Files
MapLibreParticleLab/include/llmr/map/vector_tile_data.hpp
2014-05-30 17:00:47 +02:00

56 lines
1.4 KiB
C++

#ifndef LLMR_MAP_VECTOR_TILE_DATA
#define LLMR_MAP_VECTOR_TILE_DATA
#include <llmr/map/tile_data.hpp>
#include <llmr/renderer/bucket.hpp>
#include <llmr/geometry/vertex_buffer.hpp>
#include <llmr/geometry/elements_buffer.hpp>
#include <llmr/geometry/fill_buffer.hpp>
#include <llmr/geometry/line_buffer.hpp>
#include <llmr/geometry/icon_buffer.hpp>
#include <llmr/geometry/text_buffer.hpp>
#include <llmr/map/tile_parser.hpp>
#include <unordered_map>
namespace llmr {
class VectorTileData : public TileData {
friend class TileParser;
public:
VectorTileData(Tile::ID id, Map &map, const std::string url);
~VectorTileData();
virtual void beforeParse();
virtual void parse();
virtual void afterParse();
virtual void render(Painter &painter, const LayerDescription& layer_desc);
virtual bool hasData(const LayerDescription& layer_desc) const;
protected:
// Holds the actual geometries in this tile.
FillVertexBuffer fillVertexBuffer;
LineVertexBuffer lineVertexBuffer;
IconVertexBuffer iconVertexBuffer;
TextVertexBuffer textVertexBuffer;
TriangleElementsBuffer triangleElementsBuffer;
LineElementsBuffer lineElementsBuffer;
PointElementsBuffer pointElementsBuffer;
// Holds the buckets of this tile.
// They contain the location offsets in the buffers stored above
std::unordered_map<std::string, std::unique_ptr<Bucket>> buckets;
std::unique_ptr<TileParser> parser;
};
}
#endif