornerRadius;
_haloLayer.shouldRasterize = NO;
[CATransaction commit];
}
else
{
_accuracyRingLayer.hidden = YES;
_haloLayer.bounds = CGRectMake(0, 0, MGLUserLocationAnnotationHaloSize, MGLUserLocationAnnotationHaloSize);
_haloLayer.cornerRadius = MGLUserLocationAnnotationHaloSize / 2.0;
_haloLayer.shouldRasterize = YES;
_haloLayer.rasterizationScale = [UIScreen mainScreen].scale;
}
// store accuracy and zoom so we're not redrawing unchanged location updates
_oldHorizontalAccuracy = self.userLocation.location.horizontalAccuracy;
_oldZoom = self.mapView.zoomLevel;
}
// accuracy ring (circular, tinted, mostly-transparent)
//
if ( ! _accuracyRingLayer && self.userLocation.location.horizontalAccuracy)
{
CGFloat accuracyRingSize = [self calculateAccuracyRingSize];
_accuracyRingLayer = [self circleLayerWithSize:accuracyRingSize];
_accuracyRingLayer.backgroundColor = [self.mapView.tintColor CGColor];
_accuracyRingLayer.opacity = 0.1;
_accuracyRingLayer.shouldRasterize = NO;
_accuracyRingLayer.allowsGroupOpacity = NO;
[self.layer addSublayer:_accuracyRingLayer];
}
// expanding sonar-like pulse (circular, tinted, fades out)
//
if ( ! _haloLayer)
{
_haloLayer = [self circleLayerWithSize:MGLUserLocationAnnotationHaloSize];
_haloLayer.backgroundColor = [self.mapView.tintColor CGColor];
_haloLayer.allowsGroupOpacity = NO;
_haloLayer.zPosition = -0.1f;
// set defaults for the animations
CAAnimationGroup *animationGroup = [self loopingAnimationGroupWithDuration:3.0];
// scale out radially with initial acceleration
CAKeyframeAnimation *boundsAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform.scale.xy"];
boundsAnimation.values = @[@0, @0.35, @1];
boundsAnimation.keyTimes = @[@0, @0.2, @1];
// go transparent as scaled out, start semi-opaque
CAKeyframeAnimation *opacityAnimation = [CAKeyframeAnimation animationWithKeyPath:@"opacity"];
opacityAnimation.values = @[@0.4, @0.4, @0];
opacityAnimation.keyTimes = @[@0, @0.2, @1];
animationGroup.animations = @[boundsAnimation, opacityAnimation];
[_haloLayer addAnimation:animationGroup forKey:@"animateTransformAndOpacity"];
[self.layer addSublayer:_haloLayer];
}
// background dot (white with black shadow)
//
if ( ! _dotBorderLayer)
{
_dotBorderLayer = [self circleLayerWithSize:MGLUserLocationAnnotationDotSize];
_dotBorderLayer.backgroundColor = [[UIColor whiteColor] CGColor];
_dotBorderLayer.shadowColor = [[UIColor blackColor] CGColor];
_dotBorderLayer.shadowOpacity = 0.25;
_dotBorderLayer.shadowPath = [[UIBezierPath bezierPathWithOvalInRect:_dotBorderLayer.bounds] CGPath];
if (self.mapView.camera.pitch)
{
[self updateFaux3DEffect];
}
else
{
_dotBorderLayer.shadowOffset = CGSizeMake(0, 0);
_dotBorderLayer.shadowRadius = 3;
}
[self.layer addSublayer:_dotBorderLayer];
}
// inner dot (pulsing, tinted)
//
if ( ! _dotLayer)
{
_dotLayer = [self circleLayerWithSize:MGLUserLocationAnnotationDotSize * 0.75];
_dotLayer.backgroundColor = [self.mapView.tintColor CGColor];
// set defaults for the animations
CAAnimationGroup *animationGroup = [self loopingAnimationGroupWithDuration:1.5];
animationGroup.autoreverses = YES;
animationGroup.fillMode = kCAFillModeBoth;
// scale the dot up and down
CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale.xy"];
pulseAnimation.fromValue = @0.8;
pulseAnimation.toValue = @1;
// fade opacity in and out, subtly
CABasicAnimation *opacityAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"];
opacityAnimation.fromValue = @0.8;
opacityAnimation.toValue = @1;
animationGroup.animations = @[pulseAnimation, opacityAnimation];
[_dotLayer addAnimation:animationGroup forKey:@"animateTransformAndOpacity"];
[self.layer addSublayer:_dotLayer];
}
if (_puckModeActivated)
{
_puckModeActivated = NO;
[self updateFaux3DEffect];
}
}
- (CALayer *)circleLayerWithSize:(CGFloat)layerSize
{
layerSize = round(layerSize);
CALayer *circleLayer = [CALayer layer];
circleLayer.bounds = CGRectMake(0, 0, layerSize, layerSize);
circleLayer.position = CGPointMake(CGRectGetMidX(super.bounds), CGRectGetMidY(super.bounds));
circleLayer.cornerRadius = layerSize / 2.0;
circleLayer.shouldRasterize = YES;
circleLayer.rasterizationScale = [UIScreen mainScreen].scale;
circleLayer.drawsAsynchronously = YES;
return circleLayer;
}
- (CAAnimationGroup *)loopingAnimationGroupWithDuration:(CGFloat)animationDuration
{
CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
animationGroup.duration = animationDuration;
animationGroup.repeatCount = INFINITY;
animationGroup.removedOnCompletion = NO;
animationGroup.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault];
return animationGroup;
}
- (CGFloat)calculateAccuracyRingSize
{
// diameter in screen points
return round(self.userLocation.location.horizontalAccuracy / [self.mapView metersPerPointAtLatitude:self.userLocation.coordinate.latitude] * 2.0);
}
@end