Files
MapLibreParticleLab/test/style/style.test.cpp
2016-11-30 19:35:29 +02:00

137 lines
4.2 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/source_impl.hpp>
#include <mbgl/style/sources/vector_source.hpp>
#include <mbgl/style/layer.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <memory>
using namespace mbgl;
using namespace mbgl::style;
TEST(Style, UnusedSource) {
util::RunLoop loop;
StubFileSource fileSource;
Style style { fileSource, 1.0 };
auto now = Clock::now();
style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
// If we haven't calculated whether the source is used, we have to assume it is used.
EXPECT_FALSE(style.isLoaded());
style.cascade(now, MapMode::Still);
style.recalculate(0, now, MapMode::Still);
Source* usedSource = style.getSource("usedsource");
EXPECT_TRUE(usedSource);
EXPECT_TRUE(usedSource->baseImpl->isLoaded());
Source* unusedSource = style.getSource("unusedsource");
EXPECT_TRUE(unusedSource);
EXPECT_FALSE(unusedSource->baseImpl->isLoaded());
Layer* unusedLayer = style.getLayer("unusedlayervisibility");
EXPECT_TRUE(unusedLayer);
unusedLayer->setVisibility(mbgl::style::VisibilityType::Visible);
style.relayout();
EXPECT_FALSE(unusedSource->baseImpl->isLoaded());
// Style loads sources upon request when recalculating style.
style.recalculate(0, now, MapMode::Still);
EXPECT_TRUE(unusedSource->baseImpl->isLoaded());
}
TEST(Style, UnusedSourceActiveViaClassUpdate) {
util::RunLoop loop;
StubFileSource fileSource;
Style style { fileSource, 1.0 };
style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
EXPECT_TRUE(style.addClass("visible"));
EXPECT_TRUE(style.hasClass("visible"));
auto now = Clock::now();
style.cascade(now, MapMode::Still);
style.recalculate(0, now, MapMode::Still);
Source *unusedSource = style.getSource("unusedsource");
EXPECT_TRUE(unusedSource);
EXPECT_TRUE(unusedSource->baseImpl->isLoaded());
// Style classes should be cleared upon new style load.
style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
EXPECT_FALSE(style.hasClass("visible"));
now = Clock::now();
style.cascade(now, MapMode::Still);
style.recalculate(0, now, MapMode::Still);
unusedSource = style.getSource("unusedsource");
EXPECT_TRUE(unusedSource);
EXPECT_FALSE(unusedSource->baseImpl->isLoaded());
}
TEST(Style, Properties) {
util::RunLoop loop;
StubFileSource fileSource;
Style style { fileSource, 1.0 };
style.setJSON(R"STYLE({"name": "Test"})STYLE");
ASSERT_EQ("Test", style.getName());
style.setJSON(R"STYLE({"center": [10, 20]})STYLE");
ASSERT_EQ("", style.getName());
ASSERT_EQ((LatLng{20, 10}), style.getDefaultLatLng());
style.setJSON(R"STYLE({"bearing": 24})STYLE");
ASSERT_EQ("", style.getName());
ASSERT_EQ((LatLng{0, 0}), style.getDefaultLatLng());
ASSERT_EQ(24, style.getDefaultBearing());
style.setJSON(R"STYLE({"zoom": 13.3})STYLE");
ASSERT_EQ("", style.getName());
ASSERT_EQ(13.3, style.getDefaultZoom());
style.setJSON(R"STYLE({"pitch": 60})STYLE");
ASSERT_EQ("", style.getName());
ASSERT_EQ(60, style.getDefaultPitch());
style.setJSON(R"STYLE({"name": 23, "center": {}, "bearing": "north", "zoom": null, "pitch": "wide"})STYLE");
ASSERT_EQ("", style.getName());
ASSERT_EQ((LatLng{0, 0}), style.getDefaultLatLng());
ASSERT_EQ(0, style.getDefaultBearing());
ASSERT_EQ(0, style.getDefaultZoom());
ASSERT_EQ(0, style.getDefaultPitch());
}
TEST(Style, DuplicateSource) {
util::RunLoop loop;
StubFileSource fileSource;
Style style { fileSource, 1.0 };
style.setJSON(util::read_file("test/fixtures/resources/style-unused-sources.json"));
style.addSource(std::make_unique<VectorSource>("sourceId", "mapbox://mapbox.mapbox-terrain-v2"));
try {
style.addSource(std::make_unique<VectorSource>("sourceId", "mapbox://mapbox.mapbox-terrain-v2"));
FAIL() << "Should not have been allowed to add a duplicate source id";
} catch (std::runtime_error) {
//Expected
}
}