Files
MapLibreParticleLab/src/mbgl/gfx/drawable.cpp

17 lines
383 B
C++

#include <mbgl/gfx/drawable.hpp>
#include <mbgl/gfx/types.hpp>
#include <mbgl/renderer/render_pass.hpp>
#include <mbgl/util/mat4.hpp>
namespace mbgl {
namespace gfx {
Drawable::Drawable(std::string name_)
: name(name_),
renderPass(RenderPass::Opaque),
matrix(matrix::identity4()),
depthType(DepthMaskType::ReadOnly) {}
} // namespace gfx
} // namespace mbgl