This change adds a latLngToScreenCoordinate overload, to retrieve the projected vec4 in additional to the ScreenCoordinate object, that is useful to detect whether the projected latLng is in front or behind the camera.
This change adds a latLngToScreenCoordinate overload, to retrieve the projected vec4 in additional to the ScreenCoordinate object, that is useful to detect whether the projected latLng is in front or behind the camera.