This checks the kind of MGLShape passed into the source and, if it is a feature, it mbgl feature objects to pass to core. This keeps the feature id and attributes data intact. If the shape is a `MGLShapeCollectionFeature` it creates an `mbgl::FeatureCollection` object (also to keep feature properties). If the shape is not any sort of feature, it passes along just the geometry. This also uses the MGLFeatureFromMBGLFeature converter for the case where GeoJSON data passed in to a source contains a single feature. The converter has logic to keep the id and attributes properties intact. Before, these properties were lost because only geometry conversion was done. Finally, logic to handle (and associated tests) of nested shape collection features is removed since that is not supported by the GeoJSON spec or the core implementation. [ios] Add test of drawing plain shape to iosapp
Mapbox iOS SDK
A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 7.0 and above using Objective-C, Swift, or Interface Builder.
This repository is for day-to-day development of the SDK. Building the SDK yourself requires a number of dependencies and steps that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the Mapbox iOS SDK website for installation instructions.
