87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
#pragma once
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#include "node_thread_pool.hpp"
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#include <mbgl/map/map.hpp>
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#include <mbgl/storage/file_source.hpp>
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#include <mbgl/gl/headless_backend.hpp>
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#include <mbgl/gl/offscreen_view.hpp>
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#include <exception>
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wunused-parameter"
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#pragma GCC diagnostic ignored "-Wshadow"
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#include <nan.h>
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#pragma GCC diagnostic pop
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namespace node_mbgl {
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class NodeBackend : public mbgl::HeadlessBackend {
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public:
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NodeBackend();
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void onDidFailLoadingMap(std::exception_ptr) final;
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};
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class NodeMap : public Nan::ObjectWrap,
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public mbgl::FileSource {
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public:
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struct RenderOptions;
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class RenderWorker;
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NodeMap(v8::Local<v8::Object>);
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~NodeMap();
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static Nan::Persistent<v8::Function> constructor;
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static void Init(v8::Local<v8::Object>);
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static void New(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void Load(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void Loaded(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void Render(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void Release(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void Cancel(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void AddSource(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void AddLayer(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void RemoveLayer(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void AddImage(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void RemoveImage(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetLayoutProperty(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetPaintProperty(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetFilter(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetCenter(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetZoom(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetBearing(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void SetPitch(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void DumpDebugLogs(const Nan::FunctionCallbackInfo<v8::Value>&);
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static void QueryRenderedFeatures(const Nan::FunctionCallbackInfo<v8::Value>&);
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void startRender(RenderOptions options);
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void renderFinished();
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void release();
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void cancel();
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static RenderOptions ParseOptions(v8::Local<v8::Object>);
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std::unique_ptr<mbgl::AsyncRequest> request(const mbgl::Resource&, mbgl::FileSource::Callback);
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const float pixelRatio;
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NodeBackend backend;
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std::unique_ptr<mbgl::OffscreenView> view;
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NodeThreadPool threadpool;
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std::unique_ptr<mbgl::Map> map;
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std::exception_ptr error;
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mbgl::PremultipliedImage image;
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std::unique_ptr<Nan::Callback> callback;
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// Async for delivering the notifications of render completion.
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uv_async_t *async;
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bool loaded = false;
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};
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}
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