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MapLibreParticleLab/benchmark/fixtures
Bruno de Oliveira Abinader e55065e62a [core] Reuse last placement data in CollisionTile::queryRenderedFeatures
To obtain precise results, we:
1. Round scale value to obtain same results from symbol shader.
2. Generate a boost geometry polygon to check if it intersects()
   against all feature boxes.
3. Check if current scale is within each feature's minimum and maximum
   placement scales.
4. De-scale feature boxes when intersecting to account for the
   fractional zoom scaling.
2016-10-25 08:12:31 +03:00
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