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MapLibreParticleLab/include/mbgl/util/vectors.hpp

13 lines
248 B
C++

#pragma once
#include <array>
namespace mbgl {
using vec2 = std::array<double, 2>;
using vec3 = std::array<double, 3>;
using vec3f = std::array<float, 3>;
using vec3i = std::array<int, 3>;
using vec4 = std::array<double, 4>;
} // namespace mbgl