Files
MapLibreParticleLab/include/mbgl/renderer/layer_group.hpp
2023-08-31 15:36:19 +02:00

116 lines
3.8 KiB
C++

#pragma once
#include <mbgl/renderer/render_pass.hpp>
#include <mbgl/tile/tile_id.hpp>
#include <mbgl/util/identity.hpp>
#include <functional>
#include <memory>
#include <string>
#include <vector>
namespace mbgl {
class LayerGroup;
class PaintParameters;
class RenderOrchestrator;
class TileLayerGroup;
using LayerGroupPtr = std::shared_ptr<LayerGroup>;
namespace gfx {
class Context;
class Drawable;
class UploadPass;
using DrawablePtr = std::shared_ptr<Drawable>;
using UniqueDrawable = std::unique_ptr<Drawable>;
} // namespace gfx
class LayerTweaker;
using LayerTweakerPtr = std::shared_ptr<LayerTweaker>;
/**
A layer-like group of drawables, not a group of layers.
*/
class LayerGroup : public util::SimpleIdentifiable {
protected:
LayerGroup(int32_t layerIndex, std::string name = std::string());
public:
LayerGroup(const LayerGroup&) = delete;
LayerGroup& operator=(const LayerGroup&) = delete;
/// Whether the drawables should be drawn
bool getEnabled() const { return enabled; }
void setEnabled(bool value) { enabled = value; }
const std::string& getName() const { return name; }
void setName(std::string value) { name = std::move(value); }
int32_t getLayerIndex() const { return layerIndex; }
virtual std::size_t getDrawableCount() const = 0;
bool empty() const { return getDrawableCount() == 0; }
/// Called before starting each frame
virtual void preRender(RenderOrchestrator&, PaintParameters&) {}
/// Called during the upload pass
virtual void upload(gfx::UploadPass&) {}
/// Called during each render pass
virtual void render(RenderOrchestrator&, PaintParameters&) {}
/// Called at the end of each frame
virtual void postRender(RenderOrchestrator&, PaintParameters&) {}
/// Call the provided function for each drawable in undefined order
virtual void observeDrawables(std::function<void(gfx::Drawable&)>) = 0;
virtual void observeDrawables(std::function<void(const gfx::Drawable&)>) const = 0;
/// Call the provided function for each drawable in undefined order, allowing ownership to be taken.
virtual void observeDrawables(std::function<void(gfx::UniqueDrawable&)>) = 0;
/// Attach a tweaker to be run on this layer group for each frame
void setLayerTweaker(LayerTweakerPtr tweaker) { layerTweaker = std::move(tweaker); }
/// Get the tweaker attached to this layer group
const LayerTweakerPtr& getLayerTweaker() const { return layerTweaker; }
protected:
bool enabled = true;
int32_t layerIndex;
LayerTweakerPtr layerTweaker;
std::string name;
};
/**
A layer group for tile-based drawables.
*/
class TileLayerGroup : public LayerGroup {
public:
TileLayerGroup(int32_t layerIndex, std::size_t initialCapacity, std::string name);
~TileLayerGroup() override;
void updateLayerIndex(int32_t newLayerIndex);
std::size_t getDrawableCount() const override;
std::size_t getDrawableCount(mbgl::RenderPass, const OverscaledTileID&) const;
std::vector<gfx::UniqueDrawable> removeDrawables(mbgl::RenderPass, const OverscaledTileID&);
void addDrawable(mbgl::RenderPass, const OverscaledTileID&, gfx::UniqueDrawable&&);
void observeDrawables(std::function<void(gfx::Drawable&)>) override;
void observeDrawables(std::function<void(const gfx::Drawable&)>) const override;
void observeDrawables(std::function<void(gfx::UniqueDrawable&)>) override;
/// Call the provided function for each drawable for the given tile
void observeDrawables(mbgl::RenderPass, const OverscaledTileID&, std::function<void(gfx::Drawable&)>&&);
void observeDrawables(mbgl::RenderPass, const OverscaledTileID&, std::function<void(const gfx::Drawable&)>&&) const;
std::size_t clearDrawables();
protected:
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace mbgl