Files
MapLibreParticleLab/platform/ios
Minh Nguyễn b493bdc649 [ios, osx] Unified offline and ambient caches
There is now only one instance of mbgl::OfflineFileSource, created when the shared MGLOfflineStorage object is initialized. Also create and use the shared MGLOfflineStorage object when initializing an MGLMapView object. The unified cache file is located in a subdirectory of Application Support, where the SDK has control over the file’s lifetime. The subdirectory is already named after the host application’s bundle identifier, ensuring that each Mapbox-powered application has an independent tile limit. If there’s an ambient cache in a subdirectory of Caches, delete it. If there’s an offline cache in a subdirectory of Documents on iOS or Caches on OS X, move it to the unified cache location in a subdirectory of Application Support.

Fixes the iOS/OS X side of #4338.
2016-03-18 14:02:32 -07:00
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Mapbox iOS SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 7.0 and above using Objective-C, Swift, or Interface Builder.

This repository is for day-to-day development of the SDK. Building the SDK yourself requires a number of dependencies and steps that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the Mapbox iOS SDK website for installation instructions.