Files
MapLibreParticleLab/include/mbgl/renderer/change_request.hpp
mwilsnd f63fa49152 Drawable LayerGroup sorting, depth buffer, split view (#1173)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-08-31 15:36:19 +02:00

93 lines
2.1 KiB
C++

#pragma once
#include <mbgl/util/color.hpp>
#include <mbgl/util/identity.hpp>
#include <memory>
#include <vector>
namespace mbgl {
class ChangeRequest;
class LayerGroup;
class TileLayerGroup;
class RenderOrchestrator;
using ChangeRequestPtr = std::shared_ptr<ChangeRequest>;
using UniqueChangeRequest = std::unique_ptr<ChangeRequest>;
using UniqueChangeRequestVec = std::vector<UniqueChangeRequest>;
using LayerGroupPtr = std::shared_ptr<LayerGroup>;
namespace gfx {
class Drawable;
using DrawablePtr = std::shared_ptr<Drawable>;
} // namespace gfx
/**
Base class for changes to be made to the scene
*/
class ChangeRequest {
protected:
ChangeRequest() = default;
public:
virtual ~ChangeRequest() = default;
virtual void execute(RenderOrchestrator &) = 0;
};
/**
Base for change requests based on an ID reference
*/
class RefChangeRequest : public ChangeRequest {
protected:
RefChangeRequest(util::SimpleIdentity id_)
: id(id_) {}
RefChangeRequest(const RefChangeRequest &) = default;
util::SimpleIdentity id;
};
/**
Add a new layer group to the scene
*/
class AddLayerGroupRequest : public ChangeRequest {
public:
AddLayerGroupRequest(LayerGroupPtr layerGroup_, bool canReplace);
AddLayerGroupRequest(AddLayerGroupRequest &&other);
void execute(RenderOrchestrator &) override;
protected:
LayerGroupPtr layerGroup;
bool replace;
};
/**
Remove a layer group from the scene
*/
class RemoveLayerGroupRequest : public ChangeRequest {
public:
RemoveLayerGroupRequest(int32_t layerIndex_)
: layerIndex(layerIndex_) {}
RemoveLayerGroupRequest(const RemoveLayerGroupRequest &) = default;
void execute(RenderOrchestrator &) override;
protected:
int32_t layerIndex;
};
class UpdateLayerGroupIndexRequest : public ChangeRequest {
public:
UpdateLayerGroupIndexRequest(std::shared_ptr<TileLayerGroup> tileLayerGroup_, int32_t newLayerIndex_);
UpdateLayerGroupIndexRequest(const UpdateLayerGroupIndexRequest &) = delete;
void execute(RenderOrchestrator &) override;
protected:
std::shared_ptr<TileLayerGroup> tileLayerGroup;
int32_t newLayerIndex;
};
} // namespace mbgl