Files
MapLibreParticleLab/Makefile
Konstantin Käfer 654972bb3f cmake + tile loading
2014-01-13 18:07:13 +01:00

55 lines
1.5 KiB
Makefile

CXXFLAGS = -O2 -Wall -Wextra -std=c++11 -stdlib=libc++ -fno-exceptions
CPPFLAGS = -DDEBUG
INCLUDE = -Iinclude
SRCS += src/map/map.cpp
SRCS += src/map/tile.cpp
SRCS += src/map/transform.cpp
SRCS += src/geometry/linevertexbuffer.cpp
SRCS += src/renderer/painter.cpp
SRCS += src/renderer/shader.cpp
SRCS += src/renderer/shader-fill.cpp
SRCS += src/renderer/shader-line.cpp
SRCS += src/shader/shaders.c
SRCS += src/util/mat4.c
# OBJS = $(patsubst %.mm,%.o,$(patsubst %.cpp,%.o,$(patsubst %.c,%.o,$(SRCS))))
main: macosx
macosx: SRCS += macosx/main.mm
emscripten: SRCS += emscripten/main.cpp
emscripten3: SRCS += emscripten/main.cpp
macosx emscripten emscripten3: OBJS = $(patsubst %.mm,%.o,$(patsubst %.cpp,%.o,$(patsubst %.c,%.o,$(SRCS))))
%.o: %.cpp
$(CXX) $(CXXFLAGS) $(CPPFLAGS) $(INCLUDE) -c -o $@ $^
%.o: %.mm
$(CXX) $(CXXFLAGS) $(CPPFLAGS) $(INCLUDE) -c -o $@ $^
%.o: %.c
$(CC) $(CPPFLAGS) $(INCLUDE) -c -o $@ $^
.SECONDEXPANSION:
macosx: $$(OBJS)
$(CXX) -O3 $(OBJS) $(INCLUDE) -lglfw3 -framework OpenGL -framework Foundation -o macosx/main
emscripten: $$(OBJS)
$(CXX) $(OBJS) $(INCLUDE) -o emscripten/main.js
emscripten3: $$(OBJS)
$(CXX) $(CXXFLAGS) $(CPPFLAGS) $(OBJS) $(INCLUDE) -s DOUBLE_MODE=0 -s FORCE_ALIGNED_MEMORY=1 -s PRECISE_I64_MATH=0 --closure 1 -o emscripten/main.js
uglifyjs emscripten/main.js -mc > emscripten/main.dist.js
gzip -c emscripten/main.dist.js > emscripten/main.dist.js.gz
clean:
rm -rf */*.o */*/*.o
rm -rf macosx/main emscripten/main.js emscripten/main.js.map
.PHONY: macosx emscripten